/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : commando * * * * $Archive:: /Commando/Code/Commando/dlgcncteaminfo.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 11/02/01 11:28a $* * * * $Revision:: 2 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __DLGCNCTEAMINFO_H #define __DLGCNCTEAMINFO_H #include "menudialog.h" class cPlayer; ////////////////////////////////////////////////////////////////////// // // CNCTeamInfoDialogClass // ////////////////////////////////////////////////////////////////////// class CNCTeamInfoDialogClass : public MenuDialogClass { public: /////////////////////////////////////////////////////////////////// // Public constructors/destructors /////////////////////////////////////////////////////////////////// CNCTeamInfoDialogClass (void); ~CNCTeamInfoDialogClass (void); /////////////////////////////////////////////////////////////////// // Public methods /////////////////////////////////////////////////////////////////// // // Inherited // void On_Init_Dialog (void); void On_Frame_Update (void); private: /////////////////////////////////////////////////////////////////// // Private methods /////////////////////////////////////////////////////////////////// void Configure_Icons (void); void Populate_Player_List (void); void Build_Player_Display_Name(const cPlayer* player, WideStringClass& outName); static int CALLBACK ListSortCallback (ListCtrlClass *list_ctrl, int item_index1, int item_index2, uint32 user_param); /////////////////////////////////////////////////////////////////// // Private member data /////////////////////////////////////////////////////////////////// }; #endif //__DLGCNCTEAMINFO_H