/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /*********************************************************************************************** *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** *********************************************************************************************** * * * Project Name : Combat * * * * $Archive:: /Commando/Code/commando/dlgcontrolsaveload.h $* * * * Author:: Patrick Smith * * * * $Modtime:: 1/09/02 11:43a $* * * * $Revision:: 5 $* * * *---------------------------------------------------------------------------------------------* * Functions: * * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ #if defined(_MSC_VER) #pragma once #endif #ifndef __DLG_CONTROL_SAVELOAD_H #define __DLG_CONTROL_SAVELOAD_H #include "menudialog.h" #include "dlgmessagebox.h" //////////////////////////////////////////////////////////////// // Forward declarations //////////////////////////////////////////////////////////////// class InputConfigClass; //////////////////////////////////////////////////////////////// // // ControlSaveLoadMenuClass // //////////////////////////////////////////////////////////////// class ControlSaveLoadMenuClass : public MenuDialogClass, public Observer { public: ////////////////////////////////////////////////////////////// // Public constructors/destructor ////////////////////////////////////////////////////////////// ControlSaveLoadMenuClass (void); ////////////////////////////////////////////////////////////// // Public methods ////////////////////////////////////////////////////////////// // // Inherited // void On_Init_Dialog (void); void On_Command (int ctrl_id, int message_id, DWORD param); void On_ListCtrl_Delete_Entry (ListCtrlClass *list_ctrl, int ctrl_id, int item_index); void On_ListCtrl_Sel_Change (ListCtrlClass *list_ctrl, int ctrl_id, int old_index, int new_index); void On_EditCtrl_Enter_Pressed (EditCtrlClass *edit_ctrl, int ctrl_id); private: //////////////////////////////////////////////////////////////// // Static methods //////////////////////////////////////////////////////////////// static int CALLBACK ListSortCallback (ListCtrlClass *list_ctrl, int item_index1, int item_index2, uint32 user_param); ////////////////////////////////////////////////////////////// // Private methods ////////////////////////////////////////////////////////////// void Delete_Config (void); void Load_Config (void); void Save_Config (bool prompt); int Insert_Configuration (const InputConfigClass &config); void HandleNotification (DlgMsgBoxEvent &event); }; #endif //__DLG_CONTROL_SAVELOAD_H