/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ /****************************************************************************** * * FILE * Mission00.h * * DESCRIPTION * Mission 0 definitions * * PROGRAMMER * Design Team * * VERSION INFO * $Author: Rich_d $ * $Revision: 45 $ * $Modtime: 11/28/01 10:47a $ * $Archive: /Commando/Code/Scripts/Mission00.h $ * ******************************************************************************/ #ifndef _MISSION0_H_ #define _MISSION0_H_ // Defines and Includes #include "toolkit.h" // Available Characters #define MTU_CONTROLLER 400099 #define MTU_LOGAN 400005 #define MTU_GATE_GUARD 400006 #define MTU_SYDNEY 400007 #define MTU_GUNNER 400008 #define MTU_HOTWIRE 400009 #define MTU_MOBIUS 400010 #define MTU_PETROVA 400011 #define MTU_GDI_01 400012 #define MTU_GDI_02 400013 #define MTU_BARRACKS 450938 #define MTU_POWERPLANT 450937 #define MTU_TOWER 450939 #define MTU_SPAWN_01 400157 #define MTU_SPAWN_02 400158 #define MTU_SPAWN_03 400159 // Available Zones #define MTU_ZONE_JUMP_HUD_INFO 300001 #define MTU_ZONE_TRIGGER_SNEAK_TRAINING 400014 #define MTU_ZONE_TRIGGER_JUMP_TRAINING 400015 #define MTU_ZONE_TRIGGER_EVA_TRAINING 400016 #define MTU_ZONE_TRIGGER_MOVE_TO_AGT 400017 #define MTU_ZONE_TRIGGER_KEYCARD_TRAINING 400018 #define MTU_ZONE_RESET_SYDNEY 400019 #define MTU_ZONE_START_SYDNEY 400020 #define MTU_ZONE_INTRODUCE_BARRACKS 400021 #define MTU_ZONE_RESET_GUNNER 400022 #define MTU_ZONE_START_GUNNER 400023 #define MTU_ZONE_SETUP_RANGE 400024 #define MTU_ZONE_RESET_RANGE 400025 #define MTU_ZONE_GUNNER_NEXT_WEAPON 400026 #define MTU_ZONE_BEACON_PLACEMENT 400027 #define MTU_ZONE_INTRODUCE_WEAPONS_FACTORY 400028 #define MTU_ZONE_RESET_HOTWIRE_01 400029 #define MTU_ZONE_RESET_HOTWIRE_02 400030 #define MTU_ZONE_START_HOTWIRE 400031 #define MTU_ZONE_VEHICLE_APPROACHED 400032 #define MTU_ZONE_CHECKPOINT_01 400033 #define MTU_ZONE_CHECKPOINT_02 400034 #define MTU_ZONE_CHECKPOINT_03 400035 #define MTU_ZONE_CHECKPOINT_04 400036 #define MTU_ZONE_INTRODUCE_REFINERY 400037 #define MTU_ZONE_RESET_IGNATIO 400038 #define MTU_ZONE_START_IGNATIO 400039 #define MTU_ZONE_INTRODUCE_POWER_PLANT 400040 #define MTU_ZONE_RESET_PETROVA 400041 #define MTU_ZONE_START_PETROVA 400042 #define MTU_ZONE_START_INVASION_01 400043 #define MTU_ZONE_START_INVASION_02 400044 // Available Waypath IDs #define MTU_WAYPATH_LOGAN_JUMP_TRAINING 400049 #define MTU_WAYPATH_LOGAN_EVA_TRAINING 400067 #define MTU_WAYPATH_GDI_SOLDIER_PATROL 400083 #define MTU_WAYPATH_LOGAN_COURSE_EXTERIOR 400074 #define MTU_WAYPATH_APACHE_FLYOVER 400100 // Obstacle Course Gates #define MTU_GATE_01 400142 #define MTU_GATE_02 400143 #define MTU_GATE_03 400144 #define MTU_GATE_04 400146 // Enumated Constant Custom Types enum { MTU_TYPE_DEFAULT, MTU_TYPE_STAR, MTU_TYPE_LOGAN, MTU_TYPE_SYDNEY, MTU_TYPE_HEALTH_POWERUP_ADD, MTU_TYPE_HEALTH_POWERUP_SUBTRACT, MTU_TYPE_ALL_POWERUPS_RESET, MTU_TYPE_ARMOR_POWERUP_ADD, MTU_TYPE_ARMOR_POWERUP_SUBTRACT, MTU_TYPE_GUNNER, MTU_TYPE_RANGE_CLEANUP_TARGETS, MTU_TYPE_RANGE_CHECK_TARGETS, MTU_TYPE_RANGE_SETUP_HANDGUN, MTU_TYPE_RANGE_TARGET_DESTROYED, MTU_TYPE_RANGE_SETUP_SNIPER_RIFLE, MTU_TYPE_RANGE_POWERUP_RETRIEVED, MTU_TYPE_RANGE_SETUP_AUTORIFLE, MTU_TYPE_RANGE_SETUP_GRENADE, MTU_TYPE_RANGE_SETUP_CHAINGUN, MTU_TYPE_RANGE_SETUP_FLAMETHROWER, MTU_TYPE_RANGE_SETUP_ROCKET, MTU_TYPE_RANGE_SETUP_C4, MTU_TYPE_RANGE_SETUP_ION, MTU_TYPE_SYDNEY_RESET, MTU_TYPE_SYDNEY_CHECK_RESET, MTU_TYPE_SYDNEY_IS_RESET, MTU_TYPE_WEAP_FACTORY_CLEANUP, MTU_TYPE_WEAP_ATTEMPT_RESET, MTU_TYPE_WEAP_FORCE_RESET, MTU_TYPE_HOTWIRE_START, MTU_TYPE_HOTWIRE, MTU_TYPE_WEAP_CREATE_HUMMVEE, MTU_TYPE_RESET_TRIGGER_ONCE, MTU_TYPE_RESET_CHECKPOINT_COUNT, MTU_TYPE_ADD_CHECKPOINT, MTU_TYPE_WEAP_CREATE_MEDTANK, MTU_TYPE_WEAP_CREATE_SQUISHIES, MTU_TYPE_BUILDING_DAMAGEABLE, MTU_TYPE_MOBIUS_RESET, MTU_TYPE_MOBIUS_CHECK_RESET, MTU_TYPE_MOBIUS, MTU_TYPE_RESET_PETROVA, MTU_TYPE_PETROVA_CHECK_RESET, MTU_TYPE_PETROVA, MTU_TYPE_ACTIVATE_FINALE, MTU_TYPE_CHECK_FINALE_START, MTU_TYPE_LIEUTENANT, MTU_TYPE_LIEUTENANT_START, MTU_TYPE_BUILDING_POWER_OFF, MTU_TYPE_BUILDING_POWER_ON, MTU_TYPE_BUILDING_DESTROY, MTU_TYPE_MOCK_INVASION, MTU_TYPE_GDI_SOLDIER_PATROL, MTU_TYPE_TRIGGER_SPAWNER, MTU_TYPE_COUNT_OFFICERS, MTU_TYPE_STAR_FACING, MTU_TYPE_REMOVE_OBJECTIVES }; // Enumerated Constant Custom Parameters enum { MTU_PARAM_DEFAULT, MTU_PARAM_CONTROL_ENABLE, MTU_PARAM_CONTROL_DISABLE, MTU_PARAM_SPEECH_INTRO, MTU_PARAM_SPEECH_CROUCH, MTU_PARAM_SPEECH_JUMP, MTU_PARAM_SPEECH_EVA, MTU_PARAM_SPEECH_COURSE_DONE, MTU_PARAM_ACTION_KEYCARD_TRAIN, MTU_PARAM_ACTION_GOTO_AGT_RESET, MTU_PARAM_SPEECH_SYDNEY_START, MTU_PARAM_SPEECH_HEALTH, MTU_PARAM_SPEECH_PICKUP, MTU_PARAM_SPEECH_SHOOT_AGAIN, MTU_PARAM_SYDNEY_SHOT_RESET, MTU_PARAM_SPEECH_LAST_TIME, MTU_PARAM_SPEECH_RADAR, MTU_PARAM_ACTION_GOTO_INFANTRY, MTU_PARAM_GUNNER_RESET, MTU_PARAM_CHECK_TARGETS, MTU_PARAM_SPEECH_MORE_TARGETS, MTU_PARAM_TARGETS_ELIMINATED, MTU_PARAM_ACTION_GOTO_WEAPONS, MTU_PARAM_SPEECH_WEAP_INTRO, MTU_PARAM_SPEECH_WEAP_MOVEOUT, MTU_PARAM_SPEECH_WEAP_ACTION, MTU_PARAM_SPEECH_WEAP_MEDTANK, MTU_PARAM_SPEECH_WEAP_UNFINISHED, MTU_PARAM_SPEECH_WEAP_SQUISH, MTU_PARAM_SPEECH_WEAP_BIKE, MTU_PARAM_ACTION_PREPARE_REFINERY, MTU_PARAM_SPEECH_MOBIUS_REFINERY, MTU_PARAM_ACTION_PREPARE_POWER, MTU_PARAM_SPEECH_INTRO_POWER, MTU_PARAM_SPEECH_PETROVA_POWER, MTU_PARAM_ACTION_PREPARE_FINALE, MTU_PARAM_SPEECH_LIEUTENANT_START, MTU_PARAM_ACTION_GOTO_REFINERY, MTU_PARAM_SPEECH_INTRO_INFANTRY, MTU_PARAM_ACTION_PREPARE_INFANTRY, MTU_PARAM_SPEECH_INTRO_REFINERY, MTU_PARAM_ACTION_GOTO_POWER, MTU_PARAM_ACTION_PREPARE_WEAPONS, MTU_PARAM_ACTION_GOTO_HAVOC, MTU_PARAM_SPEECH_RETICULE }; // Enumerated Constant Timers enum { MTU_TIMER_DEFAULT, MTU_TIMER_MISSION_START, MTU_TIMER_APACHE_DESTROY, MTU_TIMER_SYDNEY_CONTINUE, MTU_TIMER_GUNNER_DELAY_SPEECH, MTU_TIMER_GUNNER_SNIPER_AMMO, MTU_TIMER_GUNNER_AUTORIFLE_AMMO, MTU_TIMER_GUNNER_GRENADE_AMMO, MTU_TIMER_GUNNER_CHAINGUN_AMMO, MTU_TIMER_GUNNER_FLAMETHROWER_AMMO, MTU_TIMER_GUNNER_ROCKET_AMMO, MTU_TIMER_GUNNER_C4_AMMO, MTU_TIMER_GUNNER_ION_AMMO, MTU_TIMER_LOGAN_WAIT_FOR_HAVOC, MTU_TIMER_LOGAN_WAIT_REFINERY, MTU_TIMER_LOGAN_WAIT_POWER, MTU_TIMER_LOGAN_WAIT_POWER_02, MTU_TIMER_LOGAN_WAIT_AGT, MTU_TIMER_LOGAN_WAIT_INFANTRY, MTU_TIMER_LIEUTENANT_WAIT, MTU_TIMER_GDI_CONVERSATION, MTU_TIMER_ENDGAME, MTU_TIMER_FLYOVERS, MTU_TIMER_COMMANDO_CAMERA_01, MTU_TIMER_COMMANDO_CAMERA_02, MTU_TIMER_ANOTHER_APACHE, MTU_TIMER_MCT_ATTACK, MTU_TIMER_POKE_DELAY, MTU_TIMER_NOD_SOLDIER_REMOVAL }; // Enumerated Constant Action and Conversation Identifiers enum { MTU_ACTION_DEFAULT, MTU_ACTION_LOGAN_JUMP_TEST, MTU_ACTION_LOGAN_EVA_TRAIN, MTU_ACTION_LOGAN_COURSE_DONE, MTU_ACTION_LOGAN_GOTO_AGT, MTU_SPEECH_LOGAN_START, MTU_SPEECH_LOGAN_CROUCH, MTU_SPEECH_LOGAN_CROUCH_TEST, MTU_SPEECH_LOGAN_HEARD, MTU_SPEECH_LOGAN_SNEAK_WIN, MTU_SPEECH_LOGAN_SNEAK_LOSE, MTU_SPEECH_LOGAN_JUMP_TEST, MTU_SPEECH_LOGAN_EVA, MTU_SPEECH_LOGAN_POKE, MTU_SPEECH_GATEGUARD_POKE, MTU_SPEECH_LOGAN_COURSE_DONE, MTU_SPEECH_LOGAN_KEYCARDS, MTU_SPEECH_LOGAN_GO_INSIDE, MTU_ACTION_GATEGUARD_OUTSIDE, MTU_ACTION_GATEGUARD_PATROL, MTU_SPEECH_SYDNEY_START, MTU_SPEECH_SYDNEY_HEALTH, MTU_SPEECH_SYDNEY_PICKUP, MTU_SPEECH_SYDNEY_ARMOR, MTU_SPEECH_SYDNEY_SHOOT_AGAIN, MTU_SPEECH_SYDNEY_LAST_TIME, MTU_SPEECH_SYDNEY_RADAR, MTU_SPEECH_INTRODUCE_BARRACKS, MTU_SPEECH_GUNNER_START, MTU_SPEECH_GUNNER_RETICULE, MTU_SPEECH_GUNNER_SNIPER_RIFLE, MTU_SPEECH_GUNNER_AUTORIFLE, MTU_SPEECH_GUNNER_GRENADE, MTU_SPEECH_GUNNER_CHAINGUN, MTU_SPEECH_GUNNER_FLAMETHROWER, MTU_SPEECH_GUNNER_ROCKET, MTU_SPEECH_GUNNER_C4, MTU_SPEECH_GUNNER_ION, MTU_SPEECH_GUNNER_MORE_TARGETS, MTU_SPEECH_GUNNER_ENDING, MTU_SPEECH_INTRODUCE_WEAP_FACTORY, MTU_SPEECH_HOTWIRE_INTRO, MTU_SPEECH_HOTWIRE_GO_OUT, MTU_SPEECH_HOTWIRE_MOVEOUT, MTU_SPEECH_HOTWIRE_ACTION, MTU_SPEECH_HOTWIRE_MEDTANK, MTU_SPEECH_HOTWIRE_UNFINISHED, MTU_SPEECH_HOTWIRE_SQUISH, MTU_SPEECH_HOTWIRE_BIKE, MTU_SPEECH_LOGAN_WHATSNEXT, MTU_SPEECH_INTRODUCE_REFINERY, MTU_SPEECH_MOBIUS_REFINERY, MTU_SPEECH_LOGAN_PREPARE_POWER, MTU_SPEECH_INTRODUCE_POWER, MTU_SPEECH_PETROVA_POWER, MTU_SPEECH_PETROVA_POWER_END, MTU_SPEECH_LOGAN_PREPARE_FINALE, MTU_SPEECH_LIEUTENANT_START, MTU_SPEECH_LIEUTENANT_LETIN, MTU_SPEECH_LIEUTENANT_MCT, MTU_SPEECH_LIEUTENANT_AFTER, MTU_ACTION_MOVE_LOGAN_WEAPONS, MTU_SPEECH_LOGAN_PREPARE_INFANTRY, MTU_ACTION_MOVE_LOGAN_EXIT, MTU_ACTION_MOVE_LIEUTENANT_HAVOC, MTU_ACTION_LIEUTENANT_LEAVE }; // Movement Destination Identifiers enum { MTU_MOVE_DEFAULT, MTU_MOVE_LOGAN_JUMP_TRAINING, MTU_MOVE_LOGAN_EVA_TRAINING, MTU_MOVE_LOGAN_COURSE_EXTERIOR, MTU_MOVE_LOGAN_AGT, MTU_MOVE_LOGAN_INFANTRY, MTU_MOVE_LOGAN_WEAPONS, MTU_MOVE_LOGAN_REFINERY, MTU_MOVE_LOGAN_POWER, MTU_MOVE_LOGAN_EXIT, MTU_MOVE_LIEUTENANT_HAVOC }; // Gunner Range State Identifiers enum { MTU_RANGE_STATE_DEFAULT }; // Objective Identifiers enum { MTU_OBJECTIVE_01 = 1, MTU_OBJECTIVE_02, MTU_OBJECTIVE_03, MTU_OBJECTIVE_04, MTU_OBJECTIVE_05, MTU_OBJECTIVE_06, MTU_RADAR_GUNNER, MTU_RADAR_COURSE_01, MTU_RADAR_COURSE_02, MTU_RADAR_COURSE_03, MTU_RADAR_COURSE_04, MTU_RADAR_MCT_01, MTU_RADAR_MCT_02, MTU_RADAR_MCT_03, MTU_RADAR_MCT_04, MTU_RADAR_MCT_05 }; inline float Get_Obj_Distance (GameObject * obj1, GameObject * obj2) { Vector3 loc1 = Vector3 (0,0,0); Vector3 loc2 = Vector3 (0,0,0); if (obj1) { loc1 = Commands->Get_Position (obj1); } if (obj2) { loc2 = Commands->Get_Position (obj2); } return Commands->Get_Distance (loc1, loc2); }; // THESE DEFINES ARE FOR THE SKIRMISH MODE IN MULTIPLAYER #define MSK_CONTROLLER 300203 #define MSK_GDI_DEF_01 300052 #define MSK_GDI_DEF_02 300064 #define MSK_GDI_DEF_03 300072 #define MSK_GDI_DEF_04 300081 #define MSK_GDI_ATK_01 300091 #define MSK_GDI_ATK_02 300092 #define MSK_GDI_ATK_03 300093 #define MSK_NOD_DEF_01 300001 #define MSK_NOD_DEF_02 300016 #define MSK_NOD_DEF_03 300028 #define MSK_NOD_DEF_04 300042 #define MSK_NOD_ATK_01 300150 #define MSK_NOD_ATK_02 300151 #define MSK_NOD_ATK_03 300152 #define MSK_GDI_DEF_PATH_01 300053 #define MSK_GDI_DEF_PATH_02 300065 #define MSK_GDI_DEF_PATH_03 300073 #define MSK_GDI_DEF_PATH_04 300082 #define MSK_GDI_ATK_PATH_01 300094 #define MSK_GDI_ATK_PATH_02 300111 #define MSK_GDI_ATK_PATH_03 300126 #define MSK_NOD_DEF_PATH_01 300002 #define MSK_NOD_DEF_PATH_02 300017 #define MSK_NOD_DEF_PATH_03 300029 #define MSK_NOD_DEF_PATH_04 300043 #define MSK_NOD_ATK_PATH_01 300153 #define MSK_NOD_ATK_PATH_02 300166 #define MSK_NOD_ATK_PATH_03 300178 #define MSK_SOLDIER_DEAD 100 #define MSK_TIMER 101 #define MSK_TIMER_02 102 #endif // _MISSION2_H_