/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_EMITTERFRAMEPROPPAGE_H__6F068804_EAD5_4A19_BE03_C9C7B534E6E8__INCLUDED_) #define AFX_EMITTERFRAMEPROPPAGE_H__6F068804_EAD5_4A19_BE03_C9C7B534E6E8__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // EmitterFramePropPage.h : header file // #include "ColorBar.H" #include "Part_Emt.H" class EmitterInstanceListClass; ///////////////////////////////////////////////////////////////////////////// // EmitterFramePropPageClass dialog class EmitterFramePropPageClass : public CPropertyPage { DECLARE_DYNCREATE(EmitterFramePropPageClass) // Construction public: EmitterFramePropPageClass(); ~EmitterFramePropPageClass(); // Dialog Data //{{AFX_DATA(EmitterFramePropPageClass) enum { IDD = IDD_PROP_PAGE_EMITTER_FRAME }; CComboBox m_FrameLayoutCombo; CSpinButtonCtrl m_FrameRandomSpin; //}}AFX_DATA // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(EmitterFramePropPageClass) public: virtual BOOL OnApply(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult); virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(EmitterFramePropPageClass) virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: ///////////////////////////////////////////////////////// // // Public methods // // // Inline accessors // EmitterInstanceListClass * Get_Emitter (void) const { return m_pEmitterList; } void Set_Emitter (EmitterInstanceListClass *pemitter_list) { m_pEmitterList = pemitter_list; Initialize (); } bool Is_Data_Valid (void) const { return m_bValid; } void Get_Frame_Keyframes (ParticlePropertyStruct &frames) { frames = m_Frames; } void On_Lifetime_Changed (float lifetime); void Initialize (void); void Update_Frames (void); private: float Normalize_Frame(float frame); float Normalize_Frame(float frame,float min,float max); float Denormalize_Frame(float normalized_val); ///////////////////////////////////////////////////////// // // Private member data // EmitterInstanceListClass * m_pEmitterList; bool m_bValid; ColorBarClass * m_FrameBar; ParticlePropertyStruct m_Frames; float m_Lifetime; float m_MinFrame; float m_MaxFrame; }; inline float EmitterFramePropPageClass::Normalize_Frame(float frame) { return (frame - m_MinFrame) / (m_MaxFrame - m_MinFrame); } inline float EmitterFramePropPageClass::Normalize_Frame(float frame,float min,float max) { return (frame - min) / (max - min); } inline float EmitterFramePropPageClass::Denormalize_Frame(float normalized_val) { return normalized_val * (m_MaxFrame - m_MinFrame) + m_MinFrame; } //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EMITTERFRAMEPROPPAGE_H__6F068804_EAD5_4A19_BE03_C9C7B534E6E8__INCLUDED_)