/* ** Command & Conquer Renegade(tm) ** Copyright 2025 Electronic Arts Inc. ** ** This program is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program. If not, see . */ #if !defined(AFX_SPHEREGENERALPROPPAGE_H__E86BBE83_F527_11D3_A08F_00104B791122__INCLUDED_) #define AFX_SPHEREGENERALPROPPAGE_H__E86BBE83_F527_11D3_A08F_00104B791122__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // SphereGeneralPropPage.h : header file // #include "resource.h" #include "sphereobj.h" #include "shader.H" ///////////////////////////////////////////////////////////////////////////// // // SphereGeneralPropPageClass // ///////////////////////////////////////////////////////////////////////////// class SphereGeneralPropPageClass : public CPropertyPage { DECLARE_DYNCREATE(SphereGeneralPropPageClass) // Construction public: SphereGeneralPropPageClass (SphereRenderObjClass *sphere = NULL); ~SphereGeneralPropPageClass (); // Dialog Data //{{AFX_DATA(SphereGeneralPropPageClass) enum { IDD = IDD_PROP_PAGE_SPHERE_GEN }; CSpinButtonCtrl m_LifetimeSpin; //}}AFX_DATA // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(SphereGeneralPropPageClass) public: virtual BOOL OnApply(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult); virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(SphereGeneralPropPageClass) virtual BOOL OnInitDialog(); afx_msg void OnBrowseButton(); afx_msg void OnChangeFilenameEdit(); afx_msg void OnChangeNameEdit(); afx_msg void OnChangeLifetimeEdit(); afx_msg void OnSelchangeShaderCombo(); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: ///////////////////////////////////////////////////////// // Public methods ///////////////////////////////////////////////////////// // // Inline accessors // SphereRenderObjClass * Get_Sphere (void) const { return m_RenderObj; } void Set_Sphere (SphereRenderObjClass *sphere) { m_RenderObj = sphere; Initialize (); } bool Is_Data_Valid (void) const { return m_bValid; } const CString & Get_Name (void) const { return m_Name; } const CString & Get_Texture_Filename (void) const { return m_TextureFilename; } float Get_Lifetime (void) const { return m_Lifetime; } const ShaderClass & Get_Shader (void) const { return m_Shader; } protected: ///////////////////////////////////////////////////////// // Protected methods ///////////////////////////////////////////////////////// void Initialize (void); void Add_Shader_To_Combo (ShaderClass &shader, LPCTSTR name); private: ///////////////////////////////////////////////////////// // Private member data ///////////////////////////////////////////////////////// SphereRenderObjClass * m_RenderObj; CString m_Name; CString m_TextureFilename; ShaderClass m_Shader; float m_Lifetime; bool m_bValid; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SPHEREGENERALPROPPAGE_H__E86BBE83_F527_11D3_A08F_00104B791122__INCLUDED_)