110 lines
3.1 KiB
C++
110 lines
3.1 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/******************************************************************************
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*
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* FILE
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* $Archive: /Commando/Code/Combat/CNCModeSettings.h $
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*
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* DESCRIPTION
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* Settings for CNC Multiplayer mode.
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*
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* PROGRAMMER
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* Denzil E. Long, Jr.
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* $Author: Patrick $
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*
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* VERSION INFO
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* $Revision: 5 $
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* $Modtime: 11/28/01 2:22p $
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*
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******************************************************************************/
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#ifndef __CNCMODESETTINGS_H__
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#define __CNCMODESETTINGS_H__
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#include "Always.h"
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#include "Definition.h"
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class CNCModeSettingsDef :
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public DefinitionClass
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{
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public:
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enum {NUM_TEAMS = 2};
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CNCModeSettingsDef(void);
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virtual ~CNCModeSettingsDef(void);
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virtual uint32 Get_Class_ID(void) const;
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virtual PersistClass* Create(void) const;
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virtual bool Save(ChunkSaveClass& csave);
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virtual bool Load(ChunkLoadClass& cload);
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virtual const PersistFactoryClass& Get_Factory(void) const;
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static CNCModeSettingsDef* Get_Instance(void)
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{return _mInstance;}
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int Get_Announcement_Interval(void) const
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{return AnnouncementInterval;}
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int Get_Power_Offline_Report(int team) const;
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int Get_Purchase_Canceled_Report(int team) const;
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int Get_Insufficient_Funds_Report(int team) const;
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int Get_Constructing_Report(int team) const;
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int Get_Unit_Ready_Report(int team) const;
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int Get_Ion_Beacon_Deployed_Report(int team) const;
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int Get_Ion_Beacon_Disarmed_Report(int team) const;
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int Get_Ion_Beacon_Warning_Report(int team) const;
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int Get_Nuke_Beacon_Deployed_Report(int team) const;
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int Get_Nuke_Beacon_Disarmed_Report(int team) const;
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int Get_Nuke_Beacon_Warning_Report(int team) const;
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int Get_Radio_Command(int num) const;
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const char *Get_Radio_Command_Emot_Icon(int num) const;
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// Editable support
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DECLARE_EDITABLE(CNCModeSettingsDef, DefinitionClass);
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protected:
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static CNCModeSettingsDef* _mInstance;
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int AnnouncementInterval;
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int mPowerOfflineID[NUM_TEAMS];
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int mPurchaseCanceledID[NUM_TEAMS];
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int mInsufficientFundsID[NUM_TEAMS];
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int mConstructingID[NUM_TEAMS];
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int mUnitReadyID[NUM_TEAMS];
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int mIonBeaconDeployedID[NUM_TEAMS];
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int mIonBeaconDisarmedID[NUM_TEAMS];
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int mIonBeaconWarningID[NUM_TEAMS];
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int mNukeBeaconDeployedID[NUM_TEAMS];
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int mNukeBeaconDisarmedID[NUM_TEAMS];
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int mNukeBeaconWarningID[NUM_TEAMS];
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int mRadioCmds[30];
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StringClass mRadioCmdIcons[30];
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};
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#endif // __CNCMODESETTINGS_H__
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