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CnC_Renegade/Code/Combat/CNCModeSettings.h

110 lines
3.1 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* $Archive: /Commando/Code/Combat/CNCModeSettings.h $
*
* DESCRIPTION
* Settings for CNC Multiplayer mode.
*
* PROGRAMMER
* Denzil E. Long, Jr.
* $Author: Patrick $
*
* VERSION INFO
* $Revision: 5 $
* $Modtime: 11/28/01 2:22p $
*
******************************************************************************/
#ifndef __CNCMODESETTINGS_H__
#define __CNCMODESETTINGS_H__
#include "Always.h"
#include "Definition.h"
class CNCModeSettingsDef :
public DefinitionClass
{
public:
enum {NUM_TEAMS = 2};
CNCModeSettingsDef(void);
virtual ~CNCModeSettingsDef(void);
virtual uint32 Get_Class_ID(void) const;
virtual PersistClass* Create(void) const;
virtual bool Save(ChunkSaveClass& csave);
virtual bool Load(ChunkLoadClass& cload);
virtual const PersistFactoryClass& Get_Factory(void) const;
static CNCModeSettingsDef* Get_Instance(void)
{return _mInstance;}
int Get_Announcement_Interval(void) const
{return AnnouncementInterval;}
int Get_Power_Offline_Report(int team) const;
int Get_Purchase_Canceled_Report(int team) const;
int Get_Insufficient_Funds_Report(int team) const;
int Get_Constructing_Report(int team) const;
int Get_Unit_Ready_Report(int team) const;
int Get_Ion_Beacon_Deployed_Report(int team) const;
int Get_Ion_Beacon_Disarmed_Report(int team) const;
int Get_Ion_Beacon_Warning_Report(int team) const;
int Get_Nuke_Beacon_Deployed_Report(int team) const;
int Get_Nuke_Beacon_Disarmed_Report(int team) const;
int Get_Nuke_Beacon_Warning_Report(int team) const;
int Get_Radio_Command(int num) const;
const char *Get_Radio_Command_Emot_Icon(int num) const;
// Editable support
DECLARE_EDITABLE(CNCModeSettingsDef, DefinitionClass);
protected:
static CNCModeSettingsDef* _mInstance;
int AnnouncementInterval;
int mPowerOfflineID[NUM_TEAMS];
int mPurchaseCanceledID[NUM_TEAMS];
int mInsufficientFundsID[NUM_TEAMS];
int mConstructingID[NUM_TEAMS];
int mUnitReadyID[NUM_TEAMS];
int mIonBeaconDeployedID[NUM_TEAMS];
int mIonBeaconDisarmedID[NUM_TEAMS];
int mIonBeaconWarningID[NUM_TEAMS];
int mNukeBeaconDeployedID[NUM_TEAMS];
int mNukeBeaconDisarmedID[NUM_TEAMS];
int mNukeBeaconWarningID[NUM_TEAMS];
int mRadioCmds[30];
StringClass mRadioCmdIcons[30];
};
#endif // __CNCMODESETTINGS_H__