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CnC_Renegade/Code/Commando/WOLLogonMgr.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* $Archive: /Commando/Code/Commando/WOLLogonMgr.h $
*
* DESCRIPTION
*
* PROGRAMMER
* Denzil E. Long, Jr.
* $Author: Denzil_l $
*
* VERSION INFO
* $Revision: 25 $
* $Modtime: 1/14/02 2:04p $
*
******************************************************************************/
#ifndef __WOLLOGONMGR_H__
#define __WOLLOGONMGR_H__
#include "DlgWOLLogon.h"
#include <WWLib\RefCount.h>
#include <WWLib\Notify.h>
#include <WWOnline\RefPtr.h>
#include <WWOnline\WOLSession.h>
class DlgWOLWaitEvent;
class DlgMsgBoxEvent;
typedef enum
{
WOLLOGON_FAILED = 0,
WOLLOGON_SUCCESS,
WOLLOGON_CANCEL,
WOLLOGON_PATCHREQUIRED
} WOLLogonAction;
class WOLLogonMgr :
public RefCountClass,
public Notifier<WOLLogonAction>,
public Observer<DlgWOLLogonEvent>,
public Observer<DlgWOLWaitEvent>,
public Observer<DlgMsgBoxEvent>,
public Observer<WWOnline::ServerError>,
public Observer<WWOnline::ConnectionStatus>,
public Observer<WWOnline::MessageOfTheDayEvent>
{
public:
// Log onto Westwood Online
static void Logon(Observer<WOLLogonAction>* observer);
// Log the current user off of Westwood Online.
static void Logoff(void);
// Get the name of the logged in user.
static bool GetLoginName(WideStringClass& name);
// Get the name of the server logged onto.
static bool GetServerName(WideStringClass& name);
static RefPtr<WWOnline::IRCServerData> GetDefaultServer(void);
static void ConfigureSession(void);
static void Set_Quiet_Mode(bool mode) {mQuietMode = mode;}
protected:
typedef enum {DISCONNECTED = 0, DETECTING_BANDWIDTH, FETCHING_SERVERLIST, WAITING_PINGS, WAITING_BANDWIDTH_DIALOG_OKAY, CONNECTING, CONNECTED} LogonState;
WOLLogonMgr();
~WOLLogonMgr();
WOLLogonMgr(const WOLLogonMgr&);
const WOLLogonMgr& operator=(const WOLLogonMgr&);
RefPtr<WWOnline::IRCServerData> GetPreferredServer(const wchar_t* loginname);
// Check if the user is connected to a server.
bool IsConnectedToServer(const wchar_t* loginname, RefPtr<WWOnline::IRCServerData>& server);
bool IsUserLoggedIn(const wchar_t* loginname);
bool IsAutoLogin(const wchar_t* loginname);
bool HasServerList(void);
bool HasValidPings(void);
void InitiateLogon(bool forced);
void RememberLogin(void);
DECLARE_NOTIFIER(WOLLogonAction)
void HandleNotification(DlgWOLLogonEvent&);
void HandleNotification(DlgWOLWaitEvent&);
void HandleNotification(DlgMsgBoxEvent&);
void HandleNotification(WWOnline::ServerError&);
void HandleNotification(WWOnline::ConnectionStatus&);
void HandleNotification(WWOnline::MessageOfTheDayEvent&);
private:
static bool mQuietMode;
RefPtr<WWOnline::Session> mWOLSession;
LogonState mState;
WideStringClass mLoginName;
WideStringClass mPassword;
bool mPasswordEncrypted;
bool mRememberLogin;
};
#endif // __WOLLOGONMGR_H__