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CnC_Renegade/Code/Commando/_globals.h

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C

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Commando *
* *
* $Archive:: /Commando/Code/Commando/_globals.h $*
* *
* $Author:: Bhayes $*
* *
* $Modtime:: 3/06/02 5:36p $*
* *
* $Revision:: 25 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef _GLOBALS_H
#define _GLOBALS_H
#include "specialbuilds.h"
/*
#ifdef FREEDEDICATEDSERVER
#define APP_SUB_KEY "Software\\Westwood\\RenegadeFDS"
#else //FREEDEDICATEDSERVER
#ifdef MULTIPLAYERDEMO
#define APP_SUB_KEY "Software\\Westwood\\RenegadeMPDemo"
#else // MULTIPLAYERDEMO
#define APP_SUB_KEY "Software\\Westwood\\Renegade"
#endif //MULTIPLAYERDEMO
#endif //FREEDEDICATEDSERVER
*/
#if defined(FREEDEDICATEDSERVER)
#define APP_SUB_KEY "Software\\Westwood\\RenegadeFDS"
#elif defined(MULTIPLAYERDEMO)
#define APP_SUB_KEY "Software\\Westwood\\RenegadeMPDemo"
#elif defined(BETACLIENT)
#define APP_SUB_KEY "Software\\Westwood\\RenegadeBeta"
#elif defined(BETASERVER)
#define APP_SUB_KEY "Software\\Westwood\\RenegadeBeta"
#else
#define APP_SUB_KEY "Software\\Westwood\\Renegade"
#endif
extern char *Build_Registry_Location_String(char *base, char *modifier, char *sub);
#define APPLICATION_SUB_KEY_NAME Build_Registry_Location_String(APP_SUB_KEY, NULL, "")
#define APPLICATION_SUB_KEY_NAME_RENDER Build_Registry_Location_String(APP_SUB_KEY, NULL, "Render")
#define APPLICATION_SUB_KEY_NAME_OPTIONS Build_Registry_Location_String(APP_SUB_KEY, NULL, "Options")
#define APPLICATION_SUB_KEY_NAME_DEBUG Build_Registry_Location_String(APP_SUB_KEY, NULL, "Debug")
#define APPLICATION_SUB_KEY_NAME_SYSTEM_SETTINGS Build_Registry_Location_String(APP_SUB_KEY, NULL, "System Settings")
#define APPLICATION_SUB_KEY_NAME_CONTROLS Build_Registry_Location_String(APP_SUB_KEY, NULL, "Controls")
#define APPLICATION_SUB_KEY_NAME_SOUND Build_Registry_Location_String(APP_SUB_KEY, NULL, "Sound")
#define APPLICATION_SUB_KEY_NAME_MOVIES Build_Registry_Location_String(APP_SUB_KEY, NULL, "Movies")
#define APPLICATION_SUB_KEY_NAME_WOLSETTINGS Build_Registry_Location_String(APP_SUB_KEY, NULL, "WOLSettings")
#define APPLICATION_SUB_KEY_NAME_MISSION_RANKS Build_Registry_Location_String(APP_SUB_KEY, NULL, "Ranks")
#define APPLICATION_SUB_KEY_NAME_INPUT Build_Registry_Location_String(APP_SUB_KEY, NULL, "Input")
#define APPLICATION_SUB_KEY_NAME_GAMESPY Build_Registry_Location_String(APP_SUB_KEY, NULL, "GameSpy")
#define APPLICATION_SUB_KEY_NAME_WOLSETTINGS Build_Registry_Location_String(APP_SUB_KEY, NULL, "WOLSettings")
#define APPLICATION_SUB_KEY_NAME_URL Build_Registry_Location_String(APP_SUB_KEY, NULL, "WOLSettings\\URL")
#define APPLICATION_SUB_KEY_NAME_LOGINS Build_Registry_Location_String(APP_SUB_KEY, NULL, "WOLSettings\\Logins")
#define APPLICATION_SUB_KEY_NAME_QUICKMATCH Build_Registry_Location_String(APP_SUB_KEY, NULL, "WOLSettings\\QuickMatch")
#define APPLICATION_SUB_KEY_NAME_IGNORE_LIST Build_Registry_Location_String(APP_SUB_KEY, NULL, "WOLSettings\\Ignore List")
#define APPLICATION_SUB_KEY_NAME_SERVER_LIST Build_Registry_Location_String(APP_SUB_KEY, NULL, "WOLSettings\\Servers")
#define APPLICATION_SUB_KEY_NAME_SKIN_LIST Build_Registry_Location_String(APP_SUB_KEY, NULL, "MP Settings\\Skins")
#define APPLICATION_SUB_KEY_NAME_NETOPTIONS Build_Registry_Location_String(APP_SUB_KEY, NULL, "Networking\\Options")
#define APPLICATION_SUB_KEY_NAME_NETDEBUG Build_Registry_Location_String(APP_SUB_KEY, NULL, "Networking\\Debug")
#define APPLICATION_SUB_KEY_NAME_NET_FIREWALL Build_Registry_Location_String(APP_SUB_KEY, NULL, "Networking\\Firewall")
#define APPLICATION_SUB_KEY_NAME_NET_SLAVE Build_Registry_Location_String(APP_SUB_KEY, NULL, "Networking\\Slave")
#define APPLICATION_SUB_KEY_NAME_NET_SERVER_CONTROL Build_Registry_Location_String(APP_SUB_KEY, NULL, "Networking\\ServerControl")
#define COMBAT_SUB_KEY_NAME_DEBUG Build_Registry_Location_String(APP_SUB_KEY, NULL, "Debug")
#define APPLICATION_SUB_KEY_NAME_BANDTEST Build_Registry_Location_String(APP_SUB_KEY, NULL, "Bandtest")
#define RENEGADE_BASE_SKU 3072
#define RENEGADE_FDS_SKU 12288
#define RENEGADE_DEMO_SKU 13056
#endif