63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//
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// Filename: diagnostics.h
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// Project: Commando
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// Author: Tom Spencer-Smith
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// Date: Dec 1998
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// Description:
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//
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//-----------------------------------------------------------------------------
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#if defined(_MSV_VER)
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#pragma once
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#endif
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#ifndef DIAGNOSTICS_H
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#define DIAGNOSTICS_H
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//
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// This class is for displaying the state of variables on the screen.
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// Add anything you need to monitor to the Render method.
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//
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#include "bittype.h"
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class Render2DTextClass;
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class Font3DInstanceClass;
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//-----------------------------------------------------------------------------
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class cDiagnostics
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{
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public:
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static void Init(void);
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static void Close(void);
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static void Render(void);
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private:
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static void Show_Object_Tally(void);
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static void Add_Diagnostic(LPCSTR format, ...);
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static Render2DTextClass * PRenderer;
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static Font3DInstanceClass * PFont;
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static float DiagnosticX;
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static float DiagnosticY;
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};
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//-----------------------------------------------------------------------------
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#endif // DIAGNOSTICS_H
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