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CnC_Renegade/Code/Commando/diagnostics.h

63 lines
1.8 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//
// Filename: diagnostics.h
// Project: Commando
// Author: Tom Spencer-Smith
// Date: Dec 1998
// Description:
//
//-----------------------------------------------------------------------------
#if defined(_MSV_VER)
#pragma once
#endif
#ifndef DIAGNOSTICS_H
#define DIAGNOSTICS_H
//
// This class is for displaying the state of variables on the screen.
// Add anything you need to monitor to the Render method.
//
#include "bittype.h"
class Render2DTextClass;
class Font3DInstanceClass;
//-----------------------------------------------------------------------------
class cDiagnostics
{
public:
static void Init(void);
static void Close(void);
static void Render(void);
private:
static void Show_Object_Tally(void);
static void Add_Diagnostic(LPCSTR format, ...);
static Render2DTextClass * PRenderer;
static Font3DInstanceClass * PFont;
static float DiagnosticX;
static float DiagnosticY;
};
//-----------------------------------------------------------------------------
#endif // DIAGNOSTICS_H