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CnC_Renegade/Code/Commando/dlgcontrolsaveload.h

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C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Combat *
* *
* $Archive:: /Commando/Code/commando/dlgcontrolsaveload.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 1/09/02 11:43a $*
* *
* $Revision:: 5 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __DLG_CONTROL_SAVELOAD_H
#define __DLG_CONTROL_SAVELOAD_H
#include "menudialog.h"
#include "dlgmessagebox.h"
////////////////////////////////////////////////////////////////
// Forward declarations
////////////////////////////////////////////////////////////////
class InputConfigClass;
////////////////////////////////////////////////////////////////
//
// ControlSaveLoadMenuClass
//
////////////////////////////////////////////////////////////////
class ControlSaveLoadMenuClass : public MenuDialogClass, public Observer<DlgMsgBoxEvent>
{
public:
//////////////////////////////////////////////////////////////
// Public constructors/destructor
//////////////////////////////////////////////////////////////
ControlSaveLoadMenuClass (void);
//////////////////////////////////////////////////////////////
// Public methods
//////////////////////////////////////////////////////////////
//
// Inherited
//
void On_Init_Dialog (void);
void On_Command (int ctrl_id, int message_id, DWORD param);
void On_ListCtrl_Delete_Entry (ListCtrlClass *list_ctrl, int ctrl_id, int item_index);
void On_ListCtrl_Sel_Change (ListCtrlClass *list_ctrl, int ctrl_id, int old_index, int new_index);
void On_EditCtrl_Enter_Pressed (EditCtrlClass *edit_ctrl, int ctrl_id);
private:
////////////////////////////////////////////////////////////////
// Static methods
////////////////////////////////////////////////////////////////
static int CALLBACK ListSortCallback (ListCtrlClass *list_ctrl, int item_index1, int item_index2, uint32 user_param);
//////////////////////////////////////////////////////////////
// Private methods
//////////////////////////////////////////////////////////////
void Delete_Config (void);
void Load_Config (void);
void Save_Config (bool prompt);
int Insert_Configuration (const InputConfigClass &config);
void HandleNotification (DlgMsgBoxEvent &event);
};
#endif //__DLG_CONTROL_SAVELOAD_H