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CnC_Renegade/Code/Commando/dlgevamaptab.h

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C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Combat *
* *
* $Archive:: /Commando/Code/commando/dlgevamaptab.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 5/08/01 10:38a $*
* *
* $Revision:: 4 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __DLG_EVA_MAP_TAB_H
#define __DLG_EVA_MAP_TAB_H
#include "childdialog.h"
#include "resource.h"
////////////////////////////////////////////////////////////////
//
// EvaMapTabClass
//
////////////////////////////////////////////////////////////////
class EvaMapTabClass : public ChildDialogClass
{
public:
////////////////////////////////////////////////////////////////
// Public constructors/destructors
////////////////////////////////////////////////////////////////
EvaMapTabClass (void) :
ChildDialogClass (IDD_ENCYCLOPEDIA_MAP_TAB) {}
////////////////////////////////////////////////////////////////
// Public methods
////////////////////////////////////////////////////////////////
void On_MapCtrl_Marker_Hilighted (MapCtrlClass *map_ctrl, int ctrl_id, int marker_index);
void On_MapCtrl_Pos_Clicked (MapCtrlClass *map_ctrl, int ctrl_id, const Vector3 &pos);
protected:
////////////////////////////////////////////////////////////////
// Protected methods
////////////////////////////////////////////////////////////////
void On_Init_Dialog (void);
////////////////////////////////////////////////////////////////
// Private member data
////////////////////////////////////////////////////////////////
};
#endif //__DLG_EVA_MAP_TAB_H