301 lines
8.6 KiB
C++
301 lines
8.6 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Combat *
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* *
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* $Archive:: /Commando/Code/commando/dlgevaobjectivestab.cpp $*
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* *
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* Author:: Patrick Smith *
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* *
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* $Modtime:: 11/07/01 12:28p $*
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* *
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* $Revision:: 6 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include "dlgevaobjectivestab.h"
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#include "listctrl.h"
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#include "string_ids.h"
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#include "translatedb.h"
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#include "objectives.h"
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#include "imagectrl.h"
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////////////////////////////////////////////////////////////////
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// Local constants
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////////////////////////////////////////////////////////////////
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enum
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{
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COL_PRIORITY = 0,
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COL_TEXT,
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COL_STATUS
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};
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//
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// This is extremely poor, but I need to get the index
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// of the currently displayed POG in the HUD.
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//
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extern int CurrentObjectiveIndex;
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////////////////////////////////////////////////////////////////
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//
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// EvaObjectivesTabClass
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//
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////////////////////////////////////////////////////////////////
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EvaObjectivesTabClass::EvaObjectivesTabClass (void) :
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ChildDialogClass (IDD_ENCYCLOPEDIA_OBJECTIVES_TAB)
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{
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return ;
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}
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////////////////////////////////////////////////////////////////
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//
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// On_Init_Dialog
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//
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////////////////////////////////////////////////////////////////
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void
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EvaObjectivesTabClass::On_Init_Dialog (void)
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{
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//
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// Get a pointer to the list control
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//
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ListCtrlClass *list_ctrl = (ListCtrlClass *)Get_Dlg_Item (IDC_OBJECTIVES_LIST_CTRL);
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if (list_ctrl != NULL) {
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//
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// Configure the list control
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//
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list_ctrl->Add_Column (TRANSLATE (IDS_OBJHDR_PRIORITY), 0.25F, Vector3 (1, 1, 1));
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list_ctrl->Add_Column (TRANSLATE (IDS_OBJHDR_OBJECTIVE), 0.5F, Vector3 (1, 1, 1));
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list_ctrl->Add_Column (TRANSLATE (IDS_OBJHDR_STATUS), 0.25F, Vector3 (1, 1, 1));
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Fill_Objectives_List ();
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}
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ChildDialogClass::On_Init_Dialog ();
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return ;
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}
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////////////////////////////////////////////////////////////////
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//
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// On_Command
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//
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////////////////////////////////////////////////////////////////
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void
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EvaObjectivesTabClass::On_Command (int ctrl_id, int message_id, DWORD param)
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{
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ChildDialogClass::On_Command (ctrl_id, message_id, param);
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return ;
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}
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////////////////////////////////////////////////////////////////
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//
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// On_ListCtrl_Sel_Change
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//
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////////////////////////////////////////////////////////////////
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void
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EvaObjectivesTabClass::On_ListCtrl_Sel_Change (ListCtrlClass *list_ctrl, int ctrl_id, int old_index, int new_index)
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{
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if (ctrl_id == IDC_OBJECTIVES_LIST_CTRL) {
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Update_Curr_Objective_Controls ();
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}
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return ;
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}
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////////////////////////////////////////////////////////////////
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//
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// Update_Curr_Objective_Controls
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//
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////////////////////////////////////////////////////////////////
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void
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EvaObjectivesTabClass::Update_Curr_Objective_Controls (void)
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{
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//
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// Get a pointer to the list controls
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//
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ListCtrlClass *list_ctrl = (ListCtrlClass *)Get_Dlg_Item (IDC_OBJECTIVES_LIST_CTRL);
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ImageCtrlClass *image_ctrl = (ImageCtrlClass *)Get_Dlg_Item (IDC_IMAGE);
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if (list_ctrl == NULL || image_ctrl == NULL) {
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return ;
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}
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//
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// Get the current selection from the list control
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//
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int curr_sel = list_ctrl->Get_Curr_Sel ();
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if (curr_sel >= 0) {
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Objective *objective = ObjectiveManager::Get_Objective (list_ctrl->Get_Entry_Data (curr_sel, 0));
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if (objective != NULL) {
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//
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// Put the long description into the edit control
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//
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Set_Dlg_Item_Text (IDC_DESCRIPTION_EDIT, TRANSLATE (objective->LongDescriptionID));
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//
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// Configure the image ctrl
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//
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image_ctrl->Set_Texture (objective->HUDPogTextureName);
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}
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}
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return ;
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}
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////////////////////////////////////////////////////////////////
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//
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// Fill_Objectives_List
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//
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////////////////////////////////////////////////////////////////
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void
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EvaObjectivesTabClass::Fill_Objectives_List (void)
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{
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//
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// Get a pointer to the list control
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//
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ListCtrlClass *list_ctrl = (ListCtrlClass *)Get_Dlg_Item (IDC_OBJECTIVES_LIST_CTRL);
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if (list_ctrl == NULL) {
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return ;
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}
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//
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// Loop over all the objectives
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//
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int count = ObjectiveManager::Get_Objective_Count ();
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for (int index = 0; index < count; index ++) {
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Objective *objective = ObjectiveManager::Get_Objective (index);
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if (objective != NULL) {
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//
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// Don't display hidden objectives (unless you really want to)
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//
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if ( objective->Status != ObjectiveManager::STATUS_HIDDEN ||
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ObjectiveManager::Is_Objective_Debug_Mode_Enabled ())
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{
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//
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// Add this entry to the list
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//
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int item_index = list_ctrl->Insert_Entry (index, objective->Type_To_Name ());
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if (item_index != -1) {
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WideStringClass text = TRANSLATE (objective->ShortDescriptionID);
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//
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// Strip off the line delimiter (if necessary)
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//
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if (text.Get_Length () > 0 && text[text.Get_Length () - 1] == L'\n') {
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text.Erase (text.Get_Length () - 1, 1);
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}
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list_ctrl->Set_Entry_Text (item_index, COL_TEXT, text);
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list_ctrl->Set_Entry_Text (item_index, COL_STATUS, objective->Status_To_Name ());
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list_ctrl->Set_Entry_Data (item_index, 0, index);
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//
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// Colorize this entry
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//
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Vector3 color = objective->Type_To_Color ();
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list_ctrl->Set_Entry_Color (item_index, COL_PRIORITY, color);
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list_ctrl->Set_Entry_Color (item_index, COL_TEXT, color);
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list_ctrl->Set_Entry_Color (item_index, COL_STATUS, color);
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}
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}
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}
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}
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//
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// Sort the objectives...
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//
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list_ctrl->Sort (ListSortCallback, 0);
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//
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// Select the first entry by default
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//
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if (count > 0) {
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list_ctrl->Set_Curr_Sel (0);
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Update_Curr_Objective_Controls ();
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}
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return ;
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}
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////////////////////////////////////////////////////////////////
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//
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// ListSortCallback
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//
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////////////////////////////////////////////////////////////////
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int CALLBACK
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EvaObjectivesTabClass::ListSortCallback
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(
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ListCtrlClass * list_ctrl,
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int item_index1,
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int item_index2,
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uint32 user_param
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)
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{
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int count = list_ctrl->Get_Entry_Count ();
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Objective *objective1 = ObjectiveManager::Get_Objective (list_ctrl->Get_Entry_Data (item_index1, 0));
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Objective *objective2 = ObjectiveManager::Get_Objective (list_ctrl->Get_Entry_Data (item_index2, 0));
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int result = 0;
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//
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// Sort the objective based on status
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//
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if ( objective1->Status != ObjectiveManager::STATUS_ACCOMPLISHED &&
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objective2->Status == ObjectiveManager::STATUS_ACCOMPLISHED)
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{
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result = -1;
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} else if ( objective1->Status == ObjectiveManager::STATUS_ACCOMPLISHED &&
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objective2->Status != ObjectiveManager::STATUS_ACCOMPLISHED)
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{
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result = 1;
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} else {
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if (item_index1 < CurrentObjectiveIndex) {
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item_index1 += count;
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}
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if (item_index2 < CurrentObjectiveIndex) {
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item_index2 += count;
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}
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//
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// Sort based on relative position to the current objective
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//
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result = (item_index1 - item_index2);
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}
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return result;
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}
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