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CnC_Renegade/Code/Commando/dlgmpchangelannickname.cpp

129 lines
3.4 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* $Archive: /Commando/Code/Commando/dlgmpchangelannickname.cpp $
*
* DESCRIPTION
* Handle LAN nickname collision.
*
* PROGRAMMER
* Tom
*
* VERSION INFO
* $Revision: 1 $
* $Modtime: 1/04/02 4:14p $
*
******************************************************************************/
#include "dlgmpchangelannickname.h"
#include <WWUI\EditCtrl.h>
#include "netinterface.h"
#include "dlgmplangamelist.h"
int DlgMpChangeLanNickname::DialogCount = 0;
//-----------------------------------------------------------------------------
bool DlgMpChangeLanNickname::DoDialog(void)
{
DlgMpChangeLanNickname* dialog = NULL;
if (DialogCount == 0) {
dialog = new DlgMpChangeLanNickname;
}
if (dialog)
{
dialog->Start_Dialog();
dialog->Release_Ref();
}
return (dialog != NULL);
}
//-----------------------------------------------------------------------------
DlgMpChangeLanNickname::DlgMpChangeLanNickname() :
PopupDialogClass(IDD_MP_CHANGE_LAN_NICKNAME)
{
WWDEBUG_SAY(("DlgMpChangeLanNickname Instantiated\n"));
DialogCount++;
}
//-----------------------------------------------------------------------------
DlgMpChangeLanNickname::~DlgMpChangeLanNickname()
{
WWDEBUG_SAY(("DlgMpChangeLanNickname Destroyed\n"));
DialogCount--;
}
//-----------------------------------------------------------------------------
void DlgMpChangeLanNickname::On_Init_Dialog(void)
{
Enable_Dlg_Item(IDOK, false);
EditCtrlClass* edit = (EditCtrlClass*)Get_Dlg_Item(IDC_NICKNAME_EDIT);
if (edit)
{
edit->Set_Text_Limit(9);
edit->Set_Text(cNetInterface::Get_Nickname());
edit->Set_Focus();
}
PopupDialogClass::On_Init_Dialog();
}
//-----------------------------------------------------------------------------
void DlgMpChangeLanNickname::On_Command(int ctrlID, int message, DWORD param)
{
if (IDOK == ctrlID)
{
WideStringClass nickname = Get_Dlg_Item_Text (IDC_NICKNAME_EDIT);
cNetInterface::Set_Nickname (nickname);
MPLanGameListMenuClass::Set_Update_Nickname();
End_Dialog();
}
PopupDialogClass::On_Command(ctrlID, message, param);
}
//-----------------------------------------------------------------------------
void DlgMpChangeLanNickname::On_EditCtrl_Change(EditCtrlClass* edit, int id)
{
if (IDC_NICKNAME_EDIT == id)
{
const WCHAR* text = edit->Get_Text();
bool enableok = (text && (wcslen(text) > 0));
Enable_Dlg_Item(IDOK, enableok);
}
}
//-----------------------------------------------------------------------------
void DlgMpChangeLanNickname::On_EditCtrl_Enter_Pressed(EditCtrlClass* edit, int id)
{
if ((IDC_NICKNAME_EDIT == id) && Is_Dlg_Item_Enabled(IDOK))
{
On_Command(IDOK, 0, 0);
}
}