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CnC_Renegade/Code/Installer/LicenseDialog.cpp

218 lines
9.9 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Installer *
* *
* $Archive:: /Commando/Code/Installer/LicenseDialog.cp $*
* *
* $Author:: Ian_l $*
* *
* $Modtime:: 12/04/01 5:17p $*
* *
* $Revision:: 7 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
// Includes.
#include "LicenseDialog.h"
#include "CheckBoxCtrl.h"
#include "ErrorHandler.h"
#include "MessageBox.h"
#include "Resource.h"
#include "Translator.h"
/***********************************************************************************************
* LicenseDialogClass::On_Init_Dialog -- *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 08/22/01 IML : Created. *
*=============================================================================================*/
void LicenseDialogClass::On_Init_Dialog (void)
{
Load_License ("License.txt");
// Set initial check text to 'agree' but uncheck it so that the user must consiously check it.
#if NDEBUG
Check_Dlg_Button (IDC_LICENSE_CHECK, false);
#else
Check_Dlg_Button (IDC_LICENSE_CHECK, true);
#endif
Set_Dlg_Item_Text (IDC_LICENSE_CHECK, TxWideStringClass (IDS_AGREE_TO_TERMS));
InstallMenuDialogClass::On_Init_Dialog();
}
/***********************************************************************************************
* LicenseDialogClass::Load_License -- *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 08/22/01 IML : Created. *
*=============================================================================================*/
void LicenseDialogClass::Load_License (const char *licensefilename)
{
HANDLE file;
BY_HANDLE_FILE_INFORMATION fileinformation;
// Load up the license agreement text.
// NOTE: This agreement should be in Unicode.
file = CreateFile (licensefilename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0L, NULL);
// If the file exists...
if (file != INVALID_HANDLE_VALUE) {
if (!GetFileInformationByHandle (file, &fileinformation)) FATAL_SYSTEM_ERROR;
// Does header exist?
if ((fileinformation.nFileSizeHigh == 0) && (fileinformation.nFileSizeLow >= sizeof (WCHAR))) {
int length;
unsigned long bytesreadcount;
WCHAR *buffer;
length = fileinformation.nFileSizeLow / sizeof (WCHAR);
buffer = new WCHAR [length + 1];
if (ReadFile (file, buffer, length * sizeof (WCHAR), &bytesreadcount, NULL)) {
unsigned s, d;
buffer [length] = L'\0';
// Advance past header.
s = 1;
// Strip 0x000D characters from the license text - they're not parsed as carriage return by the multi-line edit control.
d = 0;
while (true) {
if (buffer [s] != 0x000D) {
buffer [d] = buffer [s];
d++;
}
if (buffer [s] == 0x000) break;
s++;
}
Set_Dlg_Item_Text (IDC_LICENSE_EDIT, buffer);
}
delete [] buffer;
}
if (!CloseHandle (file)) FATAL_SYSTEM_ERROR;
}
}
/***********************************************************************************************
* LicenseDialogClass::On_Command -- *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 08/22/01 IML : Created. *
*=============================================================================================*/
void LicenseDialogClass::On_Command (int ctrl_id, int message_id, DWORD param)
{
switch (ctrl_id)
{
case IDC_LICENSE_CHECK:
{
CheckBoxCtrlClass *check = Get_Dlg_Item (IDC_LICENSE_CHECK)->As_CheckBoxCtrlClass();
if (check->Get_Check()) {
check->Set_Text (TxWideStringClass (IDS_AGREE_TO_TERMS));
} else {
check->Set_Text (TxWideStringClass (IDS_NOT_AGREE_TO_TERMS));
}
break;
}
case IDOK:
{
CheckBoxCtrlClass *check = Get_Dlg_Item (IDC_LICENSE_CHECK)->As_CheckBoxCtrlClass();
if (!check->Get_Check()) {
MessageBoxClass::Do_Dialog (TxWideStringClass (IDS_WARNING), TxWideStringClass (IDS_MUST_ACCEPT), MessageBoxClass::MESSAGE_BOX_TYPE_OK);
return;
} else {
break;
}
}
default:
break;
}
InstallMenuDialogClass::On_Command (ctrl_id, message_id, param);
}
/***********************************************************************************************
* NDADialogClass::On_Init_Dialog -- *
* *
* INPUT: *
* *
* OUTPUT: *
* *
* WARNINGS: *
* *
* HISTORY: *
* 08/22/01 IML : Created. *
*=============================================================================================*/
void NDADialogClass::On_Init_Dialog (void)
{
Load_License ("NDA.txt");
Set_Dlg_Item_Text (IDC_LICENSE_HEADING, RxWideStringClass (IDS_NON_DISCLOSURE_AGREEMENT));
Set_Dlg_Item_Text (IDC_LICENSE_QUERY, RxWideStringClass (IDS_AGREE_TO_NDA));
// Set initial check text to 'agree' but uncheck it so that the user must consiously check it.
#if NDEBUG
Check_Dlg_Button (IDC_LICENSE_CHECK, false);
#else
Check_Dlg_Button (IDC_LICENSE_CHECK, true);
#endif
Set_Dlg_Item_Text (IDC_LICENSE_CHECK, TxWideStringClass (IDS_AGREE_TO_TERMS));
InstallMenuDialogClass::On_Init_Dialog();
}