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CnC_Renegade/Code/Installer/MessageBox.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Installer *
* *
* $Archive:: /Commando/Code/Installer/MessageBox.h $*
* *
* $Author:: Ian_l $*
* *
* $Modtime:: 11/28/01 12:50a $*
* *
* $Revision:: 5 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef _MESSAGE_BOX_H
#define _MESSAGE_BOX_H
// Includes.
#include "PopupDialog.h"
#include "MenuDialog.h"
// Forward declarations.
class CallbackMenuDialogClass;
// Simple pop-up style message box.
class MessageBoxClass : public PopupDialogClass
{
public:
enum MessageBoxTypeEnum {
MESSAGE_BOX_TYPE_OK,
MESSAGE_BOX_TYPE_YES_NO,
MESSAGE_BOX_TYPE_RETRY_QUIT
};
MessageBoxClass (int res_id, CallbackMenuDialogClass *callbackobject) : PopupDialogClass (res_id), CallbackObject (callbackobject) {}
static MessageBoxClass *Create_Dialog (const WCHAR *title, const WCHAR *text, MessageBoxTypeEnum type, CallbackMenuDialogClass *callbackobject);
static void Do_Dialog (const WCHAR *title, const WCHAR *text, MessageBoxTypeEnum type, CallbackMenuDialogClass *callbackobject = NULL);
void On_Command (int ctrl_id, int message_id, DWORD param);
protected:
CallbackMenuDialogClass *CallbackObject;
};
// Interface class to inherit if you want to be notified of a key press from the message box.
class CallbackMenuDialogClass : public MenuDialogClass
{
public:
CallbackMenuDialogClass (int resourceid) : MenuDialogClass (resourceid) {}
virtual void Callback (int id, PopupDialogClass *popup);
};
#endif // _MESSAGE_BOX_H