83 lines
No EOL
3.4 KiB
C++
83 lines
No EOL
3.4 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : Installer *
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* *
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* $Archive:: /Commando/Code/Installer/MessageBox.h $*
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* *
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* $Author:: Ian_l $*
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* *
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* $Modtime:: 11/28/01 12:50a $*
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* *
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* $Revision:: 5 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef _MESSAGE_BOX_H
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#define _MESSAGE_BOX_H
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// Includes.
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#include "PopupDialog.h"
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#include "MenuDialog.h"
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// Forward declarations.
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class CallbackMenuDialogClass;
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// Simple pop-up style message box.
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class MessageBoxClass : public PopupDialogClass
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{
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public:
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enum MessageBoxTypeEnum {
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MESSAGE_BOX_TYPE_OK,
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MESSAGE_BOX_TYPE_YES_NO,
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MESSAGE_BOX_TYPE_RETRY_QUIT
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};
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MessageBoxClass (int res_id, CallbackMenuDialogClass *callbackobject) : PopupDialogClass (res_id), CallbackObject (callbackobject) {}
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static MessageBoxClass *Create_Dialog (const WCHAR *title, const WCHAR *text, MessageBoxTypeEnum type, CallbackMenuDialogClass *callbackobject);
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static void Do_Dialog (const WCHAR *title, const WCHAR *text, MessageBoxTypeEnum type, CallbackMenuDialogClass *callbackobject = NULL);
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void On_Command (int ctrl_id, int message_id, DWORD param);
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protected:
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CallbackMenuDialogClass *CallbackObject;
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};
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// Interface class to inherit if you want to be notified of a key press from the message box.
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class CallbackMenuDialogClass : public MenuDialogClass
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{
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public:
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CallbackMenuDialogClass (int resourceid) : MenuDialogClass (resourceid) {}
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virtual void Callback (int id, PopupDialogClass *popup);
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};
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#endif // _MESSAGE_BOX_H
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