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CnC_Renegade/Code/Installer/RegistryManager.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Installer *
* *
* $Archive:: /Commando/Code/Installer/RegistryManager.h $*
* *
* $Author:: Ian_l $*
* *
* $Modtime:: 11/25/01 2:35p $*
* *
* $Revision:: 6 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef _REGISTRY_MANAGER_H
#define _REGISTRY_MANAGER_H
// Includes
#include "Registry.h"
// Forward declarations.
class StringClass;
class RegistryManagerClass {
public:
enum WOLComponentEnum {
COMPONENT_FIRST = 0,
WOLAPI_COMPONENT = COMPONENT_FIRST,
WOLREGISTER_COMPONENT,
WOLBROWSER_COMPONENT,
COMPONENT_COUNT
};
RegistryManagerClass();
bool Get_Folder_Path (WideStringClass &path);
bool Get_Desktop_Path (WideStringClass &path);
bool Get_Target_Game_Pathname (WideStringClass &path);
bool Get_Target_Game_Path (WideStringClass &path);
bool Get_Target_Game_Folder (WideStringClass &folder);
bool Get_Target_WOL_Pathname (WOLComponentEnum wolcomponent, WideStringClass &pathname);
bool Get_Target_WOL_Path (WOLComponentEnum wolcomponent, WideStringClass &path);
bool Get_Target_WOL_Folder (WOLComponentEnum wolcomponent, WideStringClass &folder);
bool Get_Target_WOL_Version (WOLComponentEnum wolcomponent, DWORD &version);
bool Use_IGR_Settings (bool &useigrsettings);
void Register_Game (const WideStringClass &name,
const WideStringClass &installpathname,
const WideStringClass &folderpath,
const WideStringClass &desktopshortcutpathname,
DWORD languageid,
const StringClass &serialnumber,
DWORD sku,
DWORD version);
void Register_WOLAPI (const WideStringClass &folderpath,
const WideStringClass &installpathname,
const WideStringClass &name,
DWORD sku,
DWORD version,
bool useigrsettings);
void Update_WOLAPI();
void Register_WOLRegister (const WideStringClass &folderpath,
const WideStringClass &installpathname,
const WideStringClass &name,
DWORD sku,
DWORD version);
void Register_WOLBrowser (const WideStringClass &installpathname,
const WideStringClass &name,
DWORD version);
bool Get_WOL_Account (unsigned index, WideStringClass &name, WideStringClass &password);
void Set_Preferred_WOL_Account (const WideStringClass &accountname);
bool Get_Document_Application_Pathname (WideStringClass &pathname);
protected:
bool _cdecl Get_String (HKEY rootkey, WideStringClass *string, ...);
bool _cdecl Get_Value (HKEY rootkey, DWORD *value, ...);
bool _cdecl Set_String (HKEY rootkey, const WCHAR *string, ...);
bool _cdecl Set_Value (HKEY rootkey, DWORD value, ...);
bool _cdecl Get_Key (HKEY rootkey, DWORD keyindex, StringClass *keyname, ...);
char *WOLKeys [COMPONENT_COUNT];
};
// Singleton.
extern RegistryManagerClass _RegistryManager;
#endif // REGISTRY_MANAGER_H