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CnC_Renegade/Code/Scripts/Common.cpp

65 lines
1.8 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* Common.cpp
*
* DESCRIPTION
* Programmer Inserted Common Scripting Functions
*
* PROGRAMMER
* Programming Team
*
* VERSION INFO
* $Author: Rich_d $
* $Revision: 14 $
* $Modtime: 6/13/00 11:46a $
* $Archive: /Commando/Code/Scripts/Common.cpp $
*
******************************************************************************/
#include "common.h"
/******************************************************************************
*
* NAME
* RandomVector3
*
* DESCRIPTION
* Generate a random vector.
*
* INPUTS
* xRange - Maximum X extent.
* yRange - Maximum Y extent.
* zRange - Maximum Z extent.
*
* RESULTS
* Vector - Randomized vector
*
******************************************************************************/
Vector3 RandomVector3(float xRange, float yRange, float zRange)
{
float x = Commands->Get_Random(-xRange, xRange);
float y = Commands->Get_Random(-yRange, yRange);
float z = Commands->Get_Random(-zRange, zRange);
return Vector3(x, y, z);
}