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CnC_Renegade/Code/Tests/PhysTest/MainFrm.h

176 lines
5.8 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__616293E8_E4F0_11D2_802E_0040056350C8__INCLUDED_)
#define AFX_MAINFRM_H__616293E8_E4F0_11D2_802E_0040056350C8__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class Vector3;
class CVJoyDialog;
class PhysClass;
class MoveablePhysClass;
class RigidBodyClass;
class MotorVehicleClass;
class WheeledVehicleClass;
class MotorcycleClass;
class CPhysTestDoc;
class ChunkLoadClass;
class ChunkSaveClass;
class CMainFrame : public CFrameWnd
{
protected: // create from serialization only
CMainFrame();
DECLARE_DYNCREATE(CMainFrame)
// Attributes
protected:
CSplitterWnd Splitter;
CVJoyDialog * VirtualJoystick;
MoveablePhysClass * ControlledObject;
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
CView * Get_Pane(int iRow, int iCol) const { return (CView *)Splitter.GetPane(iRow, iCol); }
void Apply_Impulse(const Vector3 & imp);
void Apply_Couple(const Vector3 & p0,const Vector3 & i0,const Vector3 & p1,const Vector3 & i1);
void Set_Status_Bar_Text(const char * text);
void Notify_Selection_Changed(void);
const char * Peek_Selected_Model(void);
PhysClass * Peek_Selected_Object(void);
MoveablePhysClass * Peek_Selected_MoveablePhysClass(void);
RigidBodyClass * Peek_Selected_RigidBodyClass(void);
MotorVehicleClass * Peek_Selected_MotorVehicleClass(void);
WheeledVehicleClass * Peek_Selected_WheeledVehicleClass(void);
MotorcycleClass * Peek_Selected_MotorcycleClass(void);
void Add_Object(PhysClass * new_obj);
CPhysTestDoc * Get_Document(void);
void Save(ChunkSaveClass & csave);
void Load(ChunkLoadClass & cload);
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
CStatusBar m_wndStatusBar;
CToolBar m_wndToolBar;
CToolBar m_wndImpulseToolBar;
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnActivateApp(BOOL bActive, HTASK hTask);
afx_msg void OnOptionsRunSimulation();
afx_msg void OnUpdateOptionsRunSimulation(CCmdUI* pCmdUI);
afx_msg void OnOptionsDisplayBoxes();
afx_msg void OnUpdateOptionsDisplayBoxes(CCmdUI* pCmdUI);
afx_msg void OnCreateRigidBody();
afx_msg void OnUpdateImpulseButton(CCmdUI* pCmdUI);
afx_msg void OnCoupleNegx();
afx_msg void OnCoupleNegy();
afx_msg void OnCoupleNegz();
afx_msg void OnCouplePosx();
afx_msg void OnCouplePosy();
afx_msg void OnCouplePosz();
afx_msg void OnImpulseNegx();
afx_msg void OnImpulseNegy();
afx_msg void OnImpulseNegz();
afx_msg void OnImpulsePosx();
afx_msg void OnImpulsePosy();
afx_msg void OnImpulsePosz();
afx_msg void OnViewImpulsetoolbar();
afx_msg void OnUpdateViewImpulsetoolbar(CCmdUI* pCmdUI);
afx_msg void OnProperties();
afx_msg void OnInertia();
afx_msg void OnOptionsPhysicsConstants();
afx_msg void OnFreezeObject();
afx_msg void OnDebugObject();
afx_msg void OnUpdateDebugObject(CCmdUI* pCmdUI);
afx_msg void OnViewVirtualjoystick();
afx_msg void OnUpdateViewVirtualjoystick(CCmdUI* pCmdUI);
afx_msg void OnDestroy();
afx_msg void OnOptionsFilled();
afx_msg void OnUpdateOptionsFilled(CCmdUI* pCmdUI);
afx_msg void OnOptionsPoints();
afx_msg void OnUpdateOptionsPoints(CCmdUI* pCmdUI);
afx_msg void OnOptionsWireframe();
afx_msg void OnUpdateOptionsWireframe(CCmdUI* pCmdUI);
afx_msg void OnMotorProperties();
afx_msg void OnWheelProperties();
afx_msg void OnUpdateWheelProperties(CCmdUI* pCmdUI);
afx_msg void OnUpdateMotorProperties(CCmdUI* pCmdUI);
afx_msg void OnCameraFollow();
afx_msg void OnUpdateCameraFollow(CCmdUI* pCmdUI);
afx_msg void OnCameraFly();
afx_msg void OnUpdateCameraFly(CCmdUI* pCmdUI);
afx_msg void OnCameraTether();
afx_msg void OnUpdateCameraTether(CCmdUI* pCmdUI);
afx_msg void OnCameraRigidTether();
afx_msg void OnUpdateCameraRigidTether(CCmdUI* pCmdUI);
afx_msg void OnCreateWheeledVehicle();
afx_msg void OnUpdateCreateRigidBody(CCmdUI* pCmdUI);
afx_msg void OnUpdateCreateWheeledVehicle(CCmdUI* pCmdUI);
afx_msg void OnUpdateProperties(CCmdUI* pCmdUI);
afx_msg void OnCreateMotorcycle();
afx_msg void OnUpdateCreateMotorcycle(CCmdUI* pCmdUI);
afx_msg void OnMotorcycleProperties();
afx_msg void OnUpdateMotorcycleProperties(CCmdUI* pCmdUI);
afx_msg void OnOptionsRenderDevice();
afx_msg void OnUpdateOptionsRenderDevice(CCmdUI* pCmdUI);
afx_msg void OnFileImportModel();
afx_msg void OnFileImportLev();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__616293E8_E4F0_11D2_802E_0040056350C8__INCLUDED_)