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CnC_Renegade/Code/Tests/PhysTest/PhysicsConstantsDialog.cpp

135 lines
3.9 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// PhysicsConstantsDialog.cpp : implementation file
//
#include "stdafx.h"
#include "phystest.h"
#include "PhysicsConstantsDialog.h"
#include "physcon.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
const int MIN_DAMPING = 0;
const int MAX_DAMPING = 255;
const int MIN_GRAVITY = -100;
const int MAX_GRAVITY = 0;
/////////////////////////////////////////////////////////////////////////////
// CPhysicsConstantsDialog dialog
CPhysicsConstantsDialog::CPhysicsConstantsDialog(CWnd* pParent /*=NULL*/)
: CDialog(CPhysicsConstantsDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(CPhysicsConstantsDialog)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CPhysicsConstantsDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CPhysicsConstantsDialog)
DDX_Control(pDX, IDC_LDAMPING_SPIN, m_LDampingSpin);
DDX_Control(pDX, IDC_GRAVITYACCEL_SPIN, m_GravityAccelSpin);
DDX_Control(pDX, IDC_ADAMPING_SPIN, m_ADampingSpin);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CPhysicsConstantsDialog, CDialog)
//{{AFX_MSG_MAP(CPhysicsConstantsDialog)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CPhysicsConstantsDialog message handlers
BOOL CPhysicsConstantsDialog::OnInitDialog()
{
CDialog::OnInitDialog();
m_LDampingSpin.SetRange(MIN_DAMPING * 100,MAX_DAMPING * 100);
m_ADampingSpin.SetRange(MIN_DAMPING * 100,MAX_DAMPING * 100);
m_GravityAccelSpin.SetRange(MIN_GRAVITY * 100,MAX_GRAVITY * 100);
m_LDampingSpin.SetPos(PhysicsConstants::LinearDamping * 100);
m_LDampingSpin.SetPos(PhysicsConstants::LinearDamping * 100);
m_GravityAccelSpin.SetPos(PhysicsConstants::GravityAcceleration.Z * 100);
SetDlgItemFloat(IDC_LDAMPING_EDIT,PhysicsConstants::LinearDamping);
SetDlgItemFloat(IDC_ADAMPING_EDIT,PhysicsConstants::AngularDamping);
SetDlgItemFloat(IDC_GRAVITYACCEL_EDIT,PhysicsConstants::GravityAcceleration.Z);
return TRUE;
}
BOOL CPhysicsConstantsDialog::OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult)
{
// make the spin controls work...
switch(wParam)
{
case IDC_LDAMPING_SPIN:
case IDC_ADAMPING_SPIN:
case IDC_GRAVITYACCEL_SPIN:
LPNMUPDOWN lpnmud = (LPNMUPDOWN) lParam;
if (lpnmud->hdr.code == UDN_DELTAPOS) {
HWND hwnd = (HWND)SendDlgItemMessage(LOWORD(wParam),UDM_GETBUDDY);
float curval = GetDlgItemFloat(GetWindowLong(hwnd,GWL_ID));
curval += (float)lpnmud->iDelta / 100.0f;
SetDlgItemFloat(GetWindowLong(hwnd,GWL_ID), curval);
}
break;
}
return CDialog::OnNotify(wParam, lParam, pResult);
}
void CPhysicsConstantsDialog::OnOK()
{
PhysicsConstants::LinearDamping = GetDlgItemFloat(IDC_LDAMPING_EDIT);
PhysicsConstants::AngularDamping = GetDlgItemFloat(IDC_ADAMPING_EDIT);
PhysicsConstants::GravityAcceleration.Z = GetDlgItemFloat(IDC_GRAVITYACCEL_EDIT);
CDialog::OnOK();
}
float CPhysicsConstantsDialog::GetDlgItemFloat(int controlid)
{
CString string;
GetDlgItemText(controlid,string);
return atof(string);
}
void CPhysicsConstantsDialog::SetDlgItemFloat(int controlid,float val)
{
CString string;
string.Format("%.2f",val);
SetDlgItemText(controlid,string);
}