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CnC_Renegade/Code/Tests/PhysTest/RbodyPropertiesDialog.cpp

192 lines
6 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// RbodyPropertiesDialog.cpp : implementation file
//
#include "stdafx.h"
#include "phystest.h"
#include "RbodyPropertiesDialog.h"
#include "movephys.h"
#include "rbody.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
const int MIN_MASS = 1;
const int MAX_MASS = 255;
const int MIN_ELASTICITY = 0;
const int MAX_ELASTICITY = 1;
const int MIN_GRAVITY = 0;
const int MAX_GRAVITY = 1;
const int MIN_POS = -255;
const int MAX_POS = 255;
const int MIN_CONTACT_STIFFNESS = 0;
const int MAX_CONTACT_STIFFNESS = 255;
const int MIN_CONTACT_DAMPING = 0;
const int MAX_CONTACT_DAMPING = 255;
const int MIN_CONTACT_LENGTH = 0;
const int MAX_CONTACT_LENGTH = 2;
/////////////////////////////////////////////////////////////////////////////
// CRbodyPropertiesDialog dialog
CRbodyPropertiesDialog::CRbodyPropertiesDialog(CWnd* pParent,MoveablePhysClass * object) :
CDialog(CRbodyPropertiesDialog::IDD, pParent),
Object(object)
{
//{{AFX_DATA_INIT(CRbodyPropertiesDialog)
//}}AFX_DATA_INIT
ASSERT(Object != NULL);
}
void CRbodyPropertiesDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CRbodyPropertiesDialog)
DDX_Control(pDX, IDC_LENGTH_SPIN, m_LengthSpin);
DDX_Control(pDX, IDC_STIFFNESS_SPIN, m_StiffnessSpin);
DDX_Control(pDX, IDC_DAMPING_SPIN, m_DampingSpin);
DDX_Control(pDX, IDC_POSITIONZ_SPIN, m_PositionZSpin);
DDX_Control(pDX, IDC_POSITIONY_SPIN, m_PositionYSpin);
DDX_Control(pDX, IDC_POSITIONX_SPIN, m_PositionXSpin);
DDX_Control(pDX, IDC_MASS_SPIN, m_MassSpin);
DDX_Control(pDX, IDC_GRAVITY_SPIN, m_GravitySpin);
DDX_Control(pDX, IDC_ELASTICITY_SPIN, m_ElasticitySpin);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CRbodyPropertiesDialog, CDialog)
//{{AFX_MSG_MAP(CRbodyPropertiesDialog)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CRbodyPropertiesDialog message handlers
void CRbodyPropertiesDialog::OnOK()
{
Object->Set_Mass(GetDlgItemFloat(IDC_MASS_EDIT));
Object->Set_Gravity_Multiplier(GetDlgItemFloat(IDC_GRAVITY_EDIT));
Object->Set_Elasticity(GetDlgItemFloat(IDC_ELASTICITY_EDIT));
Vector3 pos;
pos.X = GetDlgItemFloat(IDC_POSITIONX_EDIT);
pos.Y = GetDlgItemFloat(IDC_POSITIONY_EDIT);
pos.Z = GetDlgItemFloat(IDC_POSITIONZ_EDIT);
Object->Set_Position(pos);
float length = GetDlgItemFloat(IDC_LENGTH_EDIT);
// not letting the user override stiffness and damping for now
((RigidBodyClass *)Object)->Set_Contact_Parameters(length);
CDialog::OnOK();
}
BOOL CRbodyPropertiesDialog::OnInitDialog()
{
ASSERT(Object != NULL);
CDialog::OnInitDialog();
m_MassSpin.SetRange(MIN_MASS * 100,MAX_MASS * 100);
m_GravitySpin.SetRange(MIN_GRAVITY * 100,MAX_GRAVITY * 100);
m_ElasticitySpin.SetRange(MIN_ELASTICITY * 100,MAX_ELASTICITY * 100);
m_PositionXSpin.SetRange(MIN_POS * 100,MAX_POS * 100);
m_PositionYSpin.SetRange(MIN_POS * 100,MAX_POS * 100);
m_PositionZSpin.SetRange(MIN_POS * 100,MAX_POS * 100);
m_StiffnessSpin.SetRange(MIN_CONTACT_STIFFNESS * 100,MAX_CONTACT_STIFFNESS * 100);
m_DampingSpin.SetRange(MIN_CONTACT_DAMPING * 100,MAX_CONTACT_DAMPING * 100);
m_LengthSpin.SetRange(MIN_CONTACT_LENGTH * 100,MAX_CONTACT_LENGTH * 100);
m_MassSpin.SetPos(Object->Get_Mass() * 100);
m_GravitySpin.SetPos(Object->Get_Gravity_Multiplier() * 100);
m_ElasticitySpin.SetPos(Object->Get_Elasticity() * 100);
Vector3 position = Object->Get_Transform().Get_Translation();
m_PositionXSpin.SetPos(position.X * 100);
m_PositionYSpin.SetPos(position.Y * 100);
m_PositionZSpin.SetPos(position.Z * 100);
float stiffness,damping,length;
((RigidBodyClass *)Object)->Get_Contact_Parameters(&stiffness,&damping,&length);
m_StiffnessSpin.SetPos(stiffness * 100);
m_DampingSpin.SetPos(damping * 100);
m_LengthSpin.SetPos(length * 100);
SetDlgItemFloat(IDC_MASS_EDIT,Object->Get_Mass());
SetDlgItemFloat(IDC_GRAVITY_EDIT,Object->Get_Gravity_Multiplier());
SetDlgItemFloat(IDC_ELASTICITY_EDIT,Object->Get_Elasticity());
SetDlgItemFloat(IDC_POSITIONX_EDIT,position.X);
SetDlgItemFloat(IDC_POSITIONY_EDIT,position.Y);
SetDlgItemFloat(IDC_POSITIONZ_EDIT,position.Z);
SetDlgItemFloat(IDC_STIFFNESS_EDIT,stiffness);
SetDlgItemFloat(IDC_DAMPING_EDIT,damping);
SetDlgItemFloat(IDC_LENGTH_EDIT,length);
return TRUE;
}
float CRbodyPropertiesDialog::GetDlgItemFloat(int controlid)
{
CString string;
GetDlgItemText(controlid,string);
return atof(string);
}
void CRbodyPropertiesDialog::SetDlgItemFloat(int controlid,float val)
{
CString string;
string.Format("%.2f",val);
SetDlgItemText(controlid,string);
}
BOOL CRbodyPropertiesDialog::OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult)
{
// make the spin controls work...
switch(wParam)
{
case IDC_MASS_SPIN:
case IDC_GRAVITY_SPIN:
case IDC_ELASTICITY_SPIN:
case IDC_POSITIONX_SPIN:
case IDC_POSITIONY_SPIN:
case IDC_POSITIONZ_SPIN:
case IDC_STIFFNESS_SPIN:
case IDC_DAMPING_SPIN:
case IDC_LENGTH_SPIN:
LPNMUPDOWN lpnmud = (LPNMUPDOWN) lParam;
if (lpnmud->hdr.code == UDN_DELTAPOS) {
HWND hwnd = (HWND)SendDlgItemMessage(LOWORD(wParam),UDM_GETBUDDY);
float curval = GetDlgItemFloat(GetWindowLong(hwnd,GWL_ID));
curval += (float)lpnmud->iDelta / 100.0f;
SetDlgItemFloat(GetWindowLong(hwnd,GWL_ID), curval);
}
break;
}
return CDialog::OnNotify(wParam, lParam, pResult);
}