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CnC_Renegade/Code/Tools/ChunkView/ChunkTreeView.cpp

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C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : ChunkView *
* *
* $Archive:: /Commando/Code/Tools/ChunkView/ChunkTreeView.cpp $*
* *
* Author:: Greg Hjelstrom *
* *
* $Modtime:: 9/28/99 9:48a $*
* *
* $Revision:: 2 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
// ChunkTreeView.cpp : implementation file
//
#include "stdafx.h"
#include "ChunkView.h"
#include "ChunkTreeView.h"
#include "ChunkViewDoc.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CChunkTreeView
IMPLEMENT_DYNCREATE(CChunkTreeView, CTreeView)
CChunkTreeView::CChunkTreeView()
{
}
CChunkTreeView::~CChunkTreeView()
{
}
BEGIN_MESSAGE_MAP(CChunkTreeView, CTreeView)
//{{AFX_MSG_MAP(CChunkTreeView)
ON_NOTIFY_REFLECT(TVN_SELCHANGED, OnSelchanged)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CChunkTreeView drawing
void CChunkTreeView::OnDraw(CDC* pDC)
{
CDocument* pDoc = GetDocument();
// TODO: add draw code here
}
/////////////////////////////////////////////////////////////////////////////
// CChunkTreeView diagnostics
#ifdef _DEBUG
void CChunkTreeView::AssertValid() const
{
CTreeView::AssertValid();
}
void CChunkTreeView::Dump(CDumpContext& dc) const
{
CTreeView::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CChunkTreeView message handlers
void CChunkTreeView::OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint)
{
// Reset the entire tree view
CTreeCtrl &tree = GetTreeCtrl();
tree.DeleteAllItems();
// Set the style attributes
long flags = tree.GetStyle();
flags |= TVS_HASLINES | TVS_LINESATROOT | TVS_HASBUTTONS | TVS_SHOWSELALWAYS | TVS_DISABLEDRAGDROP;
SetWindowLong(tree.GetSafeHwnd(), GWL_STYLE, flags);
// Get the chunk tree
CChunkViewDoc * doc = (CChunkViewDoc *)GetDocument();
const ChunkImageClass * chunk = doc->Get_File_Image().Get_Root();
// Build the tree control to reflect the chunk tree
for (int i=0; i<chunk->Get_Sibling_Count(); i++) {
Insert_Chunk(chunk->Get_Sibling(i));
}
}
void CChunkTreeView::Insert_Chunk(const ChunkImageClass * chunk, HTREEITEM Parent)
{
char name[256];
sprintf(name,"Chunk ID: 0x%08X Length: %d",chunk->Get_ID(),chunk->Get_Length());
CTreeCtrl &tree = GetTreeCtrl();
HTREEITEM tree_item = tree.InsertItem(name, Parent);
tree.SetItem(tree_item, TVIF_PARAM,0,0,0,0,0, (long) chunk);
for (int i=0; i<chunk->Get_Child_Count(); i++) {
Insert_Chunk(chunk->Get_Child(i),tree_item);
}
}
void CChunkTreeView::OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult)
{
NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR;
CChunkViewDoc * doc = (CChunkViewDoc *)GetDocument();
doc->Set_Cur_Chunk((ChunkImageClass *) pNMTreeView->itemNew.lParam);
doc->UpdateAllViews(this); // update all of the other views
*pResult = 0;
}