This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/Tools/LevelEdit/DeviceSelectionDialog.h

90 lines
2.6 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_DEVICESELECTIONDIALOG_H__49E2DFF9_5D3F_11D2_9FC6_00104B791122__INCLUDED_)
#define AFX_DEVICESELECTIONDIALOG_H__49E2DFF9_5D3F_11D2_9FC6_00104B791122__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// DeviceSelectionDialog.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDeviceSelectionDialog dialog
class CDeviceSelectionDialog : public CDialog
{
// Construction
public:
CDeviceSelectionDialog(BOOL bLookupCachedInfo = TRUE, CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CDeviceSelectionDialog)
enum { IDD = IDD_RENDER_DEVICE_SELECTOR };
CComboBox m_deviceListComboBox;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDeviceSelectionDialog)
public:
virtual int DoModal();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDeviceSelectionDialog)
virtual BOOL OnInitDialog();
afx_msg void OnSelchangeRenderDeviceCombo();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
// Return the selected device index
int GetDeviceIndex () const
{ return m_iDeviceIndex; }
// Return the selected bits per pixel
int GetBitsPerPixel () const
{ return m_iBitsPerPixel; }
const CString &GetDriverName () const
{ return m_DriverName; }
protected:
void UpdateDeviceDescription (void);
private:
BOOL m_bLookupCachedInfo;
int m_iDeviceIndex;
int m_iBitsPerPixel;
CString m_DriverName;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DEVICESELECTIONDIALOG_H__49E2DFF9_5D3F_11D2_9FC6_00104B791122__INCLUDED_)