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CnC_Renegade/Code/Tools/LevelEdit/EditDialogueDialog.h

111 lines
3.6 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_EDITDIALOGUEDIALOG_H__BC974F00_1204_4644_96D7_7BFC1BC5BBCC__INCLUDED_)
#define AFX_EDITDIALOGUEDIALOG_H__BC974F00_1204_4644_96D7_7BFC1BC5BBCC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "resource.h"
/////////////////////////////////////////////////////////////////////////////
// Forward declarations
/////////////////////////////////////////////////////////////////////////////
class DialogueClass;
class DialogueOptionClass;
/////////////////////////////////////////////////////////////////////////////
//
// EditDialogueDialogClass
//
/////////////////////////////////////////////////////////////////////////////
class EditDialogueDialogClass : public CDialog
{
public:
EditDialogueDialogClass (CWnd *pParent = NULL);
// Dialog Data
//{{AFX_DATA(EditDialogueDialogClass)
enum { IDD = IDD_EDIT_DIALOGUE };
CSpinButtonCtrl m_SelectedWeightSpin;
CSpinButtonCtrl m_SilenceWeightSpin;
CListCtrl m_ListCtrl;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(EditDialogueDialogClass)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(EditDialogueDialogClass)
virtual BOOL OnInitDialog();
virtual void OnOK();
afx_msg void OnAdd();
afx_msg void OnDelete();
afx_msg void OnDblclkOptionList(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnDeleteitemOptionList(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnItemchangedRemarkList(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnDeltaposSelectedWeightSpin(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnKillfocusSelectedWeightEdit();
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
//////////////////////////////////////////////////////////////
// Public methods
//////////////////////////////////////////////////////////////
void Set_Dialogue (DialogueClass *dialogue) { m_Dialogue = dialogue; }
DialogueClass * Get_Dialogue (void) const { return m_Dialogue; }
protected:
////////////////////////////////////////////////////////////////////
// Protected methods
////////////////////////////////////////////////////////////////////
void Update_Entry (int index);
void Insert_Entry (DialogueOptionClass *option);
void Update_Enabled_State (void);
void Update_Current_Weight (void);
private:
//////////////////////////////////////////////////////////////
// Private member data
//////////////////////////////////////////////////////////////
DialogueClass * m_Dialogue;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EDITDIALOGUEDIALOG_H__BC974F00_1204_4644_96D7_7BFC1BC5BBCC__INCLUDED_)