This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/Tools/LevelEdit/LevelSettingsDialog.cpp

260 lines
7.5 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// LevelSettingsDialog.cpp : implementation file
//
#include "stdafx.h"
#include "leveledit.h"
#include "levelsettingsdialog.h"
#include "combat.h"
#include "scriptmgr.h"
#include "editscript.h"
#include "mapmgr.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
//
// LevelSettingsDialogClass
//
/////////////////////////////////////////////////////////////////////////////
LevelSettingsDialogClass::LevelSettingsDialogClass(CWnd* pParent /*=NULL*/)
: CDialog(LevelSettingsDialogClass::IDD, pParent)
{
//{{AFX_DATA_INIT(LevelSettingsDialogClass)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
return ;
}
/////////////////////////////////////////////////////////////////////////////
//
// DoDataExchange
//
/////////////////////////////////////////////////////////////////////////////
void
LevelSettingsDialogClass::DoDataExchange (CDataExchange *pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(LevelSettingsDialogClass)
DDX_Control(pDX, IDC_RESTART_SCRIPT_COMBO, RestartScriptCombo);
DDX_Control(pDX, IDC_RESPAWN_SCRIPT_COMBO, RespawnScriptCombo);
DDX_Control(pDX, IDC_MAP_SCALEY_SPIN, MapScaleYSpin);
DDX_Control(pDX, IDC_MAP_SCALEX_SPIN, MapScaleXSpin);
DDX_Control(pDX, IDC_MAP_PIXEL_OFFSETY_SPIN, MapOffsetYSpin);
DDX_Control(pDX, IDC_MAP_PIXEL_OFFSETX_SPIN, MapOffsetXSpin);
//}}AFX_DATA_MAP
return ;
}
BEGIN_MESSAGE_MAP(LevelSettingsDialogClass, CDialog)
//{{AFX_MSG_MAP(LevelSettingsDialogClass)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
//
// OnInitDialog
//
/////////////////////////////////////////////////////////////////////////////
BOOL
LevelSettingsDialogClass::OnInitDialog (void)
{
CDialog::OnInitDialog ();
//
// Populate the script controls
//
Fill_Script_Combobox (IDC_RESTART_SCRIPT_COMBO, CombatManager::Get_Start_Script ());
Fill_Script_Combobox (IDC_RESPAWN_SCRIPT_COMBO, CombatManager::Get_Respawn_Script ());
//
// Get the rectangle where we'll create the file picker
//
CRect rect;
::GetWindowRect (::GetDlgItem (m_hWnd, IDC_MAP_FILENAME_EDIT), &rect);
ScreenToClient (&rect);
//
// Destroy the old window
//
::DestroyWindow (::GetDlgItem (m_hWnd, IDC_MAP_FILENAME_EDIT));
//
// Create and initialize the picker
//
FilePicker.Create_Picker (WS_CHILD | WS_TABSTOP | WS_VISIBLE, rect, this, IDC_MAP_FILENAME_EDIT);
FilePicker.Set_Filter_String ("Texture Files (*.tga)|*.tga|All Files (*.*)|*.*||");
//
// Put the default filename into the picker control
//
FilePicker.SetWindowText (MapMgrClass::Get_Map_Texture_Pathname ());
FilePicker.Set_Asset_Tree_Only (true);
//
// Get the rectangle where we'll create the file picker
//
::GetWindowRect (::GetDlgItem (m_hWnd, IDC_MAP_TITLE_EDIT), &rect);
ScreenToClient (&rect);
::DestroyWindow (::GetDlgItem (m_hWnd, IDC_MAP_TITLE_EDIT));
//
// Create and initialize the string picker
//
StringPicker.Create_Picker (WS_CHILD | WS_TABSTOP | WS_VISIBLE, rect, this, IDC_MAP_TITLE_EDIT);
StringPicker.Set_Entry (MapMgrClass::Get_Map_Title ());
//
// Configure the float controls
//
::Make_Edit_Float_Ctrl (::GetDlgItem (m_hWnd, IDC_MAP_PIXEL_OFFSETX_EDIT));
::Make_Edit_Float_Ctrl (::GetDlgItem (m_hWnd, IDC_MAP_PIXEL_OFFSETY_EDIT));
::Make_Edit_Float_Ctrl (::GetDlgItem (m_hWnd, IDC_MAP_SCALEX_EDIT));
::Make_Edit_Float_Ctrl (::GetDlgItem (m_hWnd, IDC_MAP_SCALEY_EDIT));
//
// Set the float control ranges
//
MapScaleXSpin.SetRange32 (-1000000, 1000000);
MapScaleYSpin.SetRange32 (-1000000, 1000000);
MapOffsetXSpin.SetRange32 (-1000000, 1000000);
MapOffsetYSpin.SetRange32 (-1000000, 1000000);
//
// Set the default values for the control
//
::SetDlgItemFloat (m_hWnd, IDC_MAP_SCALEX_EDIT, MapMgrClass::Get_Map_Scale ().X);
::SetDlgItemFloat (m_hWnd, IDC_MAP_SCALEY_EDIT, MapMgrClass::Get_Map_Scale ().Y);
::SetDlgItemFloat (m_hWnd, IDC_MAP_PIXEL_OFFSETX_EDIT, MapMgrClass::Get_Map_Center ().X);
::SetDlgItemFloat (m_hWnd, IDC_MAP_PIXEL_OFFSETY_EDIT, MapMgrClass::Get_Map_Center ().Y);
SendDlgItemMessage (IDC_ALLOW_VTOL_CHECK, BM_SETCHECK, MapMgrClass::Are_VTOL_Vehicles_Enabled ());
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
//
// OnOK
//
/////////////////////////////////////////////////////////////////////////////
void
LevelSettingsDialogClass::OnOK (void)
{
//
// Store the currently selected restart script
//
int index = RestartScriptCombo.GetCurSel ();
if (index != CB_ERR) {
CString script_name;
RestartScriptCombo.GetLBText (index, script_name);
CombatManager::Set_Start_Script (script_name);
} else {
CombatManager::Set_Start_Script ("");
}
//
// Store the currently selected respawn script
//
index = RespawnScriptCombo.GetCurSel ();
if (index != CB_ERR) {
CString script_name;
RespawnScriptCombo.GetLBText (index, script_name);
CombatManager::Set_Respawn_Script (script_name);
} else {
CombatManager::Set_Respawn_Script ("");
}
//
// Set the map title
//
MapMgrClass::Set_Map_Title (StringPicker.Get_Entry ());
//
// Set the map filename
//
CString map_filename;
FilePicker.GetWindowText (map_filename);
MapMgrClass::Set_Map_Texture (map_filename);
Vector2 offset;
Vector2 scale;
//
// Set the default values for the control
//
scale.X = ::GetDlgItemFloat (m_hWnd, IDC_MAP_SCALEX_EDIT, true);
scale.Y = ::GetDlgItemFloat (m_hWnd, IDC_MAP_SCALEY_EDIT, true);
offset.X = ::GetDlgItemFloat (m_hWnd, IDC_MAP_PIXEL_OFFSETX_EDIT, true);
offset.Y = ::GetDlgItemFloat (m_hWnd, IDC_MAP_PIXEL_OFFSETY_EDIT, true);
MapMgrClass::Set_Map_Scale (scale);
MapMgrClass::Set_Map_Center (offset);
MapMgrClass::Cloud_All_Cells ();
bool vtol_on = (SendDlgItemMessage (IDC_ALLOW_VTOL_CHECK, BM_GETCHECK) == 1);
MapMgrClass::Enable_VTOL_Vehicles (vtol_on);
CDialog::OnOK ();
return ;
}
/////////////////////////////////////////////////////////////////////////////
//
// Fill_Script_Combobox
//
/////////////////////////////////////////////////////////////////////////////
void
LevelSettingsDialogClass::Fill_Script_Combobox (int ctrl_id, const char *default_name)
{
//
// Add the total list of scripts to the combobox
//
for (int index = 0; index < ScriptMgrClass::Get_Count (); index ++) {
EditScriptClass *script = ScriptMgrClass::Get_Script (index);
if (script != NULL) {
//
// Add this script to the combobox
//
int item_index = SendDlgItemMessage (ctrl_id, CB_ADDSTRING, 0, (LPARAM)script->Get_Name ());
SendDlgItemMessage (ctrl_id, CB_SETITEMDATA, (WPARAM)item_index, (LPARAM)script);
//
// Select this script if it is the default
//
if (::lstrcmpi (default_name, script->Get_Name ()) == 0) {
SendDlgItemMessage (ctrl_id, CB_SETCURSEL, (WPARAM)item_index);
}
}
}
return ;
}