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CnC_Renegade/Code/Tools/LevelEdit/PresetPicker.h

102 lines
3.8 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : LevelEdit *
* *
* $Archive:: /Commando/Code/Tools/LevelEdit/PresetPicker.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 6/16/00 4:11p $*
* *
* $Revision:: 2 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __PRESETPICKER_H
#define __PRESETPICKER_H
#include "picker.h"
/////////////////////////////////////////////////////////////////////////
// Forward declarations
/////////////////////////////////////////////////////////////////////////
class PresetClass;
/////////////////////////////////////////////////////////////////////////
//
// PresetPickerClass
//
/////////////////////////////////////////////////////////////////////////
class PresetPickerClass : public PickerClass
{
public:
//////////////////////////////////////////////////////////
// Public constructors/destructors
//////////////////////////////////////////////////////////
PresetPickerClass (void);
virtual ~PresetPickerClass (void);
//////////////////////////////////////////////////////////
// Public methods
//////////////////////////////////////////////////////////
//
// Base class overrides
//
void On_Pick (void);
//
// Selection management
//
void Set_Preset (PresetClass *preset);
PresetClass * Get_Preset (void) const { return m_Preset; }
//
// Content management
//
void Set_Class_ID (int class_id) { m_ClassID = class_id; }
void Set_Icon_Index (int index) { m_IconIndex = index; }
protected:
//////////////////////////////////////////////////////////
// Protected member data
//////////////////////////////////////////////////////////
PresetClass * m_Preset;
int m_ClassID;
int m_IconIndex;
};
#endif //__PRESETPICKER_H