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CnC_Renegade/Code/Tools/LevelEdit/TranslationExportDialog.cpp

200 lines
4.9 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// TranslationExportDialog.cpp : implementation file
//
#include "stdafx.h"
#include "leveledit.h"
#include "translationexportdialog.h"
#include "translatedb.h"
#include "export.h"
#include "utils.h"
#include "stringsmgr.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// TranslationExportDialogClass dialog
TranslationExportDialogClass::TranslationExportDialogClass(CWnd* pParent /*=NULL*/) :
IsInstaller (false),
CDialog(TranslationExportDialogClass::IDD, pParent)
{
//{{AFX_DATA_INIT(TranslationExportDialogClass)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
return ;
}
void
TranslationExportDialogClass::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(TranslationExportDialogClass)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
return ;
}
BEGIN_MESSAGE_MAP(TranslationExportDialogClass, CDialog)
//{{AFX_MSG_MAP(TranslationExportDialogClass)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// TranslationExportDialogClass message handlers
///////////////////////////////////////////////////////////////////////////
//
// OnInitDialog
//
///////////////////////////////////////////////////////////////////////////
BOOL
TranslationExportDialogClass::OnInitDialog (void)
{
CDialog::OnInitDialog ();
//
// Select english by default
//
SendDlgItemMessage (IDC_LANG_COMBO, CB_SETCURSEL, TranslateDBClass::LANGID_ENGLISH);
return TRUE;
}
///////////////////////////////////////////////////////////////////////////
//
// OnOK
//
///////////////////////////////////////////////////////////////////////////
void
TranslationExportDialogClass::OnOK (void)
{
//
// Export the data...
//
int lang_id = SendDlgItemMessage (IDC_LANG_COMBO, CB_GETCURSEL);
if (lang_id >= 0) {
//
// Make sure the translate database is loaded into memory
//
StringsMgrClass::Load_Translation_Database ();
//
// Switch the database to the requested language...
//
TranslateDBClass::Set_Current_Language (lang_id);
TranslateDBClass::Enable_Single_Language_Export (true);
//
// Export the installer string separate from the game strings
//
if (IsInstaller == false) {
Export_Game_Strings ();
} else {
Export_Installer_Strings ();
}
//
// Restore english
//
TranslateDBClass::Enable_Single_Language_Export (false);
TranslateDBClass::Set_Current_Language (TranslateDBClass::LANGID_ENGLISH);
}
CDialog::OnOK();
return ;
}
///////////////////////////////////////////////////////////////////////////
//
// Export_Game_Strings
//
///////////////////////////////////////////////////////////////////////////
void
TranslationExportDialogClass::Export_Game_Strings (void)
{
#if 0
//
// Don't export the installer strings...
//
TDBCategoryClass *category = TranslateDBClass::Find_Category ("Installer");
if (category != NULL) {
//
// Filter out any strings that do not belong to this category
//
TranslateDBClass::Set_Export_Filter (TranslateDBClass::FILTER_IF_EQUAL, category->Get_ID ());
}
#endif
//
// Export this language
//
ExporterClass exporter;
exporter.Export_Database_Mix (::Strip_Filename_From_Path (Filename));
//
// Turn off any filters we may have enabled
//
TranslateDBClass::Set_Export_Filter (TranslateDBClass::FILTER_DISABLED, 0);
return ;
}
///////////////////////////////////////////////////////////////////////////
//
// Export_Installer_Strings
//
///////////////////////////////////////////////////////////////////////////
void
TranslationExportDialogClass::Export_Installer_Strings (void)
{
//
// Find the category we wish to export
//
TDBCategoryClass *category = TranslateDBClass::Find_Category ("Installer");
if (category != NULL) {
//
// Filter out any strings that do not belong to this category
//
TranslateDBClass::Set_Export_Filter (TranslateDBClass::FILTER_IF_NOT_EQUAL, category->Get_ID ());
//
// Save the database and restore the default filter
//
StringsMgrClass::Save_Translation_Database (Filename);
TranslateDBClass::Set_Export_Filter (TranslateDBClass::FILTER_DISABLED, 0);
}
return ;
}