This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/Tools/LevelEdit/UpdatingDBDialog.cpp

140 lines
3.4 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// UpdatingDBDialog.cpp : implementation file
//
#include "stdafx.h"
#include "leveledit.h"
#include "UpdatingDBDialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// UpdatingDBDialogClass dialog
UpdatingDBDialogClass::UpdatingDBDialogClass(HWND hparentwnd)
: CDialog(UpdatingDBDialogClass::IDD, NULL)
{
//{{AFX_DATA_INIT(UpdatingDBDialogClass)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
//CWnd *pnew_wnd = new CWnd;
//new_wnd.Attach (hparentwnd);
//pnew_wnd->Attach (hparentwnd);
Create (UpdatingDBDialogClass::IDD, ::AfxGetMainWnd ());
//new_wnd.Detach ();
return;
}
void UpdatingDBDialogClass::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(UpdatingDBDialogClass)
DDX_Control(pDX, IDC_ANMATION_CTRL, m_AnimationCtrl);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(UpdatingDBDialogClass, CDialog)
//{{AFX_MSG_MAP(UpdatingDBDialogClass)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
//
// WindowProc
//
LRESULT
UpdatingDBDialogClass::WindowProc
(
UINT message,
WPARAM wParam,
LPARAM lParam
)
{
// Is this the call to close the dialog?
if (message == WM_USER+101) {
::DestroyWindow (m_hWnd);
::PostQuitMessage (0);
return 0;
} else if (message == WM_SETCURSOR) {
SetCursor (::LoadCursor (NULL, IDC_WAIT));
return 0;
}
// Allow the base class to process this message
return CDialog::WindowProc (message, wParam, lParam);
}
/////////////////////////////////////////////////////////////////////////////
//
// PostNcDestroy
//
void
UpdatingDBDialogClass::PostNcDestroy (void)
{
// Allow the base class to process this message
CDialog::PostNcDestroy ();
delete this;
return ;
}
/////////////////////////////////////////////////////////////////////////////
//
// OnInitDialog
//
BOOL
UpdatingDBDialogClass::OnInitDialog (void)
{
// Allow the base class to process this message
CDialog::OnInitDialog();
// Center the window
HWND hparentwnd = ::GetParent (m_hWnd);
if (::IsWindow (hparentwnd)) {
// Get the rectangles of the window and its parent
CRect parent_rect;
CRect rect;
GetWindowRect (&rect);
::GetWindowRect (hparentwnd, &parent_rect);
// Center the dialog ontop of its parent
::SetWindowPos (m_hWnd,
NULL,
parent_rect.left + (parent_rect.Width () >> 1) - (rect.Width () >> 1),
parent_rect.top + (parent_rect.Height () >> 1) - (rect.Height () >> 1),
0,
0,
SWP_NOZORDER | SWP_NOSIZE);
}
m_AnimationCtrl.Open (IDR_FILECOPY_ANI);
return TRUE;
}