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CnC_Renegade/Code/Tools/LevelEdit/VisWindowDialog.h

116 lines
3.5 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_VISWINDOWDIALOG_H__AB6CCD3A_88BB_4D66_AA1C_9B6E69C99409__INCLUDED_)
#define AFX_VISWINDOWDIALOG_H__AB6CCD3A_88BB_4D66_AA1C_9B6E69C99409__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "resource.h"
/////////////////////////////////////////////////////////////////////////////
// Forward declarations
/////////////////////////////////////////////////////////////////////////////
class VisRasterizerClass;
/////////////////////////////////////////////////////////////////////////////
//
// VisWindowDialogClass
//
/////////////////////////////////////////////////////////////////////////////
class VisWindowDialogClass : public CDialog
{
// Construction
public:
VisWindowDialogClass (CWnd* pParent = NULL);
~VisWindowDialogClass (void);
// Dialog Data
//{{AFX_DATA(VisWindowDialogClass)
enum { IDD = IDD_VIS_WINDOW };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(VisWindowDialogClass)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(VisWindowDialogClass)
afx_msg void OnPaint();
virtual BOOL OnInitDialog();
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
///////////////////////////////////////////////////////////////////
// Public methods
///////////////////////////////////////////////////////////////////
void Create (void);
void Update_Display (VisRasterizerClass &rasterizer);
BOOL OnToolTipNeedText(UINT id, NMHDR * pNMHDR, LRESULT * pResult);
BOOL PreTranslateMessage(MSG* pMsg);
public:
///////////////////////////////////////////////////////////////////
// Public methods
///////////////////////////////////////////////////////////////////
void Free_DIB_Section (void);
void Create_DIB_Section (int width, int height);
void Paint_Display (void);
private:
///////////////////////////////////////////////////////////////////
// Private methods
///////////////////////////////////////////////////////////////////
int Hit_Test(CPoint point) const;
unsigned int Id_To_Pixel(unsigned int id) const;
unsigned int Pixel_To_Id(unsigned int pixel) const;
///////////////////////////////////////////////////////////////////
// Private member data
///////////////////////////////////////////////////////////////////
HDC MemDC;
HBITMAP Bitmap;
BYTE * BitmapBits;
int Width;
int Height;
unsigned CurToolTipVisId;
CToolTipCtrl ToolTip;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VISWINDOWDIALOG_H__AB6CCD3A_88BB_4D66_AA1C_9B6E69C99409__INCLUDED_)