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CnC_Renegade/Code/Tools/W3DView/EmitterParticlePropPage.h

124 lines
3.7 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_EMITTERPARTICLEPROPPAGE_H__83A8B83D_BA3B_11D2_9FFA_00104B791122__INCLUDED_)
#define AFX_EMITTERPARTICLEPROPPAGE_H__83A8B83D_BA3B_11D2_9FFA_00104B791122__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// EmitterParticlePropPage.h : header file
//
#include "Resource.H"
#include "Vector3.H"
#include "V3_Rnd.H"
// Forward delcarations
class EmitterInstanceListClass;
//class Vector3Randomizer;
/////////////////////////////////////////////////////////////////////////////
// EmitterParticlePropPageClass dialog
class EmitterParticlePropPageClass : public CPropertyPage
{
DECLARE_DYNCREATE(EmitterParticlePropPageClass)
// Construction
public:
EmitterParticlePropPageClass (EmitterInstanceListClass *pemitter_list = NULL);
~EmitterParticlePropPageClass ();
// Dialog Data
//{{AFX_DATA(EmitterParticlePropPageClass)
enum { IDD = IDD_PROP_PAGE_EMITTER_PARTICLE };
CSpinButtonCtrl m_BurstSizeSpin;
CSpinButtonCtrl m_EmitionRateSpin;
CSpinButtonCtrl m_MaxParticlesSpin;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(EmitterParticlePropPageClass)
public:
virtual BOOL OnApply();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult);
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(EmitterParticlePropPageClass)
virtual BOOL OnInitDialog();
afx_msg void OnSpecifyCreationVolume();
afx_msg void OnMaxParticlesCheck();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
/////////////////////////////////////////////////////////
//
// Public methods
//
//
// Inline accessors
//
EmitterInstanceListClass * Get_Emitter (void) const { return m_pEmitterList; }
void Set_Emitter (EmitterInstanceListClass *pemitter_list) { m_pEmitterList = pemitter_list; Initialize (); }
bool Is_Data_Valid (void) const { return m_bValid; }
float Get_Rate (void) const { return m_Rate; }
int Get_Burst_Size (void) const { return m_BurstSize; }
int Get_Max_Particles (void) const { return m_MaxParticles; }
Vector3Randomizer * Get_Creation_Volume (void) const { return m_Randomizer->Clone (); }
protected:
/////////////////////////////////////////////////////////
//
// Protected methods
//
void Initialize (void);
private:
/////////////////////////////////////////////////////////
//
// Private member data
//
EmitterInstanceListClass * m_pEmitterList;
bool m_bValid;
float m_Rate;
int m_BurstSize;
int m_MaxParticles;
Vector3Randomizer * m_Randomizer;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EMITTERPARTICLEPROPPAGE_H__83A8B83D_BA3B_11D2_9FFA_00104B791122__INCLUDED_)