This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/Tools/W3DView/ParticleRotationKeyDialog.cpp

117 lines
3.5 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// ParticleRotationKeyDialog.cpp : implementation file
//
#include "stdafx.h"
#include "w3dview.h"
#include "ParticleRotationKeyDialog.h"
#include "Utils.H"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
//
// ParticleRotationKeyDialogClass constructor
//
/////////////////////////////////////////////////////////////////////////////
ParticleRotationKeyDialogClass::ParticleRotationKeyDialogClass(float rotation,CWnd* pParent /*=NULL*/) :
CDialog(ParticleRotationKeyDialogClass::IDD, pParent),
m_Rotation(rotation)
{
//{{AFX_DATA_INIT(ParticleRotationKeyDialogClass)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
/////////////////////////////////////////////////////////////////////////////
//
// ParticleRotationKeyDialogClass destructor
//
/////////////////////////////////////////////////////////////////////////////
void ParticleRotationKeyDialogClass::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(ParticleRotationKeyDialogClass)
DDX_Control(pDX, IDC_ROTATION_SPIN, m_RotationSpin);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(ParticleRotationKeyDialogClass, CDialog)
//{{AFX_MSG_MAP(ParticleRotationKeyDialogClass)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// ParticleRotationKeyDialogClass message handlers
/////////////////////////////////////////////////////////////////////////////
//
// OnInitDialog
//
/////////////////////////////////////////////////////////////////////////////
BOOL
ParticleRotationKeyDialogClass::OnInitDialog()
{
CDialog::OnInitDialog();
Initialize_Spinner (m_RotationSpin, m_Rotation, -10000, 10000);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
/////////////////////////////////////////////////////////////////////////////
//
// OnOk
//
/////////////////////////////////////////////////////////////////////////////
void
ParticleRotationKeyDialogClass::OnOK()
{
m_Rotation = GetDlgItemFloat (m_hWnd, IDC_ROTATION_EDIT);
CDialog::OnOK();
}
/////////////////////////////////////////////////////////////////////////////
//
// OnNotify
//
/////////////////////////////////////////////////////////////////////////////
BOOL ParticleRotationKeyDialogClass::OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult)
{
//
// Update the spinner control if necessary
//
NMHDR *pheader = (NMHDR *)lParam;
if ((pheader != NULL) && (pheader->code == UDN_DELTAPOS)) {
LPNMUPDOWN pupdown = (LPNMUPDOWN)lParam;
::Update_Spinner_Buddy (pheader->hwndFrom, pupdown->iDelta);
}
return CDialog::OnNotify(wParam, lParam, pResult);
}