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CnC_Renegade/Code/Tools/W3DView/RingGeneralPropPage.h

122 lines
3.8 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_RINGGENERALPROPPAGE_H__E86BBE83_F527_11D3_A08F_00104B791122__INCLUDED_)
#define AFX_RINGGENERALPROPPAGE_H__E86BBE83_F527_11D3_A08F_00104B791122__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// RingGeneralPropPage.h : header file
//
#include "resource.h"
#include "ringobj.h"
#include "shader.H"
/////////////////////////////////////////////////////////////////////////////
//
// RingGeneralPropPageClass
//
/////////////////////////////////////////////////////////////////////////////
class RingGeneralPropPageClass : public CPropertyPage
{
DECLARE_DYNCREATE(RingGeneralPropPageClass)
// Construction
public:
RingGeneralPropPageClass (RingRenderObjClass *ring = NULL);
~RingGeneralPropPageClass ();
// Dialog Data
//{{AFX_DATA(RingGeneralPropPageClass)
enum { IDD = IDD_PROP_PAGE_RING_GEN };
CSpinButtonCtrl m_TextureTileSpin;
CSpinButtonCtrl m_LifetimeSpin;
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(RingGeneralPropPageClass)
public:
virtual BOOL OnApply();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual BOOL OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult);
virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(RingGeneralPropPageClass)
virtual BOOL OnInitDialog();
afx_msg void OnBrowseButton();
afx_msg void OnChangeFilenameEdit();
afx_msg void OnChangeNameEdit();
afx_msg void OnChangeLifetimeEdit();
afx_msg void OnSelchangeShaderCombo();
afx_msg void OnChangeTextureTileEdit();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
/////////////////////////////////////////////////////////
// Public methods
/////////////////////////////////////////////////////////
//
// Inline accessors
//
RingRenderObjClass * Get_Ring (void) const { return m_RenderObj; }
void Set_Ring (RingRenderObjClass *ring) { m_RenderObj = ring; Initialize (); }
bool Is_Data_Valid (void) const { return m_bValid; }
const CString & Get_Name (void) const { return m_Name; }
const CString & Get_Texture_Filename (void) const { return m_TextureFilename; }
float Get_Lifetime (void) const { return m_Lifetime; }
const ShaderClass & Get_Shader (void) const { return m_Shader; }
protected:
/////////////////////////////////////////////////////////
// Protected methods
/////////////////////////////////////////////////////////
void Initialize (void);
void Add_Shader_To_Combo (ShaderClass &shader, LPCTSTR name);
private:
/////////////////////////////////////////////////////////
// Private member data
/////////////////////////////////////////////////////////
RingRenderObjClass * m_RenderObj;
CString m_Name;
CString m_TextureFilename;
ShaderClass m_Shader;
float m_Lifetime;
bool m_bValid;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RINGGENERALPROPPAGE_H__E86BBE83_F527_11D3_A08F_00104B791122__INCLUDED_)