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CnC_Renegade/Code/Tools/wdump/FindDialog.cpp

88 lines
2.4 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// FindDialog.cpp : implementation file
//
#include "stdafx.h"
#include "wdump.h"
#include "FindDialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
// Static data.
char FindDialog::_FindString [MAX_FIND_STRING_LENGTH + 1] = "";
bool FindDialog::_Found;
/////////////////////////////////////////////////////////////////////////////
// FindDialog dialog
FindDialog::FindDialog(CWnd* pParent /*=NULL*/)
: CDialog(FindDialog::IDD, pParent)
{
//{{AFX_DATA_INIT(FindDialog)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void FindDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(FindDialog)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(FindDialog, CDialog)
//{{AFX_MSG_MAP(FindDialog)
ON_EN_CHANGE(IDC_FIND_STRING, OnChangeFindString)
ON_EN_UPDATE(IDC_FIND_STRING, OnUpdateFindString)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// FindDialog message handlers
BOOL FindDialog::OnInitDialog()
{
CDialog::OnInitDialog();
((CEdit*) GetDlgItem (IDC_FIND_STRING))->SetLimitText (MAX_FIND_STRING_LENGTH);
GetDlgItem (IDC_FIND_STRING)->SetWindowText (_FindString);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void FindDialog::OnChangeFindString()
{
GetDlgItem (IDC_FIND_STRING)->GetWindowText (_FindString, MAX_FIND_STRING_LENGTH);
}
void FindDialog::OnUpdateFindString()
{
GetDlgItem (IDOK)->EnableWindow (GetDlgItem (IDC_FIND_STRING)->GetWindowTextLength() > 0);
}