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CnC_Renegade/Code/ww3d2/texturethumbnail.h

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C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TEXTURETHUMBNAIL_H
#define TEXTURETHUMBNAIL_H
#if defined(_MSC_VER)
#pragma once
#endif
#include "always.h"
#include "wwstring.h"
#include "hashtemplate.h"
#include "dllist.h"
#include "ww3dformat.h"
class ThumbnailManagerClass;
// ----------------------------------------------------------------------------
class ThumbnailClass
{
friend ThumbnailManagerClass;
StringClass Name;
unsigned char* Bitmap;
unsigned Width;
unsigned Height;
unsigned OriginalTextureWidth;
unsigned OriginalTextureHeight;
unsigned OriginalTextureMipLevelCount;
WW3DFormat OriginalTextureFormat;
unsigned long DateTime;
bool Allocated; // if true, destructor will free the memory
ThumbnailManagerClass* Manager;
ThumbnailClass(
ThumbnailManagerClass* manager,
const char* name,
unsigned char* bitmap,
unsigned w,
unsigned h,
unsigned original_w,
unsigned original_h,
unsigned original_mip_level_count,
WW3DFormat original_format,
bool allocated,
unsigned long date_time);
ThumbnailClass(
ThumbnailManagerClass* manager,
const StringClass& filename);
~ThumbnailClass();
public:
unsigned char* Peek_Bitmap() { return Bitmap; }
WW3DFormat Get_Format() { return WW3D_FORMAT_A4R4G4B4; }
unsigned Get_Width() const { return Width; }
unsigned Get_Height() const { return Height; }
unsigned Get_Original_Texture_Width() const { return OriginalTextureWidth; }
unsigned Get_Original_Texture_Height() const { return OriginalTextureHeight; }
unsigned Get_Original_Texture_Mip_Level_Count() const { return OriginalTextureMipLevelCount; }
WW3DFormat Get_Original_Texture_Format() const { return OriginalTextureFormat; }
unsigned long Get_Date_Time() const { return DateTime; }
const StringClass& Get_Name() const { return Name; }
};
// ----------------------------------------------------------------------------
class ThumbnailManagerClass : public DLNodeClass<ThumbnailManagerClass>
{
friend ThumbnailClass;
bool CreateThumbnailIfNotFound;
bool PerTextureTimeStampUsed;
StringClass ThumbnailFileName;
StringClass MixFileName;
HashTemplateClass<StringClass,ThumbnailClass*> ThumbnailHash;
unsigned char* ThumbnailMemory;
bool Changed;
unsigned long DateTime;
static DLListClass<ThumbnailManagerClass> ThumbnailManagerList;
ThumbnailManagerClass(const char* thumbnail_filename, const char* mix_file_name);
~ThumbnailManagerClass();
void ThumbnailManagerClass::Remove_From_Hash(ThumbnailClass* thumb);
void ThumbnailManagerClass::Insert_To_Hash(ThumbnailClass* thumb);
ThumbnailClass* ThumbnailManagerClass::Get_From_Hash(const StringClass& name);
void Create_Thumbnails();
static void Update_Thumbnail_File(const char* mix_file_name, bool display_message_box);
void Load();
void Save(bool force=false);
public:
static void Add_Thumbnail_Manager(const char* thumbnail_filename, const char* mix_file_name);
static void Remove_Thumbnail_Manager(const char* thumbnail_filename);
ThumbnailClass* Peek_Thumbnail_Instance(const StringClass& name);
bool Is_Thumbnail_Created_If_Not_Found() const { return CreateThumbnailIfNotFound; }
void Create_Thumbnail_If_Not_Found(bool create) { CreateThumbnailIfNotFound=create; }
bool Is_Per_Texture_Time_Stamp_Used() const { return PerTextureTimeStampUsed; }
void Enable_Per_Texture_Time_Stamp(bool enable) { PerTextureTimeStampUsed=enable; }
static void Pre_Init(bool display_message_box);
static void Init();
static void Deinit();
static DLListClass<ThumbnailManagerClass>& Peek_List() { return ThumbnailManagerList; }
};
// ----------------------------------------------------------------------------
#endif