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CnC_Renegade/Code/wwbitpack/BitPacker.cpp

242 lines
6.4 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//
// Filename: bitpacker.cpp
// Project: wwbitpack.lib
// Author: Tom Spencer-Smith
// Date: June 1998
// Description: Minimal bit encoding
//
#include "bitpacker.h"
#include <string.h> // for memset
#include "wwdebug.h"
//-----------------------------------------------------------------------------
//cBitPacker::cBitPacker(UINT buffer_size) :
cBitPacker::cBitPacker() :
//BufferSize(buffer_size),
BitWritePosition(0),
BitReadPosition(0)
{
//WWASSERT(BufferSize > 0);
//Buffer = new BYTE[BufferSize];
//WWASSERT(Buffer != NULL);
//memset(Buffer, 0, BufferSize);
memset(Buffer, 0, MAX_BUFFER_SIZE);
}
//-----------------------------------------------------------------------------
cBitPacker::~cBitPacker()
{
//delete [] Buffer;
}
//-----------------------------------------------------------------------------
cBitPacker& cBitPacker::operator=(const cBitPacker& rhs)
{
//WWASSERT(BufferSize == rhs.BufferSize);
//memcpy(Buffer, rhs.Buffer, rhs.BufferSize);
memcpy(Buffer, rhs.Buffer, MAX_BUFFER_SIZE);
BitReadPosition = rhs.BitReadPosition;
BitWritePosition = rhs.BitWritePosition;
return * this;
}
//-----------------------------------------------------------------------------
//
// This method needs optimization
//
// 02-14-2002 Jani: Optimized the code somewhat. Note that the old code reverted
// the bit order and the new one doesn't, so the versions are not compatible.
// If you use optimized Add_Bits() you need to also use optimize Get_Bits().
//
void cBitPacker::Add_Bits(ULONG value, UINT num_bits)
{
//
// N.B. Presently you cannot use this class with an atomic type of more
// than 4 bytes, such as a double. Hopefully you would be using a float
// instead anyway.
//
#if 0 // Old version
WWASSERT(num_bits > 0 && num_bits <= MAX_BITS);
ULONG mask = 1 << (num_bits - 1);
while (mask > 0) {
//WWASSERT(BitWritePosition < BufferSize * 8);
WWASSERT(BitWritePosition < MAX_BUFFER_SIZE * 8);
UINT byte_num = BitWritePosition / 8;
UINT bit_offset = BitWritePosition % 8;
bool bit_value = (value & mask) != 0;
Buffer[byte_num] |= bit_value << bit_offset;
BitWritePosition++;
mask >>= 1;
}
#else // New faster version
// Verify that we're not writing over buffer
WWASSERT(num_bits > 0 && num_bits <= MAX_BITS);
WWASSERT(BitWritePosition+num_bits <= MAX_BUFFER_SIZE * 8);
// Fill the remaining bits of the write byte first
UINT byte_num = BitWritePosition >> 3;
UINT bit_offset = BitWritePosition & 0x7;
BitWritePosition+=num_bits; // Advance the write position
// If write buffer is not byte aligned, write the remaining bits first
value <<= 32-num_bits;
if (bit_offset) {
UINT bit_count = 8 - bit_offset;
if (bit_count>num_bits) bit_count=num_bits;
ULONG bit_value = value;
value <<= bit_count; // Remove the copied bits
num_bits -= bit_count;
bit_value >>= (24+bit_offset);
Buffer[byte_num++] |= bit_value;
}
// Write the rest of the data as bytes
if (num_bits>8) {
for (unsigned a=0;a<num_bits;a+=8) {
Buffer[byte_num++]=unsigned char(value>>24);
value<<=8;
}
}
else {
Buffer[byte_num]=unsigned char(value>>24);
}
#endif
}
//-----------------------------------------------------------------------------
//
// This method needs optimization
// 02-14-2002 Jani: Optimized. See Add_Bits() for notes.
//
void cBitPacker::Get_Bits(ULONG & value, UINT num_bits)
{
#if 0 // Old version
WWASSERT(num_bits > 0 && num_bits <= MAX_BITS);
value = 0;
for (int bit = num_bits - 1; bit >= 0; bit--) {
//WWASSERT(BitReadPosition < BufferSize * 8);
WWASSERT(BitReadPosition < MAX_BUFFER_SIZE * 8);
WWASSERT(BitReadPosition < BitWritePosition);
UINT byte_num = BitReadPosition / 8;
UINT bit_offset = BitReadPosition % 8;
bool b = (Buffer[byte_num] & (1 << bit_offset)) != 0;
value += (b << bit);
BitReadPosition++;
}
#else // New faster version
// Verify that we're not reading over buffer or write pointer
WWASSERT(num_bits > 0 && num_bits <= MAX_BITS);
WWASSERT(BitReadPosition+num_bits <= MAX_BUFFER_SIZE * 8);
WWASSERT(BitReadPosition+num_bits <= BitWritePosition);
UINT read_len=num_bits;
UINT byte_num = BitReadPosition / 8;
UINT bit_offset = BitReadPosition % 8;
BitReadPosition += num_bits;
UINT bit_count = 8 - bit_offset;
if (bit_count>num_bits) bit_count=num_bits;
value = (ULONG(Buffer[byte_num++]) << (bit_offset+24));
num_bits-=bit_count;
for (int shift=24-bit_count;shift>0;shift-=8,num_bits-=8) value|=unsigned(Buffer[byte_num++]) << shift;
if (num_bits>0) value|=Buffer[byte_num++]>>(-shift);
value >>= 32-read_len;
#endif
}
//-----------------------------------------------------------------------------
//
// This method is only for use by a packet class when data is received.
//
void cBitPacker::Set_Bit_Write_Position(UINT position)
{
//WWASSERT(position <= BufferSize * 8);
WWASSERT(position <= MAX_BUFFER_SIZE * 8);
BitWritePosition = position;
}
/*
//-----------------------------------------------------------------------------
void cBitPacker::Increment_Bit_Position(int num_bits)
{
WWASSERT(num_bits >= 0);
for (int i = 0; i < num_bits; i++) {
Advance_Bit_Position();
NumBits++;
}
}
//-----------------------------------------------------------------------------
UINT cBitPacker::Get_Compressed_Size_Bytes() const
{
return (int) ceil(BitWritePosition / 8.0f);
}
//-----------------------------------------------------------------------------
inline void cBitPacker::Advance_Bit_Position()
{
BitWritePosition++;
//
// If the following assert hits then our buffer is not large enough.
// We can advance BitWritePosition one bit past the end of the buffer, but
// we cannot write there.
//
//WWASSERT(BitWritePosition < BufferSize * 8);
WWASSERT(BitWritePosition <= BufferSize * 8);
}
*/