242 lines
6.4 KiB
C++
242 lines
6.4 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//
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// Filename: bitpacker.cpp
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// Project: wwbitpack.lib
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// Author: Tom Spencer-Smith
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// Date: June 1998
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// Description: Minimal bit encoding
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//
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#include "bitpacker.h"
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#include <string.h> // for memset
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#include "wwdebug.h"
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//-----------------------------------------------------------------------------
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//cBitPacker::cBitPacker(UINT buffer_size) :
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cBitPacker::cBitPacker() :
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//BufferSize(buffer_size),
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BitWritePosition(0),
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BitReadPosition(0)
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{
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//WWASSERT(BufferSize > 0);
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//Buffer = new BYTE[BufferSize];
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//WWASSERT(Buffer != NULL);
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//memset(Buffer, 0, BufferSize);
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memset(Buffer, 0, MAX_BUFFER_SIZE);
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}
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//-----------------------------------------------------------------------------
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cBitPacker::~cBitPacker()
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{
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//delete [] Buffer;
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}
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//-----------------------------------------------------------------------------
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cBitPacker& cBitPacker::operator=(const cBitPacker& rhs)
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{
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//WWASSERT(BufferSize == rhs.BufferSize);
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//memcpy(Buffer, rhs.Buffer, rhs.BufferSize);
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memcpy(Buffer, rhs.Buffer, MAX_BUFFER_SIZE);
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BitReadPosition = rhs.BitReadPosition;
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BitWritePosition = rhs.BitWritePosition;
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return * this;
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}
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//-----------------------------------------------------------------------------
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//
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// This method needs optimization
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//
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// 02-14-2002 Jani: Optimized the code somewhat. Note that the old code reverted
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// the bit order and the new one doesn't, so the versions are not compatible.
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// If you use optimized Add_Bits() you need to also use optimize Get_Bits().
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//
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void cBitPacker::Add_Bits(ULONG value, UINT num_bits)
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{
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//
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// N.B. Presently you cannot use this class with an atomic type of more
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// than 4 bytes, such as a double. Hopefully you would be using a float
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// instead anyway.
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//
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#if 0 // Old version
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WWASSERT(num_bits > 0 && num_bits <= MAX_BITS);
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ULONG mask = 1 << (num_bits - 1);
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while (mask > 0) {
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//WWASSERT(BitWritePosition < BufferSize * 8);
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WWASSERT(BitWritePosition < MAX_BUFFER_SIZE * 8);
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UINT byte_num = BitWritePosition / 8;
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UINT bit_offset = BitWritePosition % 8;
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bool bit_value = (value & mask) != 0;
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Buffer[byte_num] |= bit_value << bit_offset;
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BitWritePosition++;
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mask >>= 1;
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}
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#else // New faster version
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// Verify that we're not writing over buffer
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WWASSERT(num_bits > 0 && num_bits <= MAX_BITS);
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WWASSERT(BitWritePosition+num_bits <= MAX_BUFFER_SIZE * 8);
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// Fill the remaining bits of the write byte first
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UINT byte_num = BitWritePosition >> 3;
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UINT bit_offset = BitWritePosition & 0x7;
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BitWritePosition+=num_bits; // Advance the write position
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// If write buffer is not byte aligned, write the remaining bits first
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value <<= 32-num_bits;
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if (bit_offset) {
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UINT bit_count = 8 - bit_offset;
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if (bit_count>num_bits) bit_count=num_bits;
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ULONG bit_value = value;
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value <<= bit_count; // Remove the copied bits
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num_bits -= bit_count;
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bit_value >>= (24+bit_offset);
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Buffer[byte_num++] |= bit_value;
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}
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// Write the rest of the data as bytes
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if (num_bits>8) {
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for (unsigned a=0;a<num_bits;a+=8) {
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Buffer[byte_num++]=unsigned char(value>>24);
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value<<=8;
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}
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}
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else {
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Buffer[byte_num]=unsigned char(value>>24);
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}
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#endif
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}
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//-----------------------------------------------------------------------------
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//
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// This method needs optimization
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// 02-14-2002 Jani: Optimized. See Add_Bits() for notes.
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//
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void cBitPacker::Get_Bits(ULONG & value, UINT num_bits)
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{
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#if 0 // Old version
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WWASSERT(num_bits > 0 && num_bits <= MAX_BITS);
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value = 0;
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for (int bit = num_bits - 1; bit >= 0; bit--) {
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//WWASSERT(BitReadPosition < BufferSize * 8);
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WWASSERT(BitReadPosition < MAX_BUFFER_SIZE * 8);
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WWASSERT(BitReadPosition < BitWritePosition);
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UINT byte_num = BitReadPosition / 8;
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UINT bit_offset = BitReadPosition % 8;
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bool b = (Buffer[byte_num] & (1 << bit_offset)) != 0;
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value += (b << bit);
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BitReadPosition++;
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}
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#else // New faster version
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// Verify that we're not reading over buffer or write pointer
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WWASSERT(num_bits > 0 && num_bits <= MAX_BITS);
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WWASSERT(BitReadPosition+num_bits <= MAX_BUFFER_SIZE * 8);
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WWASSERT(BitReadPosition+num_bits <= BitWritePosition);
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UINT read_len=num_bits;
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UINT byte_num = BitReadPosition / 8;
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UINT bit_offset = BitReadPosition % 8;
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BitReadPosition += num_bits;
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UINT bit_count = 8 - bit_offset;
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if (bit_count>num_bits) bit_count=num_bits;
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value = (ULONG(Buffer[byte_num++]) << (bit_offset+24));
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num_bits-=bit_count;
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for (int shift=24-bit_count;shift>0;shift-=8,num_bits-=8) value|=unsigned(Buffer[byte_num++]) << shift;
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if (num_bits>0) value|=Buffer[byte_num++]>>(-shift);
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value >>= 32-read_len;
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#endif
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}
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//-----------------------------------------------------------------------------
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//
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// This method is only for use by a packet class when data is received.
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//
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void cBitPacker::Set_Bit_Write_Position(UINT position)
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{
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//WWASSERT(position <= BufferSize * 8);
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WWASSERT(position <= MAX_BUFFER_SIZE * 8);
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BitWritePosition = position;
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}
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/*
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//-----------------------------------------------------------------------------
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void cBitPacker::Increment_Bit_Position(int num_bits)
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{
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WWASSERT(num_bits >= 0);
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for (int i = 0; i < num_bits; i++) {
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Advance_Bit_Position();
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NumBits++;
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}
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}
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//-----------------------------------------------------------------------------
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UINT cBitPacker::Get_Compressed_Size_Bytes() const
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{
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return (int) ceil(BitWritePosition / 8.0f);
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}
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//-----------------------------------------------------------------------------
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inline void cBitPacker::Advance_Bit_Position()
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{
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BitWritePosition++;
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//
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// If the following assert hits then our buffer is not large enough.
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// We can advance BitWritePosition one bit past the end of the buffer, but
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// we cannot write there.
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//
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//WWASSERT(BitWritePosition < BufferSize * 8);
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WWASSERT(BitWritePosition <= BufferSize * 8);
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}
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*/
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