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CnC_Renegade/Code/wwlib/draw.h

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C

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* $Archive:: /Commando/Library/Draw.h $*
* *
* $Author:: Greg_h $*
* *
* $Modtime:: 7/22/97 11:37a $*
* *
* $Revision:: 1 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef DRAW_H
#define DRAW_H
#include "convert.h"
#include "point.h"
#include "shapeset.h"
void Draw_Shape(Surface & surface, ConvertClass & convert, ShapeSet const * shapefile, int shapenum, Point2D const & point, Rect const & window, ShapeFlags_Type flags = SHAPE_NORMAL, unsigned char const * remap = NULL);
void Blit_Block(Surface & surface, ConvertClass & convert, Surface const & source, Rect const & sourcerect, Point2D const & point, Rect const & clipwindow, unsigned char const * remap = NULL, Blitter const * blitter = NULL);
#endif