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CnC_Renegade/Code/wwlib/lcw.h

57 lines
2.7 KiB
C

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* $Archive:: /G/wwlib/lcw.h $*
* *
* $Author:: Neal_k $*
* *
* $Modtime:: 10/04/99 10:25a $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef LCW_H
#define LCW_H
#ifdef _UNIX
#include "osdep.h"
#endif
int LCW_Uncomp(void const * source, void * dest, unsigned long length=0);
#ifdef _MSC_VER
int LCW_Comp(void const * source, void * dest, int length);
#else
extern "C" {
int __cdecl LCW_Comp(void const * source, void * dest, int length);
}
#endif
#endif