This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/wwnet/msgstatlist.h

80 lines
2.4 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//
// Filename: msgstatlist.h
// Project:
// Author: Tom Spencer-Smith
// Date:
// Description: Collection of message stats for all message types
//
//-----------------------------------------------------------------------------
#if defined(_MSV_VER)
#pragma once
#endif
#ifndef MSGSTATLIST_H
#define MSGSTATLIST_H
#include "msgstat.h"
#ifndef NULL
#define NULL 0L
#endif
//-----------------------------------------------------------------------------
class cMsgStatList
{
public:
cMsgStatList(void);
~cMsgStatList(void);
enum {ALL_MESSAGES = -1};
void Init(int num_stats);
void Increment_Num_Msg_Sent( int message_type, int increment = 1);
void Increment_Num_Byte_Sent( int message_type, int increment);
void Increment_Num_Msg_Recd( int message_type, int increment = 1);
void Increment_Num_Byte_Recd( int message_type, int increment);
DWORD Get_Num_Msg_Sent( int message_type) const;
DWORD Get_Num_Byte_Sent( int message_type) const;
DWORD Get_Num_Msg_Recd( int message_type) const;
DWORD Get_Num_Byte_Recd( int message_type) const;
DWORD Compute_Avg_Num_Byte_Sent( int message_type) const;
DWORD Compute_Avg_Num_Byte_Recd( int message_type) const;
cMsgStat & Get_Stat(int message_type);
int Get_Num_Stats(void) const {return NumStats;}
void Set_Name(int message_type, LPCSTR name);
LPCSTR Get_Name(int message_type) const;
private:
cMsgStatList(const cMsgStatList& source); // disallow
cMsgStatList& operator=(const cMsgStatList& source); // disallow
cMsgStat * PStat;
int NumStats;
};
//-----------------------------------------------------------------------------
#endif // MSGSTATLIST_H