225 lines
5.4 KiB
C++
225 lines
5.4 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//
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// Filename: mathutil.cpp
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// Project: wwutil
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// Author: Tom Spencer-Smith
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// Date: June 1998
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// Description:
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//
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//-----------------------------------------------------------------------------
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#include "mathutil.h" // I WANNA BE FIRST!
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#include <math.h>
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#include <stdlib.h>
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#include "wwmath.h"
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#include "miscutil.h"
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#include "wwdebug.h"
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const double cMathUtil::PI = 3.1415927;
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const double cMathUtil::PI_2 = 1.5707963;
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//-----------------------------------------------------------------------------
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//
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// Returns a unit vector
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//
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void cMathUtil::Angle_To_Vector(double angle, double & dx, double & dy)
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{
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WWASSERT(angle > -WWMATH_EPSILON && angle < 360.0 + WWMATH_EPSILON);
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double angleRadians;
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if (angle >= 0 && angle < 90) {
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angleRadians = angle * PI / 180.0;
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dx = WWMath::Sin(angleRadians);
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dy = WWMath::Cos(angleRadians);
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} else if (angle >= 90 && angle < 180) {
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angleRadians = (angle - 90) * PI / 180.0;
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dx = WWMath::Cos(angleRadians);
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dy = -WWMath::Sin(angleRadians);
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} else if (angle >= 180 && angle < 270) {
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angleRadians = (angle - 180) * PI / 180.0;
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dx = -WWMath::Sin(angleRadians);
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dy = -WWMath::Cos(angleRadians);
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} else {
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angleRadians = (angle - 270) * PI / 180.0;
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dx = -WWMath::Cos(angleRadians);
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dy = WWMath::Sin(angleRadians);
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}
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double len;
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len = ::sqrt(dx * dx + dy * dy);
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WWASSERT(::fabs(len - 1) < 0.0005);
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//
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// Correction for Irish nature of windows y coords
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//
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dy *= -1;
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}
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//-----------------------------------------------------------------------------
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void cMathUtil::Vector_To_Angle(double dx, double dy, double & angle)
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{
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double theta;
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if (dx == 0 && dy == 0) {
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theta = 0;
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}
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if (dx == 0) {
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if (dy <= 0) {
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theta = 0;
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} else {
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theta = PI;
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}
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} else {
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theta = WWMath::Atan(-dy / dx);
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if (dx < 0) {
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theta += PI;
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}
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theta += 3 * PI_2;
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if (theta >= 2 * PI) {
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theta -= 2 * PI;
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}
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theta = 2 * PI - theta;
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if (theta == 2 * PI) {
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theta = 0;
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}
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}
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angle = theta * 180.0 / PI;
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}
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//-----------------------------------------------------------------------------
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double cMathUtil::Simple_Distance(double x1, double y1, double x2, double y2)
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{
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double dx = x2 - x1;
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double dy = y2 - y1;
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return(::sqrt(dx * dx + dy * dy));
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}
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//-----------------------------------------------------------------------------
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int cMathUtil::Round(double arg)
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{
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//return (int)(arg + 0.5);
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if (arg > MISCUTIL_EPSILON) {
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return (int) (arg + 0.5f);
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} else if (arg < -MISCUTIL_EPSILON) {
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return (int) (arg - 0.5f);
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} else {
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return 0;
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}
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}
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//-----------------------------------------------------------------------------
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void cMathUtil::Rotate_Vector(double & vx, double & vy, double angle)
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{
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double angle_radians = angle * PI / 180.0;
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double vx1 = vx;
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double vy1 = vy;
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vx = vx1 * ::WWMath::Cos(angle_radians) - vy1 * ::WWMath::Sin(angle_radians);
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vy = vx1 * ::WWMath::Sin(angle_radians) + vy1 * ::WWMath::Cos(angle_radians);
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}
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//-----------------------------------------------------------------------------
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double cMathUtil::Get_Uniform_Pdf_Double(double lower, double upper)
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{
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WWASSERT(upper - lower > -MISCUTIL_EPSILON);
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double x = lower + ::rand() / (double) RAND_MAX * (upper - lower);
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WWASSERT(x - lower > -MISCUTIL_EPSILON && upper - x > -MISCUTIL_EPSILON);
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return x;
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}
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//-----------------------------------------------------------------------------
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double cMathUtil::Get_Normalized_Uniform_Pdf_Double()
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{
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return Get_Uniform_Pdf_Double(0, 1);
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}
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//-----------------------------------------------------------------------------
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int cMathUtil::Get_Uniform_Pdf_Int(int lower, int upper)
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{
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WWASSERT(lower <= upper);
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int x = lower + ::rand() % (upper - lower + 1);
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WWASSERT(x >= lower && upper >= x);
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return x;
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}
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//-----------------------------------------------------------------------------
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double cMathUtil::Get_Hat_Pdf_Double(double lower, double upper)
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{
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WWASSERT(upper - lower > -MISCUTIL_EPSILON);
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double x;
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if (::fabs(upper - lower) < MISCUTIL_EPSILON) {
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x = lower;
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} else {
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double dx = (upper - lower) / 2.0f;
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double dy = 1 / dx;
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double m = dy / dx;
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double c = -m * lower;
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x = Get_Uniform_Pdf_Double(lower, lower + dx);
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double y = Get_Uniform_Pdf_Double(0, dy);
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if (y > m * x + c) {
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x += dx;
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}
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}
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WWASSERT(x - lower > -MISCUTIL_EPSILON && upper - x > -MISCUTIL_EPSILON);
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return x;
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}
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//-----------------------------------------------------------------------------
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double cMathUtil::Get_Normalized_Hat_Pdf_Double()
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{
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return Get_Hat_Pdf_Double(0, 1);
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}
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//-----------------------------------------------------------------------------
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int cMathUtil::Get_Hat_Pdf_Int(int lower, int upper)
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{
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return Round(Get_Hat_Pdf_Double(lower, upper));
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}
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