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CnC_Renegade/Code/Commando/clientgoodbyeevent.cpp

133 lines
4.4 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Commando *
* *
* $Archive:: /Commando/Code/Commando/clientgoodbyeevent.cpp $*
* *
* $Author:: Tom_s $*
* *
* $Modtime:: 10/10/01 4:53p $*
* *
* $Revision:: 6 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "clientgoodbyeevent.h"
#include "networkobjectfactory.h"
#include "cnetwork.h"
#include "networkobjectmgr.h"
#include "apppackettypes.h"
//
// TSS2001 Problem - we have lost the unreliable multiblast effect for this message
//
DECLARE_NETWORKOBJECT_FACTORY(cClientGoodbyeEvent, NETCLASSID_CLIENTGOODBYEEVENT);
//-----------------------------------------------------------------------------
cClientGoodbyeEvent::cClientGoodbyeEvent(void)
{
WWDEBUG_SAY(("cClientGoodbyeEvent::cClientGoodbyeEvent\n"));
SenderId = -1;
Set_App_Packet_Type(APPPACKETTYPE_CLIENTGOODBYEEVENT);
}
//-----------------------------------------------------------------------------
void
cClientGoodbyeEvent::Init(void)
{
WWDEBUG_SAY(("cClientGoodbyeEvent::Init\n"));
WWASSERT(cNetwork::I_Am_Client());
SenderId = cNetwork::Get_My_Id();
Set_Network_ID(NetworkObjectMgrClass::Get_New_Client_ID());
if (cNetwork::I_Am_Server()) {
Act();
} else {
Set_Object_Dirty_Bit(0, BIT_CREATION, true);
}
}
//-----------------------------------------------------------------------------
void
cClientGoodbyeEvent::Act(void)
{
WWDEBUG_SAY(("cClientGoodbyeEvent::Act\n"));
WWASSERT(cNetwork::I_Am_Server());
WWASSERT(SenderId > 0);
Set_Delete_Pending();
//
// TSS092101 - crashy.
// This cleanup probably deletes *this* object...
//
/**/
cNetwork::Server_Kill_Connection(SenderId);
cNetwork::Cleanup_After_Client(SenderId);
/**/
}
//-----------------------------------------------------------------------------
void
cClientGoodbyeEvent::Export_Creation(BitStreamClass & packet)
{
WWDEBUG_SAY(("cClientGoodbyeEvent::Export_Creation\n"));
WWASSERT(cNetwork::I_Am_Only_Client());
cNetEvent::Export_Creation(packet);
WWASSERT(SenderId > 0);
packet.Add(SenderId);
Set_Delete_Pending();
}
//-----------------------------------------------------------------------------
void
cClientGoodbyeEvent::Import_Creation(BitStreamClass & packet)
{
WWDEBUG_SAY(("cClientGoodbyeEvent::Import_Creation\n"));
WWASSERT(cNetwork::I_Am_Server());
cNetEvent::Import_Creation(packet);
packet.Get(SenderId);
WWASSERT(SenderId > 0);
Act();
}