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CnC_Renegade/Code/Tools/MixViewer/duplicatecombiner.cpp

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C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : WWAudio *
* *
* $Archive:: /Commando/Code/Tools/MixViewer/duplicatecombiner.cpp $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 2/21/02 5:25p $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "stdafx.h"
#include "duplicatecombiner.h"
#include "ffactory.h"
#include "mixfile.h"
#include "rawfile.h"
#include "bittype.h"
#include "mixcombiningdialog.h"
//////////////////////////////////////////////////////////////
//
// DuplicateRemoverClass
//
//////////////////////////////////////////////////////////////
DuplicateRemoverClass::DuplicateRemoverClass (void) :
TempFilenameStart (0),
Dialog (NULL)
{
return ;
}
//////////////////////////////////////////////////////////////
//
// ~DuplicateRemoverClass
//
//////////////////////////////////////////////////////////////
DuplicateRemoverClass::~DuplicateRemoverClass (void)
{
return ;
}
//////////////////////////////////////////////////////////////
//
// Process
//
//////////////////////////////////////////////////////////////
void
DuplicateRemoverClass::Process (void)
{
//
// Kick off the worker thread...
//
::AfxBeginThread (fnThreadProc, (LPVOID)this);
//
// Show the UI
//
MixCombiningDialogClass dialog;
Dialog = &dialog;
dialog.DoModal ();
return ;
}
////////////////////////////////////////////////////////////////////////////
//
// fnThreadProc
//
////////////////////////////////////////////////////////////////////////////
UINT
DuplicateRemoverClass::fnThreadProc (LPVOID pParam)
{
//
// Simply ask the combiner to start processing
//
DuplicateRemoverClass *remover = (DuplicateRemoverClass *)pParam;
if (remover != NULL) {
remover->Internal_Process ();
}
return 1;
}
//////////////////////////////////////////////////////////////
//
// Internal_Process
//
//////////////////////////////////////////////////////////////
void
DuplicateRemoverClass::Internal_Process (void)
{
Make_Temp_Directory ();
//
// Open the source mix files
//
DynamicVectorClass<MixFileFactoryClass *> mix_file_list;
Open_Mix_Files (mix_file_list);
//
// Open the destination mix factory
//
MixFileFactoryClass dest_factory (DestinationMixFilename, _TheFileFactory);
if (dest_factory.Is_Valid () && dest_factory.Build_Internal_Filename_List ()) {
Dialog->Set_Status_Text ("Building temporary files...");
Dialog->Set_Progress_Percent (0);
//
// Loop over each mix file...
//
for (int mix_index = 0; mix_index < mix_file_list.Count (); mix_index ++) {
//
// Get the list of filenames inside this mix file
//
DynamicVectorClass<StringClass> filename_list;
mix_file_list[mix_index]->Get_Filename_List (filename_list);
for (int file_index = 0; file_index < filename_list.Count (); file_index ++) {
StringClass filename = ::strlwr (filename_list[file_index].Peek_Buffer ());
DynamicVectorClass<int> dup_indices;
dup_indices.Add (mix_index);
//
// Try to find this file in any of the other mix files
//
for (int test_mix_index = 0; test_mix_index < mix_file_list.Count (); test_mix_index ++) {
if (test_mix_index != mix_index && Is_File_In_Factory (filename, mix_file_list[test_mix_index])) {
dup_indices.Add (test_mix_index);
}
}
//
// Check to see if this file is already in the "destination" file
//
bool is_in_dest = Is_File_In_Factory (filename, &dest_factory);
//
// Were there any duplicates?
//
if (dup_indices.Count () > 1 || is_in_dest) {
//
// Copy the file from the source to the destination factory
//
if (is_in_dest == false) {
Copy_File (mix_file_list[mix_index], &dest_factory, filename);
}
//
// Remove all the duplicates from the mix files
//
for (int dup_index = 0; dup_index < dup_indices.Count (); dup_index ++) {
mix_file_list[dup_indices[dup_index]]->Delete_File (filename);
}
}
}
//
// Update the UI
//
Dialog->Set_Progress_Percent ((float)mix_index / float(mix_file_list.Count () + 1));
}
//
// Save the changes
//
Dialog->Set_Status_Text ("Reconstructing mix files...");
Dialog->Set_Progress_Percent (0);
dest_factory.Flush_Changes ();
Dialog->Set_Progress_Percent (1.0F / float(mix_file_list.Count () + 1));
for (int index = 0; index < mix_file_list.Count (); index ++) {
mix_file_list[index]->Flush_Changes ();
Dialog->Set_Progress_Percent ((float)index / float(mix_file_list.Count () + 1));
}
Dialog->Set_Progress_Percent (1.0F);
}
//
// Free each of the mix file factories
//
Close_Mix_Files (mix_file_list);
//
// Remove the temporary directory we created
//
Delete_Temp_Directory ();
//
// Close the dialog
//
Dialog->PostMessage (WM_COMMAND, MAKELPARAM (IDOK, BN_CLICKED));
return ;
}
//////////////////////////////////////////////////////////////
//
// Copy_File
//
//////////////////////////////////////////////////////////////
void
DuplicateRemoverClass::Copy_File
(
MixFileFactoryClass * src_mix,
MixFileFactoryClass * dest_mix,
const char * filename
)
{
//
// Get the file data from the source mix
//
FileClass *src_file = src_mix->Get_File (filename);
src_file->Open ();
//
// Create a destination file for the data
//
StringClass full_path;
Get_Temp_Filename (full_path);
RawFileClass dest_file;
dest_file.Set_Name (full_path);
if (dest_file.Open (RawFileClass::WRITE)) {
//
// Copy the data from the source mix file to the destination file
//
int file_size = src_file->Size ();
uint8 buffer[4096];
while (file_size > 0) {
//
// Read the data from the source file
//
int bytes = min (file_size, (int)sizeof (buffer));
int copied_size = src_file->Read (buffer, bytes);
file_size -= copied_size;
if (copied_size <= 0) {
break;
}
//
// Copy the data to the dest file
//
dest_file.Write (buffer, copied_size);
}
//
// Add the file to the destination mix file
//
dest_mix->Add_File (full_path, filename);
//
// Close the temporary data file
//
dest_file.Close ();
}
//
// Return the file
//
src_mix->Return_File (src_file);
return ;
}
//////////////////////////////////////////////////////////////
//
// Open_Mix_Files
//
//////////////////////////////////////////////////////////////
void
DuplicateRemoverClass::Open_Mix_Files (DynamicVectorClass<MixFileFactoryClass *> &list)
{
//
// Loop over all the mix filenames in our list
//
for (int index = 0; index < MixFileList.Count (); index ++) {
//
// Create this mix file factory and add it to our list
//
MixFileFactoryClass *mix_factory = new MixFileFactoryClass (MixFileList[index], _TheFileFactory);
if (mix_factory->Is_Valid () && mix_factory->Build_Internal_Filename_List ()) {
list.Add (mix_factory);
} else {
delete mix_factory;
mix_factory = NULL;
}
//
// Update the UI
//
Dialog->Set_Progress_Percent ((float)index / float(MixFileList.Count () + 1));
}
return ;
}
//////////////////////////////////////////////////////////////
//
// Close_Mix_Files
//
//////////////////////////////////////////////////////////////
void
DuplicateRemoverClass::Close_Mix_Files (DynamicVectorClass<MixFileFactoryClass *> &list)
{
//
// Simply free each entry in the list
//
for (int index = 0; index < list.Count (); index ++) {
delete list[index];
}
list.Delete_All ();
return ;
}
/////////////////////////////////////////////////////////
//
// Make_Temp_Directory
//
/////////////////////////////////////////////////////////
void
DuplicateRemoverClass::Make_Temp_Directory (void)
{
//
// Get the path of the temp directory
//
char temp_dir[MAX_PATH] = { 0 };
::GetTempPath (sizeof (temp_dir), temp_dir);
CString temp_path = Make_Path (temp_dir, "mixcombiner");
//
// Try to find a unique temp directory to store our data
//
int index = 0;
do {
TempDirectory.Format ("%s%.2d.DIR", (const char *)temp_path, index++);
} while (GetFileAttributes (TempDirectory) != 0xFFFFFFFF);
//
// Create the directory
//
::CreateDirectory (TempDirectory, NULL);
::SetCurrentDirectory (TempDirectory);
return ;
}
/////////////////////////////////////////////////////////
//
// Delete_Temp_Directory
//
/////////////////////////////////////////////////////////
void
DuplicateRemoverClass::Delete_Temp_Directory (void)
{
//
// Change the current directory so we can remove the temporary one
//
::SetCurrentDirectory ("c:\\");
//
// Remove the temporary directory
//
Clean_Directory (TempDirectory);
::RemoveDirectory (TempDirectory);
return ;
}
//////////////////////////////////////////////////////////////////////////////////
//
// Clean_Directory
//
//////////////////////////////////////////////////////////////////////////////////
bool
DuplicateRemoverClass::Clean_Directory (LPCTSTR local_dir)
{
bool retval = true;
//
// Build a search mask from the directory
//
StringClass search_mask = StringClass (local_dir) + "\\*.*";
//
// Loop through all the files in this directory and add them
// to our list
//
DynamicVectorClass<StringClass> file_list;
BOOL keep_going = TRUE;
WIN32_FIND_DATA find_info = { 0 };
for (HANDLE hfind = ::FindFirstFile (search_mask, &find_info);
(hfind != INVALID_HANDLE_VALUE) && keep_going;
keep_going = ::FindNextFile (hfind, &find_info))
{
//
// If this file isn't a directory, add it to the list
//
if (!(find_info.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
StringClass filename = find_info.cFileName;
file_list.Add (filename);
} else if (find_info.cFileName[0] != '.') {
//
// Recurse into this subdirectory
//
StringClass full_path = Make_Path (local_dir, find_info.cFileName);
Clean_Directory (full_path);
//
// Add this directory to the list so it will get
// deleted with the files...
//
StringClass filename = find_info.cFileName;
file_list.Add (filename);
}
}
//
// Close the search handle
//
if (hfind != NULL) {
::FindClose (hfind);
}
//
// Now loop through all the files and delete them
//
for (int index = 0; index < file_list.Count (); index ++) {
StringClass &filename = file_list[index];
StringClass full_path = Make_Path (local_dir, filename);
Delete_File (full_path);
}
return retval;
}
//////////////////////////////////////////////////////////////////////////////////
//
// Make_Path
//
//////////////////////////////////////////////////////////////////////////////////
StringClass
DuplicateRemoverClass::Make_Path (LPCTSTR path, LPCTSTR filename)
{
StringClass full_path = path;
//
// Delimit the path if necessary
//
if (full_path[full_path.Get_Length () - 1] != '\\') {
full_path += "\\";
}
//
// Concatenate the filename onto the path
//
full_path += filename;
return full_path;
}
/////////////////////////////////////////////////////////
//
// Get_Temp_Filename
//
/////////////////////////////////////////////////////////
void
DuplicateRemoverClass::Get_Temp_Filename (StringClass &full_path)
{
CString temp_path = Make_Path (TempDirectory, "tempfile");
//
// Try to find a unique temp filename
//
do {
full_path.Format ("%s%.5d.dat", (const char *)temp_path, TempFilenameStart++);
} while (GetFileAttributes (full_path) != 0xFFFFFFFF);
return ;
}
////////////////////////////////////////////////////////////////////////////
//
// Delete_File
//
////////////////////////////////////////////////////////////////////////////
bool
DuplicateRemoverClass::Delete_File (LPCTSTR filename)
{
bool retval = false;
ASSERT (filename != NULL);
if (filename != NULL) {
//
// Strip the readonly bit off if necessary
//
DWORD attributes = ::GetFileAttributes (filename);
if ((attributes != 0xFFFFFFFF) &&
((attributes & FILE_ATTRIBUTE_READONLY) == FILE_ATTRIBUTE_READONLY))
{
::SetFileAttributes (filename, attributes & (~FILE_ATTRIBUTE_READONLY));
}
//
// Perform the delete operation!
//
if ((attributes != 0xFFFFFFFF) &&
((attributes & FILE_ATTRIBUTE_DIRECTORY) == FILE_ATTRIBUTE_DIRECTORY))
{
retval = (::RemoveDirectory (filename) == TRUE);
} else {
retval = (::DeleteFile (filename) == TRUE);
}
}
return retval;
}
////////////////////////////////////////////////////////////////////////////
//
// Is_File_In_Factory
//
////////////////////////////////////////////////////////////////////////////
bool
DuplicateRemoverClass::Is_File_In_Factory (const StringClass &filename, MixFileFactoryClass *factory)
{
bool retval = false;
//
// Get the list of filenames inside this mix file
//
DynamicVectorClass<StringClass> *test_filename_list = NULL;
factory->Get_Filename_List (&test_filename_list);
//
// Try to find the file inside this mix file
//
for (int index = 0; index < test_filename_list->Count (); index ++) {
if (filename.Compare_No_Case ((*test_filename_list)[index]) == 0) {
retval = true;
break;
}
}
return retval;
}