906 lines
25 KiB
C++
906 lines
25 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Max2W3d *
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* *
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* $Archive:: /Commando/Code/Tools/max2w3d/presetexportoptionsdialog.cpp $*
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* *
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* Original Author:: Patrick Smith *
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* *
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* $Author:: Greg_h $*
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* *
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* $Modtime:: 11/10/00 2:26p $*
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* *
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* $Revision:: 5 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include "presetexportoptionsdialog.h"
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#include "dllmain.h"
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#include "resource.h"
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#include "w3dexp.h"
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#include "animationcompressionsettings.h"
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////////////////////////////////////////////////////////////////////////////////////////
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// Constants
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////////////////////////////////////////////////////////////////////////////////////////
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static const char *BROWSE_FILTER = "W3D Files (*.W3D)\0*.W3D\0WHT Files (*.WHT)\0*.WHT\0\0";
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// PresetExportOptionsDialogClass
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//
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////////////////////////////////////////////////////////////////////////////////////////
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PresetExportOptionsDialogClass::PresetExportOptionsDialogClass (Interface *maxinterface, HWND parent_wnd) :
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MaxInterface (maxinterface),
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Options (NULL),
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Wnd (NULL),
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ParentWnd (parent_wnd),
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CurrentPane (-1)
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{
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::memset (PaneWnds, 0, sizeof (PaneWnds));
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return ;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// ~PresetExportOptionsDialogClass
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//
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////////////////////////////////////////////////////////////////////////////////////////
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PresetExportOptionsDialogClass::~PresetExportOptionsDialogClass (void)
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{
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return ;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// Do_Modal
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//
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////////////////////////////////////////////////////////////////////////////////////////
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int
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PresetExportOptionsDialogClass::Do_Modal (void)
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{
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int retval = ::DialogBoxParam (AppInstance, MAKEINTRESOURCE (IDD_W3D_PRESET_EXPORT_OPTIONS),
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ParentWnd, Real_Message_Proc, (LPARAM)this);
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return retval;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// Real_Message_Proc
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//
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////////////////////////////////////////////////////////////////////////////////////////
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BOOL CALLBACK
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PresetExportOptionsDialogClass::Real_Message_Proc
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(
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HWND wnd,
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UINT message,
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WPARAM wparam,
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LPARAM lparam
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)
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{
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PresetExportOptionsDialogClass *dialog_obj = NULL;
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//
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// Setup the framework we need so that the instance
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// can process the messages instead of this static callback.
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//
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if (message == WM_INITDIALOG) {
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dialog_obj = (PresetExportOptionsDialogClass *)lparam;
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dialog_obj->Wnd = wnd;
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::SetProp (wnd, "DIALOG_OBJ", (HANDLE)dialog_obj);
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} else {
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dialog_obj = (PresetExportOptionsDialogClass *)::GetProp (wnd, "DIALOG_OBJ");
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}
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//
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// Allow the instance to handle the call
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//
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BOOL retval = FALSE;
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if (dialog_obj != NULL) {
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retval = dialog_obj->Message_Proc (message, wparam, lparam);
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}
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//
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// Cleanup the framework
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//
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if (message == WM_DESTROY) {
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::RemoveProp (wnd, "DIALOG_OBJ");
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}
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return retval;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// Settings_Pane_Message_Proc
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//
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////////////////////////////////////////////////////////////////////////////////////////
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BOOL CALLBACK
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PresetExportOptionsDialogClass::Settings_Pane_Message_Proc
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(
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HWND wnd,
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UINT message,
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WPARAM wparam,
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LPARAM lparam
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)
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{
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PresetExportOptionsDialogClass *dialog_obj = NULL;
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//
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// Setup the framework we need so that the instance
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// can process the messages instead of this static callback.
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//
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if (message == WM_INITDIALOG) {
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dialog_obj = (PresetExportOptionsDialogClass *)lparam;
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::SetProp (wnd, "DIALOG_OBJ", (HANDLE)dialog_obj);
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} else {
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dialog_obj = (PresetExportOptionsDialogClass *)::GetProp (wnd, "DIALOG_OBJ");
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}
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//
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// Allow the instance to handle the call
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//
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BOOL retval = FALSE;
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if (dialog_obj != NULL) {
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retval = dialog_obj->Pane_Message_Proc (message, wparam, lparam);
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}
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//
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// Cleanup the framework
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//
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if (message == WM_DESTROY) {
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::RemoveProp (wnd, "DIALOG_OBJ");
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}
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return retval;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// Pane_Message_Proc
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//
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////////////////////////////////////////////////////////////////////////////////////////
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BOOL
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PresetExportOptionsDialogClass::Pane_Message_Proc
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(
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UINT message,
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WPARAM wparam,
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LPARAM lparam
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)
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{
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BOOL retval = FALSE;
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switch (message)
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{
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case WM_CUSTEDIT_ENTER:
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switch (wparam)
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{
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case IDC_RANGE_LOW_EDIT:
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{
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//
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// Update the start frame
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//
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ICustEdit *edit_ctrl = GetICustEdit ((HWND)lparam);
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if (edit_ctrl != NULL) {
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Options->StartFrame = edit_ctrl->GetInt ();
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//
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// Bounds check the value
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//
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if (Options->StartFrame > Options->EndFrame) {
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Options->StartFrame = Options->EndFrame;
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}
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Update_Controls ();
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}
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}
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break;
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case IDC_RANGE_HIGH_EDIT:
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{
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//
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// Update the end frame
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//
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ICustEdit *edit_ctrl = GetICustEdit ((HWND)lparam);
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if (edit_ctrl != NULL) {
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Options->EndFrame = edit_ctrl->GetInt ();
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//
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// Bounds check the value
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//
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if (Options->EndFrame < Options->StartFrame) {
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Options->EndFrame = Options->StartFrame;
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}
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Update_Controls ();
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}
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}
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break;
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}
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break;
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case CC_SPINNER_BUTTONUP:
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{
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ISpinnerControl *spin_ctrl = (ISpinnerControl *)lparam;
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if (spin_ctrl != NULL) {
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switch (LOWORD (wparam))
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{
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//
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// Update the start frame
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//
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case IDC_RANGE_LOW_SPIN:
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Options->StartFrame = spin_ctrl->GetIVal ();
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//
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// Bounds check the value
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//
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if (Options->StartFrame > Options->EndFrame) {
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Options->StartFrame = Options->EndFrame;
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}
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Update_Controls ();
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break;
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//
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// Update the end frame
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//
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case IDC_RANGE_HIGH_SPIN:
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Options->EndFrame = spin_ctrl->GetIVal ();
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//
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// Bounds check the value
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//
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if (Options->EndFrame < Options->StartFrame) {
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Options->EndFrame = Options->StartFrame;
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}
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Update_Controls ();
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break;
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}
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}
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}
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break;
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case WM_COMMAND:
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{
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HWND control_wnd = reinterpret_cast <HWND> (lparam);
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bool update_controls = true;
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switch (LOWORD (wparam))
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{
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case IDC_EXPORT_MESH_SMOOTH_CHECK:
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Options->SmoothBetweenMeshes = (SendMessage (control_wnd, BM_GETCHECK, 0, 0L) == 1);
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break;
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case IDC_EXPORT_MESH_AABTREES:
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Options->DisableExportAABTrees = (SendMessage (control_wnd, BM_GETCHECK, 0, 0L) != 1);
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break;
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#if 0
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case IDC_EXPORT_MESH_OPTIMIZE:
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Options->EnableOptimizeMeshData = (SendMessage (control_wnd, BM_GETCHECK, 0, 0L) == 1);
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break;
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#endif
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case IDC_USE_SKELETON_CHECK:
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Options->LoadHierarchy = (SendMessage (control_wnd, BM_GETCHECK, 0, 0L) == 1);
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break;
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case IDC_COMPRESS_ANIMATION_CHECK:
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Options->CompressAnimation = (SendMessage (control_wnd, BM_GETCHECK, 0, 0L) == 1);
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break;
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case IDC_WHT_BROWSE_BUTTON:
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{
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OPENFILENAME ofn = { sizeof (OPENFILENAME), 0 };
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ofn.lpstrFilter = BROWSE_FILTER;
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ofn.nMaxFile = _MAX_PATH;
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ofn.nMaxFileTitle = _MAX_FNAME + _MAX_EXT;
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ofn.Flags = OFN_HIDEREADONLY | OFN_CREATEPROMPT;
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ofn.lpstrDefExt = "wht";
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ofn.hwndOwner = Wnd;
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ofn.lpstrFile = Options->HierarchyFilename;
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if (::GetOpenFileName (&ofn)) {
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//
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// Get the relative path between the current export path
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// and the full file path to the hierarchy file:
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//
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Create_Relative_Path (Options->RelativeHierarchyFilename,
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W3dExportClass::CurrentExportPath,
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ofn.lpstrFile);
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}
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}
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break;
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case IDC_COMPRESSION_SETTINGS:
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{
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//
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// Display the compression options dialog
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//
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AnimationCompressionSettingsDialogClass dialog (MaxInterface, Wnd);
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dialog.Set_Options (Options);
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dialog.Do_Modal ();
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}
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break;
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default:
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update_controls = false;
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break;
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}
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if (update_controls) {
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Update_Controls ();
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}
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}
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break;
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}
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return retval;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// Message_Proc
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//
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////////////////////////////////////////////////////////////////////////////////////////
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BOOL
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PresetExportOptionsDialogClass::Message_Proc
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(
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UINT message,
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WPARAM wparam,
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LPARAM lparam
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)
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{
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BOOL retval = FALSE;
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switch (message)
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{
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case WM_INITDIALOG:
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{
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//
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// Center the dialog
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//
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RECT parent_rect = { 0 };
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RECT rect = { 0 };
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::GetWindowRect (ParentWnd, &parent_rect);
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::GetWindowRect (Wnd, &rect);
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int width = parent_rect.right - parent_rect.left;
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int height = parent_rect.bottom - parent_rect.top;
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::SetWindowPos ( Wnd, NULL,
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parent_rect.left + (width / 2) - ((rect.right - rect.left) / 2),
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parent_rect.top + (height / 2) - ((rect.bottom - rect.top) / 2),
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0, 0, SWP_NOZORDER | SWP_NOSIZE);
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//
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// Initialize the controls
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//
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Create_Settings_Panes ();
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Initialize_Controls ();
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Update_Controls ();
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Determine_Preset_Type ();
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retval = TRUE;
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}
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break;
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case WM_COMMAND:
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retval = On_Command (wparam, lparam);
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break;
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}
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return retval;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// On_Command
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//
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////////////////////////////////////////////////////////////////////////////////////////
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BOOL
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PresetExportOptionsDialogClass::On_Command (WPARAM wparam, LPARAM lparam)
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{
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BOOL retval = FALSE;
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switch (LOWORD (wparam))
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{
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case IDC_HLOD_RADIO:
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Show_Settings_Pane (PANE_HLOD);
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break;
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case IDC_ANIM_HLOD_RADIO:
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Show_Settings_Pane (PANE_ANIM_HLOD);
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break;
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case IDC_ANIM_RADIO:
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Show_Settings_Pane (PANE_ANIM);
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break;
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case IDC_TERRAIN_RADIO:
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Show_Settings_Pane (PANE_TERRAIN);
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break;
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case IDC_SKELETON_RADIO:
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Show_Settings_Pane (PANE_SKELETON);
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break;
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case IDC_MESH_RADIO:
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Show_Settings_Pane (PANE_MESH);
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break;
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case IDCANCEL:
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::memcpy (Options, &OrigOptions, sizeof (OrigOptions));
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EndDialog (Wnd, IDCANCEL);
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break;
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case IDOK:
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Save_Settings ();
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EndDialog (Wnd, IDOK);
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break;
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}
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return retval;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// Show_Settings_Pane
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//
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////////////////////////////////////////////////////////////////////////////////////////
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void
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PresetExportOptionsDialogClass::Show_Settings_Pane (int pane_id)
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{
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if (pane_id != CurrentPane) {
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//
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// Show the new pane and hide the old pane
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//
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::ShowWindow (PaneWnds[pane_id], SW_SHOW);
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if (CurrentPane >= 0) {
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::ShowWindow (PaneWnds[CurrentPane], SW_HIDE);
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}
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CurrentPane = pane_id;
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}
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return ;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// Create_Settings_Panes
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//
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////////////////////////////////////////////////////////////////////////////////////////
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void
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PresetExportOptionsDialogClass::Create_Settings_Panes (void)
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{
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PaneWnds[PANE_HLOD] = ::CreateDialogParam (AppInstance, MAKEINTRESOURCE (IDD_EXPORT_PANE_HLOD),
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Wnd, Settings_Pane_Message_Proc, (LPARAM)this);
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PaneWnds[PANE_ANIM_HLOD] = ::CreateDialogParam (AppInstance, MAKEINTRESOURCE (IDD_EXPORT_PANE_ANIMATED_HLOD),
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Wnd, Settings_Pane_Message_Proc, (LPARAM)this);
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PaneWnds[PANE_ANIM] = ::CreateDialogParam (AppInstance, MAKEINTRESOURCE (IDD_EXPORT_PANE_ANIMATION),
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Wnd, Settings_Pane_Message_Proc, (LPARAM)this);
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PaneWnds[PANE_TERRAIN] = ::CreateDialogParam (AppInstance, MAKEINTRESOURCE (IDD_EXPORT_PANE_TERRAIN),
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Wnd, Settings_Pane_Message_Proc, (LPARAM)this);
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PaneWnds[PANE_SKELETON] = ::CreateDialogParam (AppInstance, MAKEINTRESOURCE (IDD_EXPORT_PANE_SKELETON),
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Wnd, Settings_Pane_Message_Proc, (LPARAM)this);
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PaneWnds[PANE_MESH] = ::CreateDialogParam (AppInstance, MAKEINTRESOURCE (IDD_EXPORT_PANE_MESH),
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Wnd, Settings_Pane_Message_Proc, (LPARAM)this);
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//
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// Get the position and size of the group box the settings panes will be
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// displayed inside
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//
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RECT group_rect = { 0 };
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::GetWindowRect (::GetDlgItem (Wnd, IDC_GROUP_BOX), &group_rect);
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::ScreenToClient (Wnd, (LPPOINT)&group_rect);
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::ScreenToClient (Wnd, ((LPPOINT)&group_rect) + 1);
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int width = group_rect.right - group_rect.left;
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int height = group_rect.bottom - group_rect.top;
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//
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// Loop over all the panes and make sure they are in the proper location
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//
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for (int index = 0; index < PANE_MAX; index ++) {
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HWND pane_wnd = PaneWnds[index];
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//
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// Get the size of this pane
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//
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RECT rect = { 0 };
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::GetWindowRect (pane_wnd, &rect);
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//
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// Center the pane inside of the group box
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//
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::SetWindowPos ( pane_wnd, ::GetDlgItem (Wnd, IDC_GROUP_BOX),
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group_rect.left + (width / 2) - ((rect.right - rect.left) / 2),
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group_rect.top + (height / 2) - ((rect.bottom - rect.top) / 2),
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0, 0, SWP_NOSIZE);
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}
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return ;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// Destroy_Settings_Panes
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//
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////////////////////////////////////////////////////////////////////////////////////////
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void
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PresetExportOptionsDialogClass::Destroy_Settings_Panes (void)
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{
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//
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// Loop over all the panes and destroy them
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//
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for (int index = 0; index < PANE_MAX; index ++) {
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::DestroyWindow (PaneWnds[index]);
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PaneWnds[index] = NULL;
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}
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return ;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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//
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// Determine_Preset_Type
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//
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////////////////////////////////////////////////////////////////////////////////////////
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void
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PresetExportOptionsDialogClass::Determine_Preset_Type (void)
|
|
{
|
|
//
|
|
// Examine the current options and try to determine which
|
|
// preset best matches this configuration.
|
|
//
|
|
|
|
if (Options->EnableTerrainMode) {
|
|
|
|
//
|
|
// Select the terrain UI
|
|
//
|
|
Show_Settings_Pane (PANE_TERRAIN);
|
|
SendDlgItemMessage (Wnd, IDC_TERRAIN_RADIO, BM_SETCHECK, (WPARAM)TRUE, 0L);
|
|
|
|
} else if (Options->ExportGeometry == false) {
|
|
|
|
if (Options->ExportAnimation == false) {
|
|
|
|
//
|
|
// Select the skeleton UI
|
|
//
|
|
Show_Settings_Pane (PANE_SKELETON);
|
|
SendDlgItemMessage (Wnd, IDC_SKELETON_RADIO, BM_SETCHECK, (WPARAM)TRUE, 0L);
|
|
} else {
|
|
|
|
//
|
|
// Select the anim UI
|
|
//
|
|
Show_Settings_Pane (PANE_ANIM);
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|
SendDlgItemMessage (Wnd, IDC_ANIM_RADIO, BM_SETCHECK, (WPARAM)TRUE, 0L);
|
|
}
|
|
|
|
} else if (Options->ExportHierarchy == false && Options->LoadHierarchy == false) {
|
|
|
|
//
|
|
// Select the mesh UI
|
|
//
|
|
Show_Settings_Pane (PANE_MESH);
|
|
SendDlgItemMessage (Wnd, IDC_MESH_RADIO, BM_SETCHECK, (WPARAM)TRUE, 0L);
|
|
|
|
} else if (Options->ExportAnimation == false) {
|
|
|
|
//
|
|
// Select the HLOD UI
|
|
//
|
|
Show_Settings_Pane (PANE_HLOD);
|
|
SendDlgItemMessage (Wnd, IDC_HLOD_RADIO, BM_SETCHECK, (WPARAM)TRUE, 0L);
|
|
|
|
} else {
|
|
|
|
//
|
|
// Select the HLOD anim UI
|
|
//
|
|
Show_Settings_Pane (PANE_ANIM_HLOD);
|
|
SendDlgItemMessage (Wnd, IDC_ANIM_HLOD_RADIO, BM_SETCHECK, (WPARAM)TRUE, 0L);
|
|
}
|
|
|
|
return ;
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Initialize_Controls
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
void
|
|
PresetExportOptionsDialogClass::Initialize_Controls (void)
|
|
{
|
|
//
|
|
// Check the review log file button if necessary
|
|
//
|
|
CheckDlgButton (Wnd, IDC_REVIEW_LOG, Options->ReviewLog);
|
|
|
|
//
|
|
// Precompute some of the animation data
|
|
//
|
|
int ticksperframe = ::GetTicksPerFrame();
|
|
int startframe = MaxInterface->GetAnimRange ().Start () / ticksperframe;
|
|
int endframe = MaxInterface->GetAnimRange ().End () / ticksperframe;
|
|
|
|
//
|
|
// Clamp the real options the same way the displayed values are clamped
|
|
//
|
|
if (startframe > Options->StartFrame) {
|
|
Options->StartFrame = startframe;
|
|
}
|
|
if (endframe < Options->EndFrame) {
|
|
Options->EndFrame = endframe;
|
|
}
|
|
|
|
//
|
|
// Loop over all the panes and update any of the controls therein
|
|
//
|
|
for (int index = 0; index < PANE_MAX; index ++) {
|
|
HWND pane_wnd = PaneWnds[index];
|
|
|
|
//
|
|
// Are there any animation controls on this pane to initialize?
|
|
//
|
|
if (::GetDlgItem (pane_wnd, IDC_RANGE_LOW_SPIN) != NULL) {
|
|
|
|
ISpinnerControl *low_spin = NULL;
|
|
ISpinnerControl *high_spin = NULL;
|
|
|
|
low_spin = ::SetupIntSpinner (pane_wnd, IDC_RANGE_LOW_SPIN, IDC_RANGE_LOW_EDIT,
|
|
startframe, endframe, 0);
|
|
|
|
high_spin = ::SetupIntSpinner (pane_wnd, IDC_RANGE_HIGH_SPIN, IDC_RANGE_HIGH_EDIT,
|
|
startframe, endframe, 0);
|
|
|
|
::SetProp (::GetDlgItem (pane_wnd, IDC_RANGE_LOW_SPIN), "ISpinnerControl", (HANDLE)low_spin);
|
|
::SetProp (::GetDlgItem (pane_wnd, IDC_RANGE_HIGH_SPIN), "ISpinnerControl", (HANDLE)high_spin);
|
|
}
|
|
}
|
|
|
|
return ;
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Update_Controls
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
void
|
|
PresetExportOptionsDialogClass::Update_Controls (void)
|
|
{
|
|
//
|
|
// Loop over all the panes and update any of the controls therein
|
|
//
|
|
for (int index = 0; index < PANE_MAX; index ++) {
|
|
HWND pane_wnd = PaneWnds[index];
|
|
|
|
//
|
|
// Handle the check boxes
|
|
//
|
|
CheckDlgButton (pane_wnd, IDC_EXPORT_MESH_SMOOTH_CHECK, Options->SmoothBetweenMeshes);
|
|
CheckDlgButton (pane_wnd, IDC_EXPORT_MESH_AABTREES, !Options->DisableExportAABTrees);
|
|
#if ENABLE_MESH_OPTIMIZING
|
|
CheckDlgButton (pane_wnd, IDC_EXPORT_MESH_OPTIMIZE, Options->EnableOptimizeMeshData);
|
|
#endif
|
|
CheckDlgButton (pane_wnd, IDC_USE_SKELETON_CHECK, Options->LoadHierarchy);
|
|
CheckDlgButton (pane_wnd, IDC_COMPRESS_ANIMATION_CHECK, Options->CompressAnimation);
|
|
|
|
//
|
|
// Enable/disable the compression settings button
|
|
//
|
|
HWND compress_settings_btn = ::GetDlgItem (pane_wnd, IDC_COMPRESSION_SETTINGS);
|
|
if (compress_settings_btn != NULL) {
|
|
::EnableWindow (compress_settings_btn, Options->CompressAnimation);
|
|
}
|
|
|
|
//
|
|
// Setup the skeleton browse button
|
|
//
|
|
HWND skeleten_browse_btn = ::GetDlgItem (pane_wnd, IDC_WHT_BROWSE_BUTTON);
|
|
if (skeleten_browse_btn != NULL) {
|
|
|
|
//
|
|
// Honor the relative path if it is present
|
|
//
|
|
if (Options->RelativeHierarchyFilename[0] != 0) {
|
|
SetWindowText (skeleten_browse_btn, Options->RelativeHierarchyFilename);
|
|
::Create_Full_Path (Options->HierarchyFilename,
|
|
W3dExportClass::CurrentExportPath,
|
|
Options->RelativeHierarchyFilename);
|
|
|
|
} else if (Options->HierarchyFilename[0] != 0) {
|
|
SetWindowText (skeleten_browse_btn, Options->HierarchyFilename);
|
|
::Create_Relative_Path (Options->RelativeHierarchyFilename,
|
|
W3dExportClass::CurrentExportPath,
|
|
Options->HierarchyFilename);
|
|
}
|
|
|
|
//
|
|
// Set the enable state of the window
|
|
//
|
|
::EnableWindow (skeleten_browse_btn, Options->LoadHierarchy);
|
|
}
|
|
|
|
//
|
|
// Are there any animation controls on this pane to update?
|
|
//
|
|
HWND low_spin_wnd = ::GetDlgItem (pane_wnd, IDC_RANGE_LOW_SPIN);
|
|
HWND high_spin_wnd = ::GetDlgItem (pane_wnd, IDC_RANGE_HIGH_SPIN);
|
|
if (low_spin_wnd != NULL && high_spin_wnd != NULL) {
|
|
|
|
//
|
|
// Peek at the spinner control objects
|
|
//
|
|
ISpinnerControl *low_spin = NULL;
|
|
ISpinnerControl *high_spin = NULL;
|
|
low_spin = (ISpinnerControl *)::GetProp (low_spin_wnd, "ISpinnerControl");
|
|
high_spin = (ISpinnerControl *)::GetProp (high_spin_wnd, "ISpinnerControl");
|
|
|
|
//
|
|
// Update the spin controls
|
|
//
|
|
low_spin->SetValue (Options->StartFrame, FALSE);
|
|
high_spin->SetValue (Options->EndFrame, FALSE);
|
|
}
|
|
}
|
|
|
|
return ;
|
|
}
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Save_Settings
|
|
//
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
void
|
|
PresetExportOptionsDialogClass::Save_Settings (void)
|
|
{
|
|
//
|
|
// Force settings that certain preset types need
|
|
//
|
|
if (::IsDlgButtonChecked (Wnd, IDC_TERRAIN_RADIO)) {
|
|
|
|
//
|
|
// Force some settings for the "Renegade Terrain" preset
|
|
//
|
|
Options->ExportHierarchy = true;
|
|
Options->LoadHierarchy = false;
|
|
Options->ExportAnimation = false;
|
|
Options->ExportGeometry = true;
|
|
Options->CompressAnimation = false;
|
|
Options->ReduceAnimation = false;
|
|
Options->EnableTerrainMode = true;
|
|
Options->DisableExportAABTrees = false;
|
|
} else if (::IsDlgButtonChecked (Wnd, IDC_SKELETON_RADIO)) {
|
|
|
|
//
|
|
// Force some settings for the "Skeleton" preset
|
|
//
|
|
Options->ExportHierarchy = true;
|
|
Options->LoadHierarchy = false;
|
|
Options->ExportAnimation = false;
|
|
Options->ExportGeometry = false;
|
|
Options->CompressAnimation = false;
|
|
Options->ReduceAnimation = false;
|
|
Options->EnableTerrainMode = false;
|
|
Options->EnableOptimizeMeshData = false;
|
|
Options->DisableExportAABTrees = true;
|
|
Options->SmoothBetweenMeshes = false;
|
|
Options->EnableTerrainMode = false;
|
|
} else if (::IsDlgButtonChecked (Wnd, IDC_MESH_RADIO)) {
|
|
|
|
//
|
|
// Force some settings for the "Simple Mesh" preset
|
|
//
|
|
Options->ExportHierarchy = false;
|
|
Options->LoadHierarchy = false;
|
|
Options->ExportAnimation = false;
|
|
Options->ExportGeometry = true;
|
|
Options->CompressAnimation = false;
|
|
Options->ReduceAnimation = false;
|
|
Options->EnableTerrainMode = false;
|
|
Options->EnableOptimizeMeshData = false;
|
|
Options->SmoothBetweenMeshes = false;
|
|
Options->EnableTerrainMode = false;
|
|
} else if (::IsDlgButtonChecked (Wnd, IDC_HLOD_RADIO)) {
|
|
|
|
//
|
|
// Force some settings for the "Hierarchical Model" preset
|
|
//
|
|
Options->ExportHierarchy = !Options->LoadHierarchy;
|
|
Options->ExportAnimation = false;
|
|
Options->ExportGeometry = true;
|
|
Options->CompressAnimation = false;
|
|
Options->ReduceAnimation = false;
|
|
Options->EnableTerrainMode = false;
|
|
} else if (::IsDlgButtonChecked (Wnd, IDC_ANIM_HLOD_RADIO)) {
|
|
|
|
//
|
|
// Force some settings for the "Hierarchical Animated Model" preset
|
|
//
|
|
Options->ExportHierarchy = !Options->LoadHierarchy;
|
|
Options->ExportAnimation = true;
|
|
Options->ExportGeometry = true;
|
|
Options->EnableTerrainMode = false;
|
|
} else if (::IsDlgButtonChecked (Wnd, IDC_ANIM_RADIO)) {
|
|
|
|
//
|
|
// Force some settings for the "Pure Animation" preset
|
|
//
|
|
Options->ExportHierarchy = !Options->LoadHierarchy;
|
|
Options->ExportAnimation = true;
|
|
Options->ExportGeometry = false;
|
|
Options->EnableTerrainMode = false;
|
|
Options->EnableOptimizeMeshData = false;
|
|
Options->DisableExportAABTrees = true;
|
|
Options->SmoothBetweenMeshes = false;
|
|
}
|
|
|
|
//
|
|
// Record the "Review Log File" option
|
|
//
|
|
Options->ReviewLog = (::IsDlgButtonChecked (Wnd, IDC_REVIEW_LOG) == 1);
|
|
|
|
//
|
|
// Check to see if anything has changed
|
|
//
|
|
if (::memcmp (Options, &OrigOptions, sizeof (OrigOptions)) != 0) {
|
|
SetSaveRequiredFlag (true);
|
|
}
|
|
|
|
return ;
|
|
}
|
|
|