92 lines
2 KiB
C++
92 lines
2 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/******************************************************************************
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*
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* FILE
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* $Archive: /Commando/Code/WWOnline/WOLGameOptions.cpp $
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*
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* DESCRIPTION
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*
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* PROGRAMMER
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* $Author: Denzil_l $
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*
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* VERSION INFO
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* $Revision: 4 $
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* $Modtime: 9/20/01 6:22p $
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*
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******************************************************************************/
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#include "WOLGameOptions.h"
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namespace WWOnline {
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/******************************************************************************
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*
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* NAME
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*
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* DESCRIPTION
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*
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* INPUTS
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*
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* RESULT
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*
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******************************************************************************/
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GameOptionsMessage::GameOptionsMessage(const WOL::User* user, const WOL::Channel* channel,
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const char* options, bool isPrivate) :
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mOptions(options),
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mIsPrivate(isPrivate)
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{
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if (user)
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{
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memcpy(&mUser, user, sizeof(mUser));
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}
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else
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{
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memset(&mUser, 0, sizeof(mUser));
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}
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if (channel)
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{
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memcpy(&mChannel, &channel, sizeof(mChannel));
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}
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else
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{
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memset(&mChannel, 0, sizeof(mChannel));
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}
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}
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/******************************************************************************
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*
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* NAME
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*
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* DESCRIPTION
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*
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* INPUTS
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*
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* RESULT
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*
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******************************************************************************/
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GameOptionsMessage::~GameOptionsMessage()
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{
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}
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} // namespace WWOnline
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