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CnC_Renegade/Code/Commando/netinterface.h

69 lines
2.1 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//
// Filename: netinterface.h
// Project: Network.lib, for Commando
// Author: Tom Spencer-Smith
// Date: Dec 1998
// Description:
//
//-----------------------------------------------------------------------------
#if defined(_MSV_VER)
#pragma once
#endif
#ifndef NETINTERFACE_H
#define NETINTERFACE_H
#include "bittype.h"
#include "widestring.h"
//GAMESPY - allow 30 chars + ( + 2 chars for collision (add 2..99) + ) + NULL
//const USHORT MAX_NICKNAME_LENGTH = 17; // Includes NULL.
const USHORT MAX_NICKNAME_LENGTH = 35;
//-----------------------------------------------------------------------------
class cNetInterface
{
public:
cNetInterface(void);
~cNetInterface(void);
static void Set_Random_Nickname(void);
static void Set_Nickname(WideStringClass & name);
static WideStringClass Get_Nickname(void);
static void Set_Side_Preference(int side);
static int Get_Side_Preference(void);
private:
cNetInterface(const cNetInterface& rhs); // Disallow copy (compile/link time)
cNetInterface& operator=(const cNetInterface& rhs); // Disallow assignment (compile/link time)
static WideStringClass Nickname;
static int mSidePreference;
};
//-----------------------------------------------------------------------------
#endif // NETINTERFACE_H
//static WideStringClass & Get_Nickname(void);