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CnC_Renegade/Code/Tests/PhysTest/MotorVehicleDialog.cpp

119 lines
3.1 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// MotorVehicleDialog.cpp : implementation file
//
#include "stdafx.h"
#include "phystest.h"
#include "MotorVehicleDialog.h"
#include "motorvehicle.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
const float MIN_TORQUE = 1.0f;
const float MAX_TORQUE = 10000.0f;
/////////////////////////////////////////////////////////////////////////////
// CMotorVehicleDialog dialog
CMotorVehicleDialog::CMotorVehicleDialog(CWnd* pParent,MotorVehicleClass * obj)
: CDialog(CMotorVehicleDialog::IDD, pParent),
EditedObject(obj)
{
//{{AFX_DATA_INIT(CMotorVehicleDialog)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CMotorVehicleDialog::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CMotorVehicleDialog)
DDX_Control(pDX, IDC_MVEHICLE_TORQUE_SPIN, m_TorqueSpin);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CMotorVehicleDialog, CDialog)
//{{AFX_MSG_MAP(CMotorVehicleDialog)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMotorVehicleDialog message handlers
float CMotorVehicleDialog::GetDlgItemFloat(int controlid)
{
CString string;
GetDlgItemText(controlid,string);
return atof(string);
}
void CMotorVehicleDialog::SetDlgItemFloat(int controlid,float val)
{
CString string;
string.Format("%.2f",val);
SetDlgItemText(controlid,string);
}
BOOL CMotorVehicleDialog::OnInitDialog()
{
CDialog::OnInitDialog();
m_TorqueSpin.SetRange(MIN_TORQUE * 100,MAX_TORQUE * 100);
float mt = EditedObject->Get_Max_Engine_Torque();
m_TorqueSpin.SetPos(mt * 100);
SetDlgItemFloat(IDC_MVEHICLE_TORQUE_EDIT,mt);
return TRUE;
}
BOOL CMotorVehicleDialog::OnNotify(WPARAM wParam, LPARAM lParam, LRESULT* pResult)
{
// make the spin controls work...
switch(wParam)
{
case IDC_MVEHICLE_TORQUE_SPIN:
LPNMUPDOWN lpnmud = (LPNMUPDOWN) lParam;
if (lpnmud->hdr.code == UDN_DELTAPOS) {
HWND hwnd = (HWND)SendDlgItemMessage(LOWORD(wParam),UDM_GETBUDDY);
float curval = GetDlgItemFloat(GetWindowLong(hwnd,GWL_ID));
curval += (float)lpnmud->iDelta / 100.0f;
SetDlgItemFloat(GetWindowLong(hwnd,GWL_ID), curval);
}
break;
}
return CDialog::OnNotify(wParam, lParam, pResult);
}
void CMotorVehicleDialog::OnOK()
{
float mt = GetDlgItemFloat(IDC_MVEHICLE_TORQUE_EDIT);
EditedObject->Set_Max_Engine_Torque(mt);
CDialog::OnOK();
}