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CnC_Renegade/Code/Tools/LevelEdit/LODSettingsDialog.cpp

101 lines
2.6 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// LODSettingsDialog.cpp : implementation file
//
#include "stdafx.h"
#include "leveledit.h"
#include "LODSettingsDialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
//
// LODSettingsDialogClass
//
/////////////////////////////////////////////////////////////////////////////
LODSettingsDialogClass::LODSettingsDialogClass (unsigned int distance, CWnd *pParent)
: m_Distance (distance),
CDialog(LODSettingsDialogClass::IDD, pParent)
{
//{{AFX_DATA_INIT(LODSettingsDialogClass)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
return ;
}
/////////////////////////////////////////////////////////////////////////////
//
// DoDataExchange
//
/////////////////////////////////////////////////////////////////////////////
void
LODSettingsDialogClass::DoDataExchange (CDataExchange *pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(LODSettingsDialogClass)
DDX_Control(pDX, IDC_DISTANCE_SPIN, m_DistanceSpin);
//}}AFX_DATA_MAP
return ;
}
BEGIN_MESSAGE_MAP(LODSettingsDialogClass, CDialog)
//{{AFX_MSG_MAP(LODSettingsDialogClass)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
//
// OnInitDialog
//
/////////////////////////////////////////////////////////////////////////////
BOOL
LODSettingsDialogClass::OnInitDialog (void)
{
CDialog::OnInitDialog ();
//
// Setup the distance controls
//
m_DistanceSpin.SetRange (0, 10000);
m_DistanceSpin.SetPos (m_Distance);
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
//
// OnOK
//
/////////////////////////////////////////////////////////////////////////////
void
LODSettingsDialogClass::OnOK (void)
{
m_Distance = m_DistanceSpin.GetPos ();
CDialog::OnOK ();
return ;
}