107 lines
3.6 KiB
C++
107 lines
3.6 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** Confidential - Westwood Studios ***
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***********************************************************************************************
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* *
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* Project Name : LightMap *
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* *
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* $Archive:: /Commando/Code/Tool $*
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* *
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* $Author:: Ian_l $*
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* *
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* $Modtime:: 7/19/01 7:32p $*
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* *
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* $Revision:: 8 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef __AFXWIN_H__
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#error include 'stdafx.h' before including this file for PCH
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#endif
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// Includes.
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#include "resource.h"
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#include "LightMapDoc.h"
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#include <stdlib.h>
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class LightMapApp : public CWinApp
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{
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public:
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// Functions.
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char *Working_Path() {return (WorkingPath);}
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char *Instance_Name() {return (InstanceName);}
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DWORD Application_Version() {return (ApplicationVersion);}
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static bool Explorer_Style();
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static DWORD File_Dialog_Flags();
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static const char *File_Dialog_Filter()
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{
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return ("Westwood 3D Files (*.w3d)|*.w3d|All Files (*.*)|*.*||");
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}
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static const char *Document_File_Extension()
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{
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return (".w3d");
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}
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protected:
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// Functions.
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LightMapDoc* GetDoc();
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private:
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void Do_Version_Check();
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char WorkingPath [_MAX_PATH]; // Path of executing application.
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char InstanceName [_MAX_PATH]; // Name unique to this instance of the application.
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DWORD ApplicationVersion; // Version no. of this application.
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// The following is maintained by MFC tools.
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public:
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LightMapApp();
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(LightMapApp)
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public:
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virtual BOOL InitInstance();
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//}}AFX_VIRTUAL
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// Implementation
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//{{AFX_MSG(LightMapApp)
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afx_msg void OnAppAbout();
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afx_msg void OnFileOpen();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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protected:
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};
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// Externals.
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extern LightMapApp theApp;
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