This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/wwlib/vector.cpp

395 lines
24 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* $Archive:: /Commando/Code/wwlib/vector.cpp $*
* *
* $Author:: Jani_p $*
* *
* $Modtime:: 1/16/02 11:40a $*
* *
* $Revision:: 20 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* BooleanVectorClass::BooleanVectorClass -- Copy constructor for boolean array. *
* BooleanVectorClass::BooleanVectorClass -- Explicit data buffer constructor. *
* BooleanVectorClass::Clear -- Resets boolean vector to empty state. *
* BooleanVectorClass::Fixup -- Updates the boolean vector to a known state. *
* BooleanVectorClass::Reset -- Clear all boolean values in array. *
* BooleanVectorClass::Resize -- Resizes a boolean vector object. *
* BooleanVectorClass::Set -- Forces all boolean elements to true. *
* BooleanVectorClass::operator = -- Assignment operator. *
* BooleanVectorClass::operator == -- Comparison operator for boolean vector. *
* VectorClass<T>::Clear -- Frees and clears the vector. *
* VectorClass<T>::ID -- Finds object ID based on value. *
* VectorClass<T>::ID -- Pointer based conversion to index number. *
* VectorClass<T>::Resize -- Changes the size of the vector. *
* VectorClass<T>::VectorClass -- Constructor for vector class. *
* VectorClass<T>::VectorClass -- Copy constructor for vector object. *
* VectorClass<T>::operator = -- The assignment operator. *
* VectorClass<T>::operator == -- Equality operator for vector objects. *
* VectorClass<T>::~VectorClass -- Default destructor for vector class. *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "always.h"
#include "vector.h"
#include <string.h>
/*
** The following template function can be located here ONLY if all the instantiations are
** declared in a header file this module includes. By placing the template functions here,
** it speeds up compiler operation and reduces object module size.
*/
//----------------------------------------------------------------------------------------------
/***********************************************************************************************
* BooleanVectorClass::BooleanVectorClass -- Explicit data buffer constructor. *
* *
* This is the constructor for a boolean array. This constructor takes the memory pointer *
* provided as assigns that as the array data pointer. *
* *
* INPUT: size -- The size of the array (in bits). *
* *
* array -- Pointer to the memory that the array is to use. *
* *
* OUTPUT: none *
* *
* WARNINGS: You must make sure that the memory specified is large enough to contain the *
* bits specified. *
* *
* HISTORY: *
* 07/18/1995 JLB : Created. *
*=============================================================================================*/
BooleanVectorClass::BooleanVectorClass(unsigned size, unsigned char * array) :
BitCount(size),
Copy(false),
LastIndex(-1),
BitArray(0, 0)
{
BitArray.Resize(((size + (8-1)) / 8), array);
// LastIndex = -1;
// BitCount = size;
}
/***********************************************************************************************
* BooleanVectorClass::BooleanVectorClass -- Copy constructor of boolean array. *
* *
* This is the copy constructor for a boolean array. It is used to make a duplicate of the *
* boolean array. *
* *
* INPUT: vector -- Reference to the vector to be duplicated. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/18/1995 JLB : Created. *
*=============================================================================================*/
BooleanVectorClass::BooleanVectorClass(BooleanVectorClass const & vector)
{
LastIndex = -1;
*this = vector;
}
/***********************************************************************************************
* BooleanVectorClass::operator = -- Assignment operator. *
* *
* This routine will make a copy of the specified boolean vector array. The vector is *
* copied into an already constructed existing vector. The values from the existing vector *
* are destroyed by this copy. *
* *
* INPUT: vector -- Reference to the vector to make a copy of. *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/18/1995 JLB : Created. *
*=============================================================================================*/
BooleanVectorClass & BooleanVectorClass::operator =(BooleanVectorClass const & vector)
{
Fixup();
Copy = vector.Copy;
LastIndex = vector.LastIndex;
BitArray = vector.BitArray;
BitCount = vector.BitCount;
return(*this);
}
/***********************************************************************************************
* BooleanVectorClass::operator == -- Comparison operator for boolean vector. *
* *
* This is the comparison operator for a boolean vector class. Boolean vectors are equal *
* if the bit count and bit values are identical. *
* *
* INPUT: vector -- Reference to the vector to compare to. *
* *
* OUTPUT: Are the boolean vectors identical? *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/18/1995 JLB : Created. *
*=============================================================================================*/
bool BooleanVectorClass::operator == (const BooleanVectorClass & vector) const
{
Fixup(LastIndex);
return(BitCount == vector.BitCount && BitArray == vector.BitArray);
}
/***********************************************************************************************
* BooleanVectorClass::Resize -- Resizes a boolean vector object. *
* *
* This routine will resize the boolean vector object. An index value used with a boolean *
* vector must be less than the value specified in as the new size. *
* *
* INPUT: size -- The new maximum size of this boolean vector. *
* *
* OUTPUT: Was the boolean vector sized successfully? *
* *
* WARNINGS: The boolean array might be reallocated or even deleted by this routine. *
* *
* HISTORY: *
* 07/18/1995 JLB : Created. *
*=============================================================================================*/
int BooleanVectorClass::Resize(unsigned size)
{
Fixup();
if (size > 0) {
/*
** Record the previous bit count of the boolean vector. This is used
** to determine if the array has grown in size and thus clearing is
** necessary.
*/
unsigned oldsize = BitCount;
/*
** Actually resize the bit array. Since this is a bit packed array,
** there are 8 elements per byte (rounded up).
*/
int success = BitArray.Resize(((size + (8-1)) / 8));
/*
** Since there is no default constructor for bit packed integers, a manual
** clearing of the bits is required.
*/
BitCount = size;
if (success && oldsize < size) {
for (unsigned index = oldsize; index < size; index++) {
(*this)[index] = 0;
}
}
return(success);
}
/*
** Resizing to zero is the same as clearing and deallocating the array.
** This is always successful.
*/
Clear();
return(true);
}
/***********************************************************************************************
* BooleanVectorClass::Clear -- Resets boolean vector to empty state. *
* *
* This routine will clear out the boolean array. This will free any allocated memory and *
* result in the boolean vector being unusable until the Resize function is subsequently *
* called. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: The boolean vector cannot be used until it is resized to a non null condition. *
* *
* HISTORY: *
* 07/18/1995 JLB : Created. *
*=============================================================================================*/
void BooleanVectorClass::Clear(void)
{
Fixup();
BitCount = 0;
BitArray.Clear();
}
/***********************************************************************************************
* BooleanVectorClass::Reset -- Clear all boolean values in array. *
* *
* This is the preferred (and quick) method to clear the boolean array to a false condition.*
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/18/1995 JLB : Created. *
*=============================================================================================*/
void BooleanVectorClass::Reset(void)
{
LastIndex = -1;
if (BitArray.Length() > 0) {
memset(&BitArray[0], '\0', BitArray.Length());
}
}
/***********************************************************************************************
* BooleanVectorClass::Set -- Forces all boolean elements to true. *
* *
* This is the preferred (and fast) way to set all boolean elements to true. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/18/1995 JLB : Created. *
*=============================================================================================*/
void BooleanVectorClass::Set(void)
{
LastIndex = -1;
if (BitArray.Length() > 0) {
memset(&BitArray[0], '\xFF', BitArray.Length());
}
}
/***********************************************************************************************
* BooleanVectorClass::Fixup -- Updates the boolean vector to a known state. *
* *
* Use this routine to set the boolean value copy to match the appropriate bit in the *
* boolean array. The boolean array will be updated with any changes from the last time *
* a value was fetched from the boolean vector. By using this update method, the boolean *
* array can be treated as a normal array even though the elements are composed of *
* otherwise inaccessible bits. *
* *
* INPUT: index -- The index to set the new copy value to. If the index is -1, then the *
* previous value will be updated into the vector array, but no new value *
* will be fetched from it. *
* *
* OUTPUT: none *
* *
* WARNINGS: Always call this routine with "-1" if any direct manipulation of the bit *
* array is to occur. This ensures that the bit array is accurate. *
* *
* HISTORY: *
* 07/18/1995 JLB : Created. *
*=============================================================================================*/
void BooleanVectorClass::Fixup(int index) const
{
/*
** If the requested index value is illegal, then force the index
** to be -1. This is the default non-index value.
*/
if ((unsigned)index >= (unsigned)BitCount) {
index = -1;
}
/*
** If the new index is different than the previous index, there might
** be some fixing up required.
*/
if (index != LastIndex) {
/*
** If the previously fetched boolean value was changed, then update
** the boolean array accordingly.
*/
if (LastIndex != -1) {
assert(unsigned(LastIndex) < unsigned(BitCount));
Set_Bit((void*)&BitArray[0], LastIndex, Copy);
}
/*
** If this new current index is valid, then fill in the reference boolean
** value with the appropriate data from the bit array.
*/
if (index != -1) {
assert(unsigned(index) < unsigned(BitCount));
((unsigned char &)Copy) = (unsigned char)Get_Bit((void*)&BitArray[0], index);
// ((unsigned char&)Copy) = Get_Bit((void*)&BitArray[0], index);
}
((BooleanVectorClass *)this)->LastIndex = index;
}
}
/***********************************************************************************************
* BooleanVectorClass::Init -- Initializes the bit vector from an user array. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/18/1995 JLB : Created. *
*=============================================================================================*/
void BooleanVectorClass::Init(unsigned size, unsigned char * array)
{
Copy = false;
LastIndex = -1;
BitCount = size;
BitArray.Resize(((size + (8-1)) / 8), array);
}
/***********************************************************************************************
* BooleanVectorClass::Init -- Initializes the bit vector from an user array. *
* *
* INPUT: none *
* *
* OUTPUT: none *
* *
* WARNINGS: none *
* *
* HISTORY: *
* 07/18/1995 JLB : Created. *
*=============================================================================================*/
void BooleanVectorClass::Init(unsigned size)
{
Copy = false;
LastIndex = -1;
BitCount = size;
BitArray.Resize(((size + (8-1)) / 8));
}