This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/Launcher/Toolkit/Support/StringConvert.h

47 lines
1.4 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* $Archive: /Commando/Code/Launcher/Toolkit/Support/StringConvert.h $
*
* DESCRIPTION
* ANSI <-> Unicode string conversions
*
* PROGRAMMER
* Denzil E. Long, Jr.
* $Author: Denzil_l $
*
* VERSION INFO
* $Modtime: 8/18/00 10:07a $
* $Revision: 1 $
*
******************************************************************************/
#ifndef STRINGCONVERT_H
#define STRINGCONVERT_H
#include "UTypes.h"
class UString;
Char* UStringToANSI(const UString& string, Char* buffer, UInt bufferLength);
Char* UnicodeToANSI(const WChar* string, Char* buffer, UInt bufferLength);
#endif // STRINGCONVERT_H