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CnC_Renegade/Code/Launcher/Toolkit/Support/UString.h

239 lines
5.9 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* $Archive: /Commando/Code/Launcher/Toolkit/Support/UString.h $
*
* DESCRIPTION
* String management class (Unicode)
*
* PROGRAMMER
* Denzil E. Long, Jr.
* $Author: Denzil_l $
*
* VERSION INFO
* $Modtime: 9/23/00 6:20p $
* $Revision: 1 $
*
******************************************************************************/
#ifndef USTRING_H
#define USTRING_H
#include "UTypes.h"
#include "RefCounted.h"
class UString
: public RefCounted
{
public:
// Constructors
UString();
UString(UInt capacity);
UString(const Char* s);
UString(const WChar* ws);
UString(const UString& s);
virtual ~UString();
//! Get the length of the string
UInt Length(void) const;
//! Copy string
void Copy(const Char* s);
void Copy(const WChar* ws);
void Copy(const UString& s);
//! Concatenate string
void Concat(const Char* s);
void Concat(const WChar* ws);
void Concat(const UString& s);
//! Compare strings
Int Compare(const Char* s) const;
Int Compare(const WChar* s) const;
Int Compare(const UString& s) const;
//! Compare strings not case-sensitive
Int CompareNoCase(const Char* s) const;
Int CompareNoCase(const WChar* ws) const;
Int CompareNoCase(const UString& s) const;
//! Find the first occurance of character
Int Find(Char c) const;
Int Find(WChar wc) const;
//! Find the last occurance of a character
Int FindLast(Char c) const;
Int FindLast(WChar c) const;
//! Find a substring
UString SubString(const Char* s);
UString SubString(const WChar* ws);
UString SubString(const UString& s);
//! Extract left part of the string
UString Left(UInt count);
//! Extract middle part of the string.
UString Middle(UInt first, UInt count);
//! Extract right part of the string.
UString Right(UInt count);
//! Convert string to uppercase
void ToUpper(void);
//! Convert string to lowercase
void ToLower(void);
//! Reverse characters of string
void Reverse(void);
//! Remove leading and trailing characters from string.
// Returns true if any characters removed
bool Trim(const Char* trimChars);
bool Trim(const WChar* trimChars);
bool Trim(const UString& trimChars);
//! Remove characters from left side of string
// Returns true if any characters removed
bool TrimLeft(const Char* trimChars);
bool TrimLeft(const WChar* trimChars);
bool TrimLeft(const UString& trimChars);
//! Remove characters from right side of string
// Returns true if any characters removed
bool TrimRight(const Char* trimChars);
bool TrimRight(const WChar* trimChars);
bool TrimRight(const UString& trimChars);
// Convert string to ANSI
void ConvertToANSI(Char* buffer, UInt bufferLength) const;
//! Get the size (in bytes) of the string.
UInt Size(void) const;
//! Get the maximum number of characters this string can hold.
UInt Capacity(void) const;
//! Resize the string
bool Resize(UInt size);
const WChar* Get(void) const
{return (mData != NULL) ? mData : L"";}
//! Assignment operator
UString operator=(const Char* s)
{Copy(s); return *this;};
UString operator=(const WChar* ws)
{Copy(ws); return *this;};
UString operator=(const UString& s)
{Copy(s); return *this;};
//! Addition operator (concatenate)
UString operator+(const Char* s)
{UString ns(*this); ns += s; return ns;}
UString operator+(const WChar* ws)
{UString ns(*this); ns += ws; return ns;}
UString operator+(const UString& s)
{UString ns(*this); ns += s; return ns;}
UString operator+=(const Char* s)
{Concat(s); return *this;}
UString operator+=(const WChar* ws)
{Concat(ws); return *this;}
UString operator+=(const UString& s)
{Concat(s); return *this;}
//! Equal operator (case sensitive compare)
bool operator==(const Char* s)
{return (Compare(s) == 0);}
bool operator==(const WChar* ws)
{return (Compare(ws) == 0);}
bool operator==(const UString& s)
{return (Compare(s) == 0);}
bool operator!=(const Char* s)
{return (Compare(s) != 0);}
bool operator!=(const WChar* ws)
{return (Compare(ws) != 0);}
bool operator!=(const UString& s)
{return (Compare(s) != 0);}
//! Less than operator (case sensitive compare)
bool operator<(const Char* s)
{return (Compare(s) == -1);}
bool operator<(const WChar* ws)
{return (Compare(ws) == -1);}
bool operator<(const UString& s)
{return (Compare(s) == -1);}
bool operator<=(const Char* s)
{return (Compare(s) <= 0);}
bool operator<=(const WChar* ws)
{return (Compare(ws) <= 0);}
bool operator<=(const UString& s)
{return (Compare(s) <= 0);}
//! Greater than operator (case sensitive compare)
bool operator>(const Char* s)
{return (Compare(s) == 1);}
bool operator>(const WChar* ws)
{return (Compare(ws) == 1);}
bool operator>(const UString& s)
{return (Compare(s) == 1);}
bool operator>=(const Char* s)
{return (Compare(s) >= 0);}
bool operator>=(const WChar* ws)
{return (Compare(ws) >= 0);}
bool operator>=(const UString& s)
{return (Compare(s) >= 0);}
// Conversion operator
operator const WChar*() const
{return Get();}
private:
bool AllocString(UInt size);
WChar* mData;
UInt mCapacity;
};
#endif // USTRING_H