This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/Tools/LevelEdit/EditStringDialog.h

104 lines
3.3 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_EDITSTRINGDIALOG_H__E438BDAC_5DB9_11D4_A0A8_00104B791122__INCLUDED_)
#define AFX_EDITSTRINGDIALOG_H__E438BDAC_5DB9_11D4_A0A8_00104B791122__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "resource.h"
#include "presetpicker.h"
/////////////////////////////////////////////////////////////////////////////
// Forward delcarations
/////////////////////////////////////////////////////////////////////////////
class TDBObjClass;
/////////////////////////////////////////////////////////////////////////////
// Utiltity functions
/////////////////////////////////////////////////////////////////////////////
bool Validate_String_ID (HWND wnd, const char *string_id);
/////////////////////////////////////////////////////////////////////////////
//
// EditStringDialogClass
//
/////////////////////////////////////////////////////////////////////////////
class EditStringDialogClass : public CDialog
{
// Construction
public:
EditStringDialogClass(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(EditStringDialogClass)
enum { IDD = IDD_EDIT_STRING };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(EditStringDialogClass)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(EditStringDialogClass)
virtual void OnOK();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
/////////////////////////////////////////////////////////////
// Public methods
/////////////////////////////////////////////////////////////
void Set_Translate_Object (TDBObjClass *object) { m_Object = object; }
TDBObjClass * Get_Translate_Object (void) const { return m_Object; }
private:
/////////////////////////////////////////////////////////////
// Private methods
/////////////////////////////////////////////////////////////
bool Validate_ID (void);
void Convert_Newline_To_Chars (CString &string);
void Convert_Chars_To_Newline (CString &string);
/////////////////////////////////////////////////////////////
// Private member data
/////////////////////////////////////////////////////////////
TDBObjClass * m_Object;
PresetPickerClass m_PresetPicker;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_EDITSTRINGDIALOG_H__E438BDAC_5DB9_11D4_A0A8_00104B791122__INCLUDED_)